[-] ICastFist@programming.dev 3 points 3 days ago

I had to look up what co-sleeping meant

Co-sleeping or bed sharing is a practice in which babies and young children sleep close to one or both parents, as opposed to in a separate room.

[-] ICastFist@programming.dev 4 points 3 days ago

Keep spamming it until it goes thru!

[-] ICastFist@programming.dev 1 points 3 days ago

I want the world to stop being run by "the economy"'s rules and its parasite cultists

[-] ICastFist@programming.dev 4 points 4 days ago

Everyone has to do a face scan to enter the building we're working at. "Security" they say. Bullshit, we used to use cards for that.

I bet the genius idea for that case is "to ensure it's you who showed up" and not "someone pretending to be you", depending on how the clock in/out used to be before. I have to use my fingerprint and work card to clock in/out, which is pretty efficient in stopping "people pretending to be me" but a fucking hassle nonetheless.

[-] ICastFist@programming.dev 9 points 4 days ago* (last edited 4 days ago)

Isn't that the idiot who managed to get banned by the automod bot?

Besides, the Unix Haters' Handbook is always worth a read for laughs. Some stuff still hasn't been fixed (looking at you, rm and useless man pages)

[-] ICastFist@programming.dev 8 points 4 days ago

I can only tell Goku and Miku from that image, no idea about the other girls

[-] ICastFist@programming.dev 5 points 4 days ago

Big mistake after big mistake, yet the company remains profitable in its perpetual surveillance. Eat a shitberg, zuckerberg.

[-] ICastFist@programming.dev 6 points 4 days ago

Just you wait until they start using webassembly to make native apps run

[-] ICastFist@programming.dev 4 points 4 days ago

You can if you can make do with Dance Dance Revolution 3

[-] ICastFist@programming.dev 4 points 4 days ago

But the Jesus in that book loves everyone, unconditionally, and calls his followers to love everyone too.

He also whipped the temple merchants and berated his disciples who went around getting coins in his name. Makes one wonder

[-] ICastFist@programming.dev 67 points 6 days ago

We used a one-piece body side, and so that means if you damage like the rear fender, the repair operation, depending on the level of the damage, you can either do body work or you have to cut out a portion of the panel, re-weld the new panel on,

So, a problem of design that didn't really think about repairability

[-] ICastFist@programming.dev 74 points 6 days ago

fake: anon had a girlfriend

gay: anon doesn't want sex with asian woman

46
Rated E for Everyone (programming.dev)
37
Ah, 1980s Brazil (programming.dev)

"And you? Where's your little mark?"

Not sure if this should be tagged NSFW

95

Elements of Ultima VII were inspired by game developer Origin Systems' conflicts with competitor (and later owner) Electronic Arts. Origin Systems' corporate slogan was "We Create Worlds", while the main antagonist of the story – the Guardian – is presented as a "Destroyer of Worlds". The three evil "Generators" created by the Guardian in the game take the physical shapes of the contemporary Electronic Arts logo: a cube, a sphere, and a tetrahedron. Elizabeth and Abraham, two apparently benevolent characters who later turn out to be murderers, have the initials "E" and "A".[10] Electronic Arts would acquire Origin later that same year, on September 25, 1992.

EA, destroyer of worlds since 1992

36

I know that direct p2p filesharing programs have been mostly superceded by torrents and even ddl, but sometimes I feel like "trying my luck" with stuff I didn't search for directly (behind a VM, because i'm not that adventurous)

25

This is a follow up to my previous post here - https://programming.dev/post/46041021 - For those that want a tldr: I'm making a php site for myself writing nearly everything by hand. The only external library I'm using is Parsedown.

After a good time working on my site, I'm happy to announce that I've officially shared it with my friends^[I won't share it here as the site is tied to a different online persona of mine]! The site isn't really "ready" yet, but it's very usable and readable, so that's good!

