"Gamers push back." Just like they pushed back against $70 and $80 games by lining up around the block to buy a Switch 2 so they could buy $70 and $80 games to play on it. Like Rockstar will make a mint selling $100 copies of GTA6.
Push back but won't boycott. Tread on me harder daddy.
This is the song of the world, a ton of angry voices but then the vast majority of them still buy (in both meanings) the thing. People want to be mad but never inconvenienced. They'll spend so many hours being angry both internally and externally but then still use their vote, be it a political or wallet one, for that specific thing they're angry about. "I'm mad this costs so much, that it's so bad, that it doesn't align with my views but there's no way in hell I'll miss out on it".
Fucking cowards.
I’m fine with digital for convenience. I just don’t want physical to disappear. Having both options is better for everyone.
I would be fine with digital only, but only if there was no DRM.
And alternative stores with alternative servers so I don't have to buy a subscription for online capabilities and the ability to install whatever software I want... I guess a PC will do just fine.
Bad take. They'll give you an install disc and then make you enter an account locked code to access it anyway.
Demand digital rights instead, before a big player goes bust. Because at some point that will happen, and you'll lose more than a handful of discs.
Legislation should force all digital marketplaces to allow selling and gifting purchased media without a middleman taking a cut.
That number lines up almost too perfectly with the sales data Sony lied about when presenting the reasons for cutting disc production
My backlog is big enough and I'm old enough that I don't see a need to buy a new game for a long time.
Fight the establishment by getting kids addicted to old games.
DRM is the issue not physical. No drm means I can just keep replicating my product when physical fails
Steam on pc shows that gamers can be okay with not having physical media - as long as they trust the vendor that the thing they pay for actually means a persistent access to the game.
Unfortunately this move also gives much more power to the vendor. Once he decides to withdraw access to the player, the ownership of the paid-for thing becomes useless (until a lawsuit were to be filed and won).
Physical media without mandatory internet servers (like in pre-internet consoles) means true ownership - after buying a game, the vendor has no longer any control.
The key point to me is not directly the difference between physical disk or cloud download, but between truly offline versus online-required games (or goods in general).
PC gaming all digital is ok because it's not a closed ecosystem. I can install whatever platform I want, and buy games. And there are huge sales.
Also there are drm free shops like gog, a huge community with emulators, mods, and in the need pirated copies of the games I bought.
Trust is one thing, but monopolized market is another.
edit: today I found the List of DRM-free games that has many games that DRM free from many PC platforms (1867 games in Steam and 604 in Epic). Meaning that you can launch an installed game directly from the .exe and even make a zip the installed game as backup.
PC gamers accepted the inability to sell and loan games and to have extensive DRM on a large number of games. The console players are the last holds against this anti consumer practice. Just because PCs has multiple stores it doesn't change the fact Steam is a near monopoly and while its relatively consumer friendly we still don't own games on it, they can not be passed to others in any way legally. People have a weird love for Steam but the basic facts are the same, it uses DRM, you can't sell or loan games and you have a licence and don't own them, you can't pass them to someone else in a will. Steam is pretty anti consumer on the big items here compared to disks on the consoles.
PC gamers haven't pushed back as hard because the basic facts are NOT the same. The ecosystem is entirely different. I'm not interested in defending Steam or its use of DRM, but the fact that something is illegal doesn't mean it can't happen. Piracy is one of the big reasons PC gamers aren't nearly as affected by the lack of physical media being sold: you just make it yourself. I've even pirated games I already own just because it's the easiest way to have an unmodded install alongside a heavily modded one.
But the lack of options for console gamers doesn't stop there. Not only are the hardware and software environments completely locked down, but demographically, a much greater number of console buyers are going to be those with bad or no internet. They can't just download whatever from wherever. If they lose the discs, they may lose access entirely.
Leave PCs out of this console nonsense. On PC you can write whatever you want to whatever media you want by yourself, without kissing some Nintendo-Sony ass.
Why is it ok for PC to be all digital? I don't remember the last time I've even seen a physical version of a PC game. Everything is through steam, While console it's not ok? I can't remember the last time I purchased a disc version for xbox.
