[-] ICastFist@programming.dev 5 points 1 day ago

management has lost its moral compass

PFFFFFTT HAAHAHAHAHAHAHAHAH

Oh fuck, now that is great a joke!

[-] ICastFist@programming.dev 3 points 1 day ago

I have a suspicion there is a metaphor in how you have a dog (possibly female) licking the head of a snake

[-] ICastFist@programming.dev 3 points 1 day ago

I guess that's it for Polish LoL players

[-] ICastFist@programming.dev 6 points 1 day ago

I can't help but react with utter contempt at headlines that expose the blatant evil USA and Israel carry out and calling them war crimes. I mean, sure, they are considered war crimes. So what? Who's gonna prosecute them? Nobody, that's the fucking problem. That's what really gets me sighing and feeling like a complete sarcastic monkey about this.

[-] ICastFist@programming.dev 3 points 1 day ago

A truckload of molotovs comes to mind. Getting them within range is the tricky part

[-] ICastFist@programming.dev 3 points 2 days ago

"premium" .eu.cc domains go for 10 dollars from them. The ones they let people have for free are less than 2 USD for registration and yearly renewal. I'm willing to lose these domains if they try to charge for it

[-] ICastFist@programming.dev 2 points 2 days ago

Yeah, I'll need to set that dyndns, my IP4 isn't fixed. Haven't checked the IP6 tho, might try it later today - leaving the router turned off for some 10 minutes, then turning it back on will give me the answer

[-] ICastFist@programming.dev 11 points 2 days ago

Don't forget the irony of the "OwO what's this" in the casing

[-] ICastFist@programming.dev 2 points 2 days ago

As I don't have any VPS, it sounds like I'll have to rely with cloudflare's tunnel then? That or register with one listed here? https://github.com/savyasathe/free-vps

[-] ICastFist@programming.dev 4 points 2 days ago

Don't forget the many, many hours spent weaving simple fabrics and baskets, cutting down and grinding wood and rocks into tools, lifting small wooden houses, fighting off annoying and nasty bugs, the many trips to bring water from a reliable source to the camp, maybe going 1 or 2 days without food because there are no edible plants/fruit around and the hunter party couldn't get shit. You better not be squeamish about eating just about every part of animals, including brain, tongue, eyes, intestines, lungs, bone marrow.

Probably little to no seasoning to whatever you happen to eat, either. Salt? Good fucking luck if you're far from the sea.

[-] ICastFist@programming.dev 19 points 3 days ago

Step 1: have a rich parent

Alternative step 1: steal from a rich person

[-] ICastFist@programming.dev 15 points 4 days ago

> got mugged by a druggie, lost my lunch

46
Rated E for Everyone (programming.dev)
37
Ah, 1980s Brazil (programming.dev)

"And you? Where's your little mark?"

Not sure if this should be tagged NSFW

95

Elements of Ultima VII were inspired by game developer Origin Systems' conflicts with competitor (and later owner) Electronic Arts. Origin Systems' corporate slogan was "We Create Worlds", while the main antagonist of the story – the Guardian – is presented as a "Destroyer of Worlds". The three evil "Generators" created by the Guardian in the game take the physical shapes of the contemporary Electronic Arts logo: a cube, a sphere, and a tetrahedron. Elizabeth and Abraham, two apparently benevolent characters who later turn out to be murderers, have the initials "E" and "A".[10] Electronic Arts would acquire Origin later that same year, on September 25, 1992.

EA, destroyer of worlds since 1992

36

I know that direct p2p filesharing programs have been mostly superceded by torrents and even ddl, but sometimes I feel like "trying my luck" with stuff I didn't search for directly (behind a VM, because i'm not that adventurous)

25

This is a follow up to my previous post here - https://programming.dev/post/46041021 - For those that want a tldr: I'm making a php site for myself writing nearly everything by hand. The only external library I'm using is Parsedown.

After a good time working on my site, I'm happy to announce that I've officially shared it with my friends^[I won't share it here as the site is tied to a different online persona of mine]! The site isn't really "ready" yet, but it's very usable and readable, so that's good!