As for code quality? Well... It's kinda awful. Instead of this:

class User {
  $login = new String();
  $email = new String();
  ...
}

I'm using named arrays (hashes)^[Kinda funny how associative arrays have soe many different names in other languages: hash, dictionary, map] everywhere:

class User {
  $columns = array( 'login' => '',
  'email' => '',
  ...
}

"But WHY???", you might be asking. Well, to facilitate the creation of the database from zero! Here's an example of my trick:

abstract class Common {
 /**
  a bunch of different, generic select and update functions
*/
}
class Users extends Common{
$cols = array('uid'=> 'primary key auto_increment',
    'vc1_login'=> 'unique not null',
    'vc1_display_name'=> '',
    'vc2_password'=> 'not null',
    'dat_created_at'=> 'not null',
    'bol_enabled'=> 'default 1',
    ...
}

With this, the $key part of the hash doubles as the column name and their default/new values are always the details needed for the creation of their respective columns. I also treat the ::class as part of the table name. With a few functions, I can easily recreate the database from zero, something which I've tested a few times now and can confirm that it works great! Also, with key pairs, making generic SQL functions becomes very easy with foreach() loops of the $cols hash. Example:

abstract class Common {
public function selectColumns($columns, $table = '', $where='1', $orderby = '') {
        $conn = connectDb(); //static function outside class
        if ($table == '') {$table = $this::class;}
        $coll = '';
        foreach ($columns as $cols) {
            $coll .= $cols.', ';
        }
        $coll = substr($coll,0,-2);
        $stmt = $conn->prepare("SELECT ".$coll." FROM `T_".$table."` WHERE ".$where." ".$orderby.";");
        $stmt->execute();
        return $stmt->fetchAll(PDO::FETCH_ASSOC); 
//Fetch_Assoc is used so I'm forced to always use the $key in the returned array
    }

// This function will attempt to update all non-empty pairs of a given object
public function updateColsUid(){
        $conn = conectaBanco();
        $sql = "UPDATE `T_".$this::class."` SET ";
        $keys = array('uid' => $this->cols['uid']);
        foreach ($this->cols as $key => $value) {
            if (($value != '') and ($key != 'uid')) {
                $sql .= " `". $key. "` = :" . $key . " ,";
                $keys[$key] = $value;
            }
        }
        $sql = substr($sql,0,-1);
        $sql .= " WHERE `uid` = :uid;";
        $stmt = $conn->prepare($sql);
        $stmt->execute($keys);
        return $stmt->rowCount();
    }

The biggest problem with this is that if I ever remove, add or rename any of these $keys, it'll be a fucking chore to update code that references it. I'll look into using proper variables for each column in the future, especially as a database creation is something you usually only do once. On the plus side, this is the most portable php site I've ever did (1 out of 1, but whatever)

Anyway, current functionality includes creating an account, modifying some aspects^[I want to note that there was a bunch of validation that I initially didn't think of doing, but luckily had a couple of "Wait, what if..." moments. One of those was to properly escape a user's username and display name, otherwise, when echo'ing it, <b>Bob</b> would show as Bob. While the fields probably wouldn't be enough to fit anything malicious (fitting something malicious inside a varchar100 would be a real feat, ngl), it's better to close this potential hole.] of it (profile description, display name (which is html escaped, so no funny business here), signature), logging in, letting the admin make new posts, letting anyone logged in comment on existing posts, comment moderation.

I also keep track of every page visitors are going to, saving these to the database (user agent, IP, page visited) - this will be the table that will fill up faster than any other, but might also allow me to catch eventual bots that ignore robots.txt - supposing I can figure them out.

Initially, I was planning on having each post select from a list of existing categories (category N -> N posts), but after some thought, decided against that and came up with a working alternative. Posts now have a single column where categories are manually written in, separated by commas. I later retrieve them with select distinct, explode() the string into an array and finally remove duplicates with array_unique(), making it easy for visitors, and for me, to get all the unique and valid categories.

One thing I'm doing that I'm not sure whether it's good, neutral or bad design/architecture, is using the same site that has the form to also validate/insert data, as in: instead of having newpost.php and validate_and_insert_post.php files doing separate jobs, my newpost.php is the page has the form and also receives the form in order to validate and insert into the database.

The whole thing's currently sitting at 220kb, unzipped, counting the leftover files that I'm no longer using. The fact that I can deploy this literally anywhere with a working php 8+ server without typing any terminal commands makes me very happy.

89
62
How to ask for a raise (programming.dev)
24
"A good word" (programming.dev)
219
"A good word" (programming.dev)
28

cross-posted from: https://programming.dev/post/47341163

Remember Win Elvis-n-Space? Or Lemmings Paintball? Or even Odyssey Legend of Nemesis?

Found this little gem of a site recently. Unfortunately, it hasn't been updated in a while (last blog post is from Sep 2025)

78

Remember Win Elvis-n-Space? Or Lemmings Paintball? Or even Odyssey Legend of Nemesis?

Found this little gem of a site recently. Unfortunately, it hasn't been updated in a while (last blog post is from Sep 2025)

56

Don't invite the math nerds here, they'll count the actual time since

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ICastFist

joined 3 years ago