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submitted 2 months ago by Ashtear@lemm.ee to c/games@lemmy.world
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[-] UnderpantsWeevil@lemmy.world 198 points 2 months ago* (last edited 2 months ago)

The joke of these games is that they aren't notably more weird than titles Bethesda and Bioware were famous for turning out. Hard to get more weird than Fallout's more esoteric vaults or Morrowind's bizarre cults and exotic cultures.

BG3/KC:D have been, if anything, a direct successors to the old classics. They're faithfully propagating the fundamental ideas these old titles represented in a way the new studios are unable to reproduce.

Also, honorable mention to the poor bastards who released Disco Elysium and then got their studio stripped out from underneath them by their financiers. Absolute gem of a game and you should feel free to pirate it without a twinge of guilt.

[-] dinckelman@lemmy.world 47 points 2 months ago

What had happened to the people in ZAUM (or what was once that studio), is a tragedy, and a huge shame. I'm not even a cRPG/dnd person, but that game has singlehandedly opened my eyes to a whole new world. It's easily in my top10 games of all time, and I wish we could get another one eventually

[-] daddy32@lemmy.world 6 points 2 months ago

It's also ironic that BG3 is continuation of Bioware's own franchise.

[-] prole 4 points 2 months ago* (last edited 2 months ago)

Morrowind is over 20 years old, and there hasn't been a FO game with compelling plot lines since New Vegas. You are living in the past.

[-] iheartneopets@lemm.ee 25 points 2 months ago

Kinda the point of the comment

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[-] addicity@lemm.ee 69 points 2 months ago

It’s funny and sad knowing that Bethesda once were the company making weird and ambitious RPGs.

Morrowind is one of the weirdest and most ambitious games of that era.

[-] SmoothOperator@lemmy.world 14 points 2 months ago

Indeed, as the article writes

Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio's following games.

[-] prole 9 points 2 months ago

Skyrim wasn't "weird" by any definition I'd use. More like bland.

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[-] ampersandrew@lemmy.world 24 points 2 months ago

With its nuanced characters, wonderfully layered world, and incredible depth of interactions, it was natural to feel the game had set a new bar for the whole genre—but it was pointed out that declaring it the new standard was unreasonable and unsustainable given how few other developers could possibly rise to meet it.

You could make a game a third of the size of BG3, and it would still be excellent value for BG3's asking price. And no, you shouldn't attempt to make a competitor with BG3 on your first try. Nor should you try to make a competitor to Elden Ring on your first try; FromSoft had been making those games for the better part of 15 years, building and iterating on what came before. I do think more RPG developers should strive to follow the systems-driven approach that Larian has and be cognizant of what it is that we all like about BG3, but it can be sustainable if you don't try to hit a home run on the first pitch.

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[-] sigmaklimgrindset@sopuli.xyz 24 points 2 months ago

Kingdom Come Deliverance wasn't even on my radar and now I'm obsessed. The NPCs are so fucking funny

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[-] owenfromcanada@lemmy.world 23 points 2 months ago

This shouldn't surprise anyone. When you look through the classics, they're not "typical". Hell, one of the most iconic games involves a plumber fighting a punk-rock turtle to save a princess, with a variety of mushrooms both helping and hindering.

[-] brucethemoose@lemmy.world 21 points 2 months ago* (last edited 2 months ago)

People understandably love to hate Oblivion and Fallout 3, but I feel the side quest writing had heart, like groups of devs got to go wild within their own little dungeons. Their exploitable mechanics were kinda endearing.

…And I didn’t get that from Starfield? I really tried to overlook the nostalgia factor, but all the writing felt… corporate. Gameplay, animation, Bethesda jank without any of the fun. I abandoned it early and tried to see what I was missing on YouTube, but still don't "get" what people see in that game.

If you want a big walking sandbox in that vein, I feel like No Man's Sky would scratch the itch far better, no?

Meanwhile, BG3 and KC2 completely floored me. So did Cyberpunk 2077, though I only experienced it patched up and modded. Heck, even ME Andromeda felt more compelling to me.

[-] cuteness@sh.itjust.works 6 points 2 months ago

I got Cyberpunk in December and KCD2 in February. At this point I’m convinced I’ve spoiled the entire RPG genre for myself for the next decade. I can’t imagine playing 2 great games back to back like that again.

[-] variouslegumes@reddthat.com 5 points 2 months ago

Oblivion is my favorite Elder Scrolls. I actually played it again recently and thought it held up pretty well. I'm a sucker for wandering lush bucolic landscapes though.

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[-] YungOnions@lemmy.world 19 points 2 months ago

If you're even remotely interested in Warhammer 40k, the Rogue Trader CRPG is excellent

https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

[-] Ketram 5 points 2 months ago

Owlcat in general, despite their buggy releases, make absolutely ambitious and exciting games that are terrifically well written. Wrath of the Righteous is my favorite CRPG out there, and Rogue Trader is close to that as well.

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[-] HalfSalesman@lemm.ee 12 points 2 months ago* (last edited 2 months ago)

I wish there were more new sci-fi RPGs of that quality.

I do hear CP2077 is good now and I keep meaning to play it.

TBH I'll probably end up enjoying Starfield once I get around to trying it as well.

[-] Jumi@lemmy.world 10 points 2 months ago

CP2077's story is nice but short (for an RPG these days) but the meat is in the world and side missions.