As for code quality? Well... It's kinda awful. Instead of this:

class User {
  $login = new String();
  $email = new String();
  ...
}

I'm using named arrays (hashes)^[Kinda funny how associative arrays have soe many different names in other languages: hash, dictionary, map] everywhere:

class User {
  $columns = array( 'login' => '',
  'email' => '',
  ...
}

"But WHY???", you might be asking. Well, to facilitate the creation of the database from zero! Here's an example of my trick:

abstract class Common {
 /**
  a bunch of different, generic select and update functions
*/
}
class Users extends Common{
$cols = array('uid'=> 'primary key auto_increment',
    'vc1_login'=> 'unique not null',
    'vc1_display_name'=> '',
    'vc2_password'=> 'not null',
    'dat_created_at'=> 'not null',
    'bol_enabled'=> 'default 1',
    ...
}

With this, the $key part of the hash doubles as the column name and their default/new values are always the details needed for the creation of their respective columns. I also treat the ::class as part of the table name. With a few functions, I can easily recreate the database from zero, something which I've tested a few times now and can confirm that it works great! Also, with key pairs, making generic SQL functions becomes very easy with foreach() loops of the $cols hash. Example:

abstract class Common {
public function selectColumns($columns, $table = '', $where='1', $orderby = '') {
        $conn = connectDb(); //static function outside class
        if ($table == '') {$table = $this::class;}
        $coll = '';
        foreach ($columns as $cols) {
            $coll .= $cols.', ';
        }
        $coll = substr($coll,0,-2);
        $stmt = $conn->prepare("SELECT ".$coll." FROM `T_".$table."` WHERE ".$where." ".$orderby.";");
        $stmt->execute();
        return $stmt->fetchAll(PDO::FETCH_ASSOC); 
//Fetch_Assoc is used so I'm forced to always use the $key in the returned array
    }

// This function will attempt to update all non-empty pairs of a given object
public function updateColsUid(){
        $conn = conectaBanco();
        $sql = "UPDATE `T_".$this::class."` SET ";
        $keys = array('uid' => $this->cols['uid']);
        foreach ($this->cols as $key => $value) {
            if (($value != '') and ($key != 'uid')) {
                $sql .= " `". $key. "` = :" . $key . " ,";
                $keys[$key] = $value;
            }
        }
        $sql = substr($sql,0,-1);
        $sql .= " WHERE `uid` = :uid;";
        $stmt = $conn->prepare($sql);
        $stmt->execute($keys);
        return $stmt->rowCount();
    }

The biggest problem with this is that if I ever remove, add or rename any of these $keys, it'll be a fucking chore to update code that references it. I'll look into using proper variables for each column in the future, especially as a database creation is something you usually only do once. On the plus side, this is the most portable php site I've ever did (1 out of 1, but whatever)

Anyway, current functionality includes creating an account, modifying some aspects^[I want to note that there was a bunch of validation that I initially didn't think of doing, but luckily had a couple of "Wait, what if..." moments. One of those was to properly escape a user's username and display name, otherwise, when echo'ing it, <b>Bob</b> would show as Bob. While the fields probably wouldn't be enough to fit anything malicious (fitting something malicious inside a varchar100 would be a real feat, ngl), it's better to close this potential hole.] of it (profile description, display name (which is html escaped, so no funny business here), signature), logging in, letting the admin make new posts, letting anyone logged in comment on existing posts, comment moderation.

I also keep track of every page visitors are going to, saving these to the database (user agent, IP, page visited) - this will be the table that will fill up faster than any other, but might also allow me to catch eventual bots that ignore robots.txt - supposing I can figure them out.

Initially, I was planning on having each post select from a list of existing categories (category N -> N posts), but after some thought, decided against that and came up with a working alternative. Posts now have a single column where categories are manually written in, separated by commas. I later retrieve them with select distinct, explode() the string into an array and finally remove duplicates with array_unique(), making it easy for visitors, and for me, to get all the unique and valid categories.

One thing I'm doing that I'm not sure whether it's good, neutral or bad design/architecture, is using the same site that has the form to also validate/insert data, as in: instead of having newpost.php and validate_and_insert_post.php files doing separate jobs, my newpost.php is the page has the form and also receives the form in order to validate and insert into the database.

The whole thing's currently sitting at 220kb, unzipped, counting the leftover files that I'm no longer using. The fact that I can deploy this literally anywhere with a working php 8+ server without typing any terminal commands makes me very happy.

89
62
How to ask for a raise (programming.dev)
24
"A good word" (programming.dev)
219
"A good word" (programming.dev)
28

cross-posted from: https://programming.dev/post/47341163

Remember Win Elvis-n-Space? Or Lemmings Paintball? Or even Odyssey Legend of Nemesis?

Found this little gem of a site recently. Unfortunately, it hasn't been updated in a while (last blog post is from Sep 2025)

78

Remember Win Elvis-n-Space? Or Lemmings Paintball? Or even Odyssey Legend of Nemesis?

Found this little gem of a site recently. Unfortunately, it hasn't been updated in a while (last blog post is from Sep 2025)

56

Don't invite the math nerds here, they'll count the actual time since

view more: ‹ prev next ›

ICastFist

joined 3 years ago