[-] ICastFist@programming.dev 3 points 2 days ago

Moe Slyzak, that you?

[-] ICastFist@programming.dev 6 points 2 days ago

She should start her own collection, then she'd understand

[-] ICastFist@programming.dev 14 points 2 days ago

TLDW; some troll is suing YT-DLP using DMCA 1201 to make ripping tools illegal. If that shit holds in court, it can set a dangerous precedent. OBS Studio can get taken down because it lets you record your screen as it shows copyrighted material, so it could count as "ripping software".

[-] ICastFist@programming.dev 7 points 2 days ago

Sorry, too busy to worry about "best game" because of my 11th playthrough of Final Fantasy Tactics

[-] ICastFist@programming.dev 3 points 2 days ago

Palworld might fit your group, though my recommendation is to play via direct connection to one of you that isn't the mr grind - any local save can enable multiplayer and people just need the invitation code to join in. The save remains local on the host's machine.

An old game that might be fun for you is either Jedi Outcast or Jedi Academy, the best Star Wars games with lightsaber dueling and force using, also guns (they use the Quake 3 engine but aren't as fast paced) - the former has 3 saber dueling styles, the latter adds dual saber wielding and the 2-bladed saber (the one Darth Maul uses)

A NeoGeo emulator + Neo Bomberman could be fun, too. Or the classic SNES bomberman games, too.

[-] ICastFist@programming.dev 14 points 2 days ago

They probably did, but didn't care. They only started "caring" because it made the news

[-] ICastFist@programming.dev 10 points 3 days ago

anon discovered an "infinite getting kicked out of places" glitch at ~~16~~ 24

[-] ICastFist@programming.dev 7 points 3 days ago

Totally Original Markup Language

[-] ICastFist@programming.dev 29 points 3 days ago

Alternative title: "We found a random substack and decided to correlate with market fluctuation because it seemed like a very good idea to drive clicks!"

[-] ICastFist@programming.dev 18 points 3 days ago

Maybe they should ask their AI how to protect from that "theft"

61

Apparently this is a group called XG. Don't ask me, I'm an old man yelling at clouds

69

Reminiscing on how kids of the 80s, 90s and 00s can all get games of their respective times via emulation and piracy, but anything inside Roblox is likely to be inaccessible when present day kids become adults and look back with nostalgia

26

Dice are pretty much synonymous with RPGs, but there are a few rare systems that forego them altogether, like Castle Falkenstein.

What are some other systems that don't use dice? Are there any that completely remove luck/random chance on "important player actions"?

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submitted 1 month ago* (last edited 1 month ago) by ICastFist@programming.dev to c/showerthoughts@lemmy.world

Post title at limit, but meant to be peak tactile feedback in computer storage.

The space saved from being thin made it bad for looking up and finding a specific disk within a stack, tho, as it couldn't fit an end label

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submitted 2 months ago* (last edited 2 months ago) by ICastFist@programming.dev to c/unpopularopinion@lemmy.world

If you live in an apartment, just don't get one

Reasoning edit: pets, especially cats, will leave a smell all over furniture. Cleaning becomes an even worse chore due to the fur. They also require "house training" in order to not chew/claw/destroy most stuff that's lying around the house.

61
This kind of select box (programming.dev)

Yes, please, hide options in a place of the window that simply cannot be accessed

420
49

I started playing this game not expecting much, but I was pleasantly surprised, because it's a solid game by itself, despite its age. It's not all sunshine and rainbows, but overall the game is very well done. There is no nostalgia here, I never even saw this game on the few shareware discs of the late 90s that I had. I played the GOG version, but it's also available on Steam.

Keep in mind that 1996 was the year Quake and Duke Nukem 3D were released, so a number of less technologically impressive games were more easily ignored by players. It's also interesting to note that the game began development under Apogee, but ended up sold to Inner Circle, who finished the development.

The good stuff:

  • Really good looking pixel graphics
  • If you like violence and gore, there's plenty here
  • Death sends you back to the last checkpoint with full health - the only setback is that you lose 20% of your cash and some enemies respawn. I never would've expected this mechanic in a game from 1996
  • Levels will take around 15-25 minutes to finish the first time and offer a good variety of platforming and exploration
  • Plenty of speedrun possibilities - jumping is much faster than walking, shooting while walking allows you to rapid fire by tapping a direction, dying can be a time saver.^[Judging from the times available at the archived Hall of Fame, a legit run can be done in 41 minutes and possibly less (#18 Locritani Nicola's time is 0:41:40). There are a number of sub 10 minute entries, which means there might be some exploits or level skips - or those fellas actually cheated and got away with it :)]
  • Decent enemy variety
  • Only bugs I've encountered were sound related, and only twice during ~5h of total playtime
  • My overall feeling regarding level design is that they're well done for the most part, with some light puzzles and help from the friendly ape aliens. Only 2 times I really felt like I had no fucking clue of what to do or where to go.

The meh:

  • I can't enter the hall of fame at www.alienrampage.com anymore :(
  • The fucking camera not following you properly while you're jumping
  • Money is only used to buy ammo, no shop sells health packs
  • Action keys can only be remapped between CTRL, ALT, SHIFT and SPACE BAR.
  • Couldn't get a XInput controller to work with the game, the analog kept reading/inputting up for some reason. The face buttons worked fine, tho.
  • You're better off playing with the Numpad instead of the arrow keys - easier to aim. Also, the camera will only pan downwards if you're aiming down (1 or 3 on numpad), crouching won't do.
  • Most of the free ammo you find on stages is to renew your bolter, which has regenerating ammo.
  • The first boss is much harder than the 2nd, the latter is only hard because of bats.
  • Saving is only between levels. Can't replay levels unless you load a game for that specific level.

The shit:

  • Fucking bats
  • No music. Not a bug or a version problem, the only bit of music in the game is in the short opening cinematic.
  • Some levels are really asshole-ish in design, this happens more later on. Lots of leaping towards places you can't quite see. The last 4 levels have some mines that are like 5x3 pixels.
  • Tiny enemies that swarm you will shred your face in no time
  • Armor and Cloak powerups border on being useless, given how short their effect is (i think 15 seconds?)
  • The levels where you pilot a ship. The last level even crashed the first time I actually beat it, after 20+ deaths.
3

Found this site a while ago. It's more or less a "museum" of free games made with tools from Clickteam^[the most famous game made with Clickteam Fusion 2.5 is possibly Five Nights at Freddy's]

Most games aren't exactly good, but it's good to see this kind of preservation, especially from a time when most such games were made with Flash instead

26

I guess the realistic "video just stopped" or audio desync isn't as fun on a screen

27

When going through the list by platforms, it will also list games that got relisted, though some lack the [RELISTED] tag but are being sold as packages with other similar games (Doom 1+2, Heretic+Hexen), as remasters only (Soul Reaver 1 and 2, Metal Gear Solid 2) or as a "final edition" with all updates and DLC as if it was a different game (Super Lucky's Tale, Street Fighter 4)

For every online-only game, the reason was a matter of publishers no longer being able/willing to keep servers running - Super Monday Night Combat is a peculiar case because the reason for the shutdown was that their netcode didn't comply with European GDPR

For single player games, the most common case is copyright imbroglio. There is also the case of Tax Heaven 3000, which was delisted from Steam before release, but it remains available on itch.io

The lists also contain the shovelware asset flip clones, like "The Last Hope" which surprises nobody when they get delisted, really.

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ICastFist

joined 2 years ago