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So i used to play standard minecraft many years ago when i was a kid but then i got very burnt out and havent played it sense. Minecraft has a bigger community/mods than minetest, but minetest is a neat little lua project. How do i decide? what would you suggest?

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[-] hperrin@lemmy.ca 4 points 8 hours ago

Minecraft is substantially farther along in terms of gameplay, mechanics, details, etc. than Luanti. You will probably have more fun playing Minecraft.

That being said, Luanti is free and also pretty fun.

So my advice is if you only want to play one, play Minecraft. But if you want to, play both.

[-] SonOfAntenora@lemmy.world 5 points 11 hours ago

Luanti is good for the user made games. So many of them, there's one decent backrooms game too, I know there are rare finds.

But, minecraft is unkillable and unreplacable. I play with a tombstone and a minimap addon. I also have a herobrine mod that isn't from the fog, and apparently herobrine likes to charge creepers so the early game was difficult.

There is an lotr game for luanti you should check it.

Luanti has a questionable menuing is awful. Survival craft has a better system and that's one game you completely forgot. I personally like it but it's mostly actual survival, like hunting and trying not to die to feral beasts. The night in survival craft is terrifying.

But vintage story is where you want to be. It's gaining momentum.

If you want to play old minecraft either try multimc or betacraft launcher, that version of the game is also unique.

[-] AceFuzzLord@lemmy.zip 6 points 20 hours ago

As much as I don't wanna recommend it for personal gripes, I'd say go with minecraft if you want more content in general due to the size of the fan base.

If you don't care as much and just wanna play a voxel sandbox game and don't care about having as big of a backlog of fan made content, Luanti ( formerly MineTest ) is a fine enough platform.

The drawbacks for mc, in my opinion, are pretty much things like chat verification ( assuming they actually went through with that ) for basically all messages you send, even in single player mode. And, assuming they didn't back down and did parity on java with the bedrock version that chat and signs are censored to make sure in every single way you play, either online or single player, is child friendly by replacing all characters with asterisks. I personally left over both of those because I prefer not being treated like a child and having parental controls forced on me.

Also, drawback for mc bedrock is how they, still, after years have bugs where you'll just randomly start taking damage or will be placing blocks that will not actually place, causing you to die from falling if you are high enough or other similar bugs. Works in single player, too, as far as I'm aware. Rubber banding kind of issues that I don't know if they've actually fixed yet. I'd hope they have, but I doubt it. There's a reason I've heard that version be called "bugrock" many times before in the past. Besides that, the bedrock version is also home to a marketplace where you have to use purchased in-game currency. Just something to keep in mind, despite it not being something you have to ever use. Also, that version doesn't have access to basically any of the mods the java version has.

The drawbacks with Luanti are the fact that there's a much more limited amount of content available in comparison to the behemoth mc. You have some games like VoxeLibre ( formerly MineClone2 ) and Age of Mending that are getting updated, but there are a lot more games not being updated because they're either already completed or abandoned. You'll also have some trial and error if you turn on a lot of mods for your save in any of the games because even if they say they'll work in a game because dependencies are met, you still might have mods that instantly crash your save and give you an error that they won't work for some reason or another. If you know lua you might be able to fix the errors, but do you really want to spend all that time fixing errors and getting a mod to work or would you rather just play without them? Same sort of problem, depending on the game, applies if you apply mods like Unified Inventory or any other Just Enough Items type inventory changing mods, like if you try on VoxeLibre. Haven't figured out how to get Unified Inventory to work on there.

On the subject of specific games, for VoxeLibre ( one of the games trying to be a Luanti parity of minecraft ), you'll probably be updates upon updates behind minecraft for a really long time or until the devs either quit or are forced to quit by macrohard/mojangles sending a cease and desist letter or something similar. Features that work just fine on mc, like redstone, might be buggy or don't work the exact same on voxelibre. For example, due to differences in TNT explosion physics ( I assume ), TNT cannons don't work despite the redstone for basic ones working just fine. Also, as a fault of Luanti in general, if you look in controls, your "Aux1" key is the sprint key in voxelibre, but absolutely nothing tells you that.