Like I used to have the physical versions of Deadpool and both marvel ultimate alliances but I lost the discs in a move I wish I could purchase them digitally again but that's about the only downside I've encountered with digital only is some license rights gets a revoked
I've been thinking about this since the announcement from Sony. I see alot of friends complaining when I fully know they have massive steam libraries and no optical drives.
And I think it comes down too we have Steam. Steam is run by Valve a non public company with no shareholders. And Valve not only says but does. They keep things open and accessible. Game removed from Steam, that's file you can still download it and play. Things like GoG where you can get an offline installer. And we can pirate probably fits in There some where
But console you only have the maker and not a single one can be trusted. Sony removed movies and TV shows a couple times at this point.
And if you try to modify your console, they'll fuck your shit up.
PC hardware is not vendor controlled. They can't delete your game because sales of the sequel are low or a license agreement ran out. Buying is owning on a pc where the game can be backed up, reinstalled on new machine etc. without any need for the agreement or permission of the publisher. You bought it. Can't do any of that on console. Cant back up to your own systems, cant copy and if the console vendor decides to withdraw it from your library and delete from your device, you cant stop them (short of never connecting the device to the internet again) Historically console physical media has had a good second hand market, no such thing without physical media.
You'll hand your money over, own nothing and have no recourse.
The arguments are all over the place but in quick. You can't resell digital games. Also PC is an open platform, Xbox and Playstation are not. Steam might feel like a monopoly but they have to keep in mind the competitors like Epic and can't rip you off too much.
I'd be more fine with it if it translated to lower prices for the consumer but I have doubts the shareholders will allow for even the tiniest hit to their profit margins.
They aren't closed ecosystems to the extent that consoles are. PC gaming isn't just Steam, and you're generally free to do what you'd like with the files once they're on your computer.
You can chase sales, modify and fix games, play online without a subscription, use your preferred controller, buy DRM free (or bypass DRM if you so choose), share and revive old games, etc.
I doubt I've covered everything, and (respectfully) I'm genuinely surprised that so many people still ask this question.
If we're going to transition to digital only, a couple things need to happen.
When we purchase a game, we own it. This is not a long term rental.
If we want to sell it or trade it, we can.

Fun fact! PlayStation Plus, Xbox Live, and Nintendo Online subscriptions go directly to them and none of that supports the server costs game developers have to pay to host online games. This is why most online games are forced into the games-as-a-service model, which makes zero sense to me as a game developer. It's also why most indie games do not bother to add online multiplayer support as it's far to expensive to pay for server hosting, let alone the cost of development.
The whole point of a console is ease, I pop in the disk, I play. If you take away that ease, it becomes just a locked down PC… why would you want that when you could just have a full PC?
I don't want to make digital seem better, but for this argument it is... you don't even need the disc, you just turn on the console and select the game. All from the comfort of your sofa. Hell, you don't even need to go to a store or wait for a delivery in the first place, all those bytes just come to you.
I think something to realize here is that A.) The above is why the majority of people just use digital at this point, and B.) Inserting a brand new game disc into your console still requires downloads, installing and often being online to do so anyway. Modern games rarely even fit on one disc, so the disc is less useful that it was in the XBox OG and PS1 days. It's more like what Nintendo is doing with the Game Key Carts.
Now ask them if they'll buy the next console.
::eyeroll:: 71% percent of people we asked an obvious leading question, but mostly already buy their games online and will mindlessly buy all their yearly copies of FIFA, Maden, and CoD regardless.
I mean, I hate Sony and this BS too, but the stink over this "change" is complaining about a horse that left the stable years ago.
Yeah, I can't think of the last time I bought a physical copy of a game. Hell, I haven't had a PC in over a decade that could load a physical CD/DVD any longer.
I have sold my PS4 after what I felt an unjust price hike for PSN and built a pc, didn't buy a console since

As long as you still have tens of millions of people pre-ordering GTA6, nothing is going to change. People bitch and whine but they keep eating the slop.
Console gamers should just try to bully these companies into apologizing and pulling back
Actions speak louder than words. And money screams. 71% absolutely do not buy physical media.
wont this just push people to getting steam/valve
Yeah the big advantage of disc is Sony can't randomly take it away. And given the fact that they have literally just done that with a bunch of movies it's kind of a problem.
"I'll miss buying physical games" is not exactly a measurement of outrage.
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