[-] chiliedogg@lemmy.world 8 points 2 months ago

As I've grown older and busier, I now prefer shorter games. Even when I intentionally try to play games, I may get 2-3 hours a week most weeks. A 100-hour campaign takes me a year to play through.

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[-] PraiseTheSoup@lemm.ee 9 points 2 months ago

I've had cyberpunk since launch and the only thing that has improved is stability. The game is still a hodgepodge of half baked RPG systems, most of which aren't even necessary to interact with. No amount of polish can change the fact that it's a turd underneath.

[-] sexual_tomato@lemmy.dbzer0.com 10 points 2 months ago

I can tell you haven't booted the game up recently because they completely redid the perk system and cyberware not too long ago.

CDPR has been atoning for the sin that was their failed launch for years. In my opinion, the game is a good game now.

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[-] ArtemisimetrA@lemmy.duck.cafe 7 points 2 months ago

I've heard people take that approach with Starfield and still be very disappointed. If it's space you want and are ok with creating your own story, Elite Dangerous is getting a pretty big revival

[-] pyre@lemmy.world 9 points 2 months ago

the difference is cyberpunk has good direction and writing. starfield's got neither. the problem with cyberpunk wasn't the core of the game, it was bugs. once they fixed most of those the actual direction and story of the game had a chance to shine through.

starfield's problem is the exact opposite. it was praised for being less buggy than the average BGS game, which is faint praise, but the problem is that it's badly designed from the very core. it has bad writing, terrible characters, no direction at all, and no vision. bland, boring and basic. there's no amount of updates that can fix that. the problems aren't technical. there's just no talent there.

[-] HalfSalesman@lemm.ee 5 points 2 months ago

Its mostly just that I want a Morrowind/Oblivion/Skyrim with a sci-fi setting. A solid story, lots of side-quests, and a dynamic world that reacts to the player. I'd probably enjoy a modern metropolitan criminal setting as well for an RPG like GTA's settings but Elder-Scrolls/3D-Fallout gameplay but you never see that at all.

Space is cool though.

[-] Ashtear@lemm.ee 6 points 2 months ago

I don't think it's a super common opinion, but I really liked Starfield's main story. That said, it completely fails on the dynamic world front. You might be better off with Cyberpunk for now.

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[-] SomethingBurger@jlai.lu 6 points 2 months ago

Yes! BG3 and KC2 devs made amazing games but for some reason decided to have them take place in the most generic, boring medieval/fantasy setting.

I want a pirate RPG, or sci-fi, heck even a hardcore Mario CRPG.

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[-] Adulated_Aspersion@lemmy.world 10 points 2 months ago

But BioWare games used to be the top tier gaming company standard for excellence. Bethesda used to release amazingly ambitious titles that were unmatched (albeit buggy!).

Greed outweighs the love of games.

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[-] sundrei@lemmy.sdf.org 10 points 2 months ago

the future of RPGs

Or, hear me out, the future might be 2D pixel-art games made by one or two people in a bedroom -- not by critical acclaim or player sentiment, but just by sheer volume, filling up digital storefronts.

[-] emeralddawn45@discuss.tchncs.de 4 points 2 months ago

Im almost done playing crosscode and i was floored away by how engaging and fun it is. I never thought id invest 60+ hours in it so willingly and eagerly. Honestly the best time ive had in gaming in a long time.

[-] KingThrillgore@lemmy.ml 9 points 2 months ago

Interestingly, Avowed is completely missing from this discussion.

[-] TheLowestStone@lemmy.world 11 points 2 months ago

A very fair point, but alas… for better or worse, the bar has indeed been raised, and last month only proved that. February 2025 saw the release of a new RPG from one of the most beloved studios in the genre, Obsidian Entertainment. Avowed is modest by design, but nonetheless it's polished, accessible, and visually impressive, with a rich story from some of the best writers in the business—and the backing of Microsoft, one of the most influential and well-resourced videogame publishers of all time.

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[-] stardreamer 4 points 2 months ago

Personally I just want another RtwP CRPG.

I loved PoE1, didn't care much about PoE2, and will probably care less about Avowed. There's something magical about a map full of tiles that aren't revealed immediately compared to a world map that you can immediately tell how much has been explored.

Same thing for BG3. I love Larian (been a Kickstarter backer since the original D:OS days, been playing almost every one of their games on release day since Dragon Commander) and BG3's a great RPG, but it doesn't feel like a good BG game. BG2 gave an immediate sense of "I have no idea where to go so I can do whatever I want". BG3 is always nudging you to uncover the map and clear all the quests.

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[-] 50_centavos@lemmy.world 8 points 2 months ago

This might be a unpopular view but I think games like Elden Ring or Lies of P are a better RPGs. More action packed, less busy/boring missions. I beat BG3 and had fun for the first half of the game, the last half was a bit of a drag. I tried KCD 1 and couldn't get into it, going from one end of the map to another doing mindless tasks. It was more of a middle-age simulator. I put ~250 hours into Elden Ring + DLC and I wanted more by the end of it.

Either way, I have some hope for the future of games.

[-] freeman@sh.itjust.works 26 points 2 months ago

So non RPGs are better RPGs? You don't have to like RPGs.

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[-] lime@feddit.nu 11 points 2 months ago

i don't know that anyone calls them rpgs.

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[-] Galle_@lemmy.world 5 points 2 months ago

Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way "ambitious, weird, and unexpected"?

[-] AnagrammadiCodeina@feddit.it 10 points 2 months ago

List some RPGs that are better and lets discuss.

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this post was submitted on 06 Mar 2025
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