[-] Liz@midwest.social 10 points 23 hours ago

Try Vintage Story! The devs are high quality and there are plenty of mods. Plus the graphics range is accommodating for potato computers and beefy rigs.

[-] JustARaccoon@lemmy.world 22 points 1 day ago

If you got burnt out on Minecraft have a look at Vintage Story too

[-] dracs@lemmy.world 11 points 1 day ago

Vintage Story such an amazing game. Worth a look ๐Ÿ‘€

[-] kittenzrulz123 6 points 23 hours ago* (last edited 23 hours ago)

Minecraft is simply superior in every imaginable way as an actural game that you acturally play. Luanti is a project you develop but its not really something you play, you test it. Luanti feels awful, looks awful, and is the absolute definition of "at least its open source". Open source gaming simply doesn't make any sense.

(~~Also I absolutely hate the name Luanti, if you look it up to you wont find anything about the game~~ nevermind I just keep misspelling it and it sounds like the programming project it is rather than a game)

[-] WolfLink@sh.itjust.works 9 points 1 day ago

If you liked OG Minecraft try playing some mods but do Minecraft Java instead of Bedrock

[-] Truscape 31 points 1 day ago* (last edited 1 day ago)

I would honestly follow where your community/friends are at. The minecraft modding community is extensive and amazing at bringing endless experiences to you, and the amount of active playthroughs willing to accept new members is likely higher on Minecraft than Minetest instances.

However, if you wish to develop and mod yourself rather than play on pre-existing modded and vanilla content, I could see some great experiences from joining a community on Minetest. But to me, Minetest is a development and educational tool, not a game.

Edit: I would highly recommend playing on the Java edition of the game, rather than bedrock, and feel free to take your time exploring the wealth of updates you likely missed.

[-] daniskarma@lemmy.dbzer0.com 13 points 1 day ago

You can try both, see what you like.

I still like Minecraft Java more than Luanti.

My main grip with Luanti is world size. You can totally get to the world end in a few hours. I like the infinity of Minecraft.

[-] insomniac_lemon@lemmy.cafe 2 points 7 hours ago

Isn't Luanti's world height way bigger, though? ~62K vs MC's ~400 are the numbers I see.

I mean I get that's a different thing, but aside from exploration it determines build height. Also to me it's a more visible limit, because falling made it obvious how short MC's maps were.

[-] daniskarma@lemmy.dbzer0.com 1 points 7 hours ago* (last edited 7 hours ago)

Yes. But world exploration tend to happen on horizontal.

Also additional height is often used as a way to store alternative dimensions (like nether or end). As there's is not another built in way to do so.

Anyway it would me nice to have the horizontal extension. But at this point is not a planned feature and it would break a lot of things, so it's not something that Luanti would likely ever have.

[-] REDACTED@infosec.pub 1 points 11 hours ago

This somehow caught me off guard. How is a world where you have to walk many hours from point A to point B is too small for you? Can you even realistically explore it all?

[-] daniskarma@lemmy.dbzer0.com 1 points 10 hours ago* (last edited 10 hours ago)

Of course. I've explored bigger extensions of terrain in Minecraft.

Other example, a server like 2b2t would be impossible in Luanti. Or any big multiplayer server.

[-] SpatchyIsOnline@lemmy.world 12 points 1 day ago

Something that may influence your decision: Minecraft by default requires a Microsoft account.

Look into Drasl if you want to set up a Minecraft server without needing one

[-] GrumpyCat@leminal.space 5 points 1 day ago

What about moding, texture packs, i wanted to try those but does said drasl support theses?

[-] SpatchyIsOnline@lemmy.world 4 points 1 day ago

The server should still support mods fine. You'll need to find a launcher that supports your OS, your mods and drasl-based authentication.

Texture packs will be fine, you can change them in game

[-] simple@piefed.social 18 points 1 day ago

Minecraft is better and has a massive community with a huge selection of mods. Luanti is free & open source but that's about it, it's neat but is ultimately just another Minecraft clone.

