I'm doing two simultaneous runs, a good Sorcadin run on Tactician and a dark urge, evil Berserker run in Honor Mode that follows along. The good party is basically acting as an advance team to remind me of the scary encounters, ambushes etc. but I've also never done an evil durge run so it's not exactly a 1:1 comparison.
The evil party is just shy of Act 2, but I'm playing with the only companions I have access to (because of my evil actions) and I'm roughly trying to play them on type. Astarion is a Gloomstalker Assassin, Lae'zel is an Eldritch Knight and Shadowheart is a Light Domain Cleric. We are cake walking at the moment, didn't really break a sweat through the Underdark and Monastery. I'm concerned at not having a true caster... But I'm also sort of intrigued at the viability of this party.
Counterspell is the big thing I'm worried about. The advance team is proccing it constantly. Also replacing Haste with potions would suck and I can't get the Haste bow (I assume, Dammon is dead). So far relying on cleric skills for AoE has been working okay.
Can I get away with using speed potions and maybe something clever like going full anti-magic and using Sussur blooms with some party tweaks?(edit: apparently that's not possible anymore, but still Silencing weapons etc.)
Or, should I bite the bullet and spec Minthara as something castery when I get her? If so, who do I replace?
Any suggestions welcome.
I think it's pretty fun. Even knowing the story beats, things go way different than on the show.
In my current (still first) run Tom and B'ellana got sucked into a black hole and died, but B'ellana's full Klingon half is on phasers, Tuvix runs the mess and the Doctor runs the sick bay in tandem with a Malon. Voyager is armed to the teeth and just stomped the shit out of the Borg. I'm still missing a lot of heroes so I must have missed some opportunities too even though I've been hitting almost every mission.
Anyway, I enjoy narrative games and ones like Ixion or Fallout Shelter so this was aimed right at me.