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Elementalism (lemmy.world)

Was looking through Druid cantrips when I was struck by inspiration (no not that kind. no not that other kind)

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No I'm not kidding.

Come at me bro

Or on me

Either or

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4
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Granted, Entropy 4 can just give someone a disease, so Jesse is overcomplicating the matter and I really don't think this oculd be anything but Vulgar Magic, but....

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Campaign of Chaos (lemmy.world)
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You love her (lemmy.world)
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I will survive (lemmy.world)
submitted 1 week ago* (last edited 1 week ago) by Blubber28@lemmy.world to c/rpgmemes@ttrpg.network

I realize this has probably been done before, but nevertheless; enjoy.

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Why Not Both? (ttrpg.network)

“Alcohol is a mild poison” has been a house rule within my extended roleplaying circles for a long time. It fits well into almost any setting or metaphysics, and allows you to do interesting things with intoxication.

This comic follows on from the Previous comic which will almost certainly provide context.

You can follow this comic series from the start Here. Make sure to start at the bottom (oldest comic) and work upwards.

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The Dice Giveth... (lemmy.world)
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I'd watch it (lemmy.world)
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submitted 1 week ago* (last edited 1 week ago) by TheGreatDarkness@ttrpg.network to c/rpgmemes@ttrpg.network

Simple Explanation:

In Old World of Darkness we have variety of supernatural-related beings hiding from humans, often living in secret from each other. Mages are capable of bending reality to their will. Vampires are selx-explanatory. Hunters are those who hunt the supernatural to protect humanity.

Mages have been in a brutal war since XIII Century, between those who use magic and Technocracy, who wants to replace magic with science (which is just magic operating on different rules). Technocracy is winning and has run Pogroms (actual I-kid-you-not in-universe name) of "Reality Deviants" - Mages, Fae, Werewolves, Wraiths etc. Except in London, where both sides are relatively chill and local Technocracy believes polite debate is far more effective than gunning down Mages in the street, like barbarians. Most drastic events of the Mage metaplot had minimal effect on Mage society in London.

In 2012 Coallition of Hunters called Second Inquisitions condone a takeover operation of London, slaughtering most of Vampires in the city. London's Prince, ruler of Vampires in a given city, effectively rules from exile, afraid to show up in London unless absolutely necessary. And for the record, that guy is one of Metuzalahs, vampires so old and powerful they're credited with creation of myths of creatures like Minotaur, Baba Yaga or even gods like Odin and Apollo. Hunters use, ever-present in London, cameras to pick Vampire activities, track them down and kill them like dogs. London is refered to, by Vampire players, as "vampire ground zero" or "final death trap". Playing Vampire in London is described as playing a postapocalyptic game surrounded by mortals unaware the nukes hit.

These two exist in the same city at the same time.

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Oaths are so TRICKY (lemmy.world)
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Poor Vecna (lemmy.world)
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You're welcome, m8 (lemmy.world)
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100 Drag Spells (startrek.website)

1- Ball of Drag, 30’’ feet from a point you choose everyone make a Dex save or are change into their drag selves. 1d10 mental damage

2- Drag Cone, 20’’ long, 10’’ wide. Make a will save or lost your next turn to untuck

3- Bring Back my Ghouls, raise 12 ghouls Drag to fight or dance for you, eliminate 1 by round till there’s only a queen Drag that you must fight or be dethroned

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Orion who? (lemmy.world)
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I always see Perception Check mentioned around here, so I thought you guys might enjoy this one as well.

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kraken monster (lemmy.blahaj.zone)
submitted 2 weeks ago by not_IO to c/rpgmemes@ttrpg.network
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