[-] TimeNaan@lemmy.world 10 points 1 day ago

Luanti also has much better and more complex mods all installable in a few clicks.

It's an engine that can run completely different games other than minecraft. Check out Glitch for example

[-] hisao@ani.social 5 points 1 day ago* (last edited 1 day ago)

Its moddability/extensibility is way inferior to Minecraft, where you can change basically everything, including rendering, networking, main menu, sound engine, etc. Check my previous comment on my profile page.

[-] PlzGivHugs@sh.itjust.works 5 points 1 day ago

The comment, for convenience:

In my opinion Luanti is a living proof that top-down extensibility aka "we make monolithic engine in C++ and then provide some APIs for scripting via bindings for some scripting language on the side" doesn't work well. You can't change main menu, you can't fix player controller (and the default one sucks), you can't write your own renderer, etc. Because developers didn't imagine someone would want that (actually they probably did, but they simply don't have capacity to provide this). Good extensibility/modability should be automatic, on binary level. Like what you get by developing in bytecode/JIT-compiled languages like Java/C# or in old Unreal Engines where everything was done in bytecode-(de)compilable special language called Unreal Script.

[-] PlzGivHugs@sh.itjust.works 5 points 1 day ago* (last edited 1 day ago)

While Luanti is much more accessible for modding, isn't it more limitted? Maybe the documentation was just out of date or that, but I was trying to look into custom shaders as well as optimization mods (since I was getting suttering on block updates) a year ago or so, but from what I saw at the time, there wasn't any way to modify these.

Edit: Was trying to find any information to confirm this, or see if its changed. I did find a couple recemt refrences to custom shaders (although they seemed very limitted). That said, there was no official documentation, nor refrences to it on any official page, so I have no idea how functional or supported it is. I found nothing at all about other methods of modifying rendering.

[-] Eldritch@piefed.world 3 points 1 day ago

Yep, luanti can do *Minecraft. And much much more. Luanti has the potential to become a platform more like roblox.

[-] AceFuzzLord@lemmy.zip 1 points 20 hours ago

ultimately just another Minecraft clone.

For the most part I would agree. Though there are absolutely some games on there that make it feel like a standout product. Those games being shorter games called "Glitch" and "Eyeballs". They do a good enough job of showcasing how you could use Luanti as a legitimate game platform. But other than those, would agree that it falls into the clone category.

[-] Ephera@lemmy.ml 12 points 1 day ago

I like Luanti, because it has a more mature community and more extensive mining gameplay.

[-] PlzGivHugs@sh.itjust.works 6 points 1 day ago* (last edited 1 day ago)

Assuming you'd have to re-buy Minecraft, I'd.say at least give Luanti a try. At the very least, Its free, so you can switch if you don't like it.

That said, personally, I had too many issues with it. Specifically, I had performance issues, found that the graphics that looked worse (subjectively) and were much harder to modify, and kept running into roadblocks that were annoying to fix, like having to figure out how to grant myself permissions for a bunch of different actions.

[-] hmmm@sh.itjust.works 4 points 1 day ago
[-] TabbsTheBat@pawb.social 14 points 1 day ago

Minecraft feels a lot more polished, it has more content, and more players meaning higher chance of your friends being on there, and minetest is.. free :3 so if you have minecraft or considering getting it you're not losing anything by also trying the latter. I think the project is neat, but it was not something I could stick with for a long time

[-] Vex_Detrause@lemmy.ca 2 points 1 day ago

Omg! Thanks for this! I haven't heard of minetest and it's downloaded.

[-] Eldritch@piefed.world 7 points 1 day ago* (last edited 1 day ago)

As others have said. Minecraft is the more known and established. Luanti is awesome though. It can do "Minecraft" and so much more. I'd say it really comes down to external factors.

Do your friends already play Minecraft. And if the don't, are they going to have money to put towards it? In the end there's nothing saying you can't do both. I will say this though. Installing and running a dedicated server for Minecraft, bedrock at least. Was way harder than luanti. But if you aren't planning on self hosting then you don't have to worry about that.

this post was submitted on 26 Jul 2025
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