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While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

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[-] ICastFist@programming.dev 39 points 1 year ago

Man, imagine if movies or books charged you by the hour. Lord of the Rings would make bank!

[-] LufyCZ@lemmy.world 6 points 1 year ago

Thing about a book (and a movie) is, that once it's out, it's done (99.99% done).

For a game like GTA Online (be it V or VI), there are ongoing server costs, massive content updates, support, all that jazz.

I'm not saying I support it, just that I understand

[-] vivadanang@lemm.ee 12 points 1 year ago

your understanding is misplaced; their ongoing costs are MASSIVELY offset by their in-app purchases already. to claim they need more is just greed.

[-] Koordinator_O@lemmy.world 9 points 1 year ago

Game companies make profits unrivaled by any other industry and all we hear is "it's not economic to sell a game for 60 bucks." Now there are microtransactions and those profits skyrocketet. Now even that is still not enough. It's just Ridiculous.

[-] LufyCZ@lemmy.world 1 points 1 year ago

When did I say I support microtransactions? It doesn't have to be both at once.

[-] mordack550@lemmy.world 10 points 1 year ago

That's why live services games needs to incorporate micro transactions. The studio needs to have a constant revenue stream to maintain the development and the infrastructure cost.

That's why live services game needs to end

[-] ICastFist@programming.dev 3 points 1 year ago

That’s why live services games needs to incorporate micro transactions.

Not really. Subscriptions are a thing, or used to be, at least. But they're nowhere as profitable as mtx.

That’s why live services game needs to end

MMORPGs would like a word with you

this post was submitted on 12 Nov 2023
459 points (100.0% liked)

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