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submitted 3 weeks ago* (last edited 3 weeks ago) by early_riser@lemmy.world to c/games@lemmy.world

I'm a casual Half Life enjoyer. Spent some time on the subreddit and man is it off the wall.

Tunic has an interesting fandom. That writing system has inspired a lot of cool stuff. The subreddit is censored six ways from Sunday because of how spoiler-sensitive the game is, but I have to wonder what random passers-by must think.

The Undertale fandom has permanently put me off trying the game. It's not really my kind of game anyway, but I enjoy the soundtrack.

Minecraft has to have had the biggest demographic shift in its player base I've ever seen. I bought the game when it was in beta. Most fans were adults who were able to give a random Swede 20 bucks via PayPal. After the game's release, and especially after the console ports and eventual MS buyout, the average age got younger and younger. I miss the old Minecraft forums.

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[-] popcar2@piefed.ca 50 points 3 weeks ago* (last edited 3 weeks ago)

Undertale's fandom makes 10x more sense when you realize it started off with the same people from the Homestuck fandom (Toby fox used to do Homestuck stuff before Undertale).

Deep Rock Galactic has a great fandom since everything about the game is about cooperating with others. Risk of Rain's fandom is also pretty chill.

Every fandom that gets popular enough will eventually become kinda toxic and have gatekeepers and people who take the game way too seriously. I wouldn't put too much stock into fanbases unless it's a multiplayer only game.

[-] RightHandOfIkaros@lemmy.world 8 points 3 weeks ago

Gatekeeping is necessary for many things, though. Otherwise the thing will be changed into something its not and the thing you loved will become something different that you don't love. Taken from you by other people coming in demanding the game be changed to fit their tastes instead of enjoying the game as the developers and artists originally created it to be.

For example, Survival Horror as a genre has been all but erased by the "Action Shooter with Horror elements and Over The Shoulder Camera" genre every big name is copy-pasting nowadays. The only Survival Horror games coming out now are the very occasional indie game.

Gatekeeping isnt inherently toxic. Yes, some people can be overly obnoxious about it, but usually that is an indicator that their favorites have been victimized before, and they dont want to lose another one. Becoming mainstream almost always destroys niche stuff, and most of the time it is better to remain niche than erase your identity to "appeal to a wider audience." Lots of examples of that ending badly.

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One of the weirdest must be Final Fantasy XIV community.

On the one hand, they are a bunch of the nicest people you'll find. I've seen several wow refugees coming and getting surprised because there's actual etiquette in dungeons: You don't vote-kick a disconnected player unless 10-15 minutes have passed because they could come back. And people take care of sprouts (newbies), like, really. If there's a dungeon with a new player (a popup says there's a newbie but doesn't say who is it), people give tips about bosses and how to tackle everything. And if there's a plot twist (there's a HUGE ONE in Endwalker's final boss battle), nobody will spoil it.

They have also... Limsa. A city you have to experience to understand. It's weird, but in the cool sense of the word.

But... on the other hand... The hardcore raider subcommunity has to be one of the worst gang of crybabies ever. JFC they whine about everything. Never satisfied, extremely elitist...

[-] Ashtear@piefed.social 11 points 3 weeks ago

I think that's just the hardcore raiding crowd everywhere. I've seen it across multiple MMOs. When you're that highly invested in something, any changes are going to get under your skin. Especially so if competition for seats is involved.

What I wish was more universal was the dungeon etiquette. It's been a few years since I was in World of Warcraft, but the pick-up group dungeon experience there had the most toxic people I've ever seen in gaming by a long way. And I've solo queued in League of Legends!

[-] garretble@lemmy.world 6 points 2 weeks ago* (last edited 2 weeks ago)

I was doing the latest raid series with some friends this weekend who were catching up with the content, and they didn't know the fights.

The first battle has new mechanics, and some people died to them. There was one guy who piped up, "This has been out for two years! How are people still dying to [mechanic]???" We beat the boss so it didn't matter, but several people chimed in to say "hey, there are some new people here; it's new to them." Everyone was defending the people who died.

THEN, oh boy, this guy - would you believe it - DIED in the next fight. And the crowd then... oooo did we make fun of that guy.

What I'm getting at is that one guy out of 24 tried to be a bit of a jerk, but then everyone else was like, "No. That's not this game, bro." It's a community. It's great.

At the end of the raid when we were all waiting on rolls for items, someone disconnected. "Hey, [another player] DC'd. That's why the rolls are taking long." Everyone was like, "no worries." I said, "That's fine. DC is better than Marvel right now anyway..." and then the group got to talking about movies and super heroes for a couple of minutes while we all waited for this one person to restart the game.

WoW could never.

[-] neidu3@sh.itjust.works 39 points 3 weeks ago* (last edited 3 weeks ago)

Nicest: Factorio. No matter what you build, people will applaud you for it. Someone comes in, excusing their design for neither being efficient nor pretty. "If you had fun building it, it's already great."

Worst: War Thunder. So much toxicity in the chat it's impressive. Plus a fair bit of edgy kids dabbling in racism and neo nazism. I guess that's a side effect of being Free to Play

EDIT: Downvoted by war thunder players.

[-] christian@lemmy.ml 17 points 3 weeks ago* (last edited 3 weeks ago)

War Thunder is a game that I only know exists because of how many times it's made the news from actual military vehicle schematics being leaked by forum users hellbent on winning arguments.

edit: After writing this comment I went to double-check I was remembering the right game by searching lemmy for "war thunder" and immediately found this exchange, which I find funny:

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[-] elephantium@lemmy.world 7 points 3 weeks ago

I clicked on this post to say something about Factorio. Great community. Super helpful.

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[-] 474D@lemmy.world 25 points 3 weeks ago

When I played (before I kicked the addiction), Warframe had the nicest community ever. Everyone was always happy to help out

[-] Quetzalcutlass@lemmy.world 19 points 3 weeks ago* (last edited 3 weeks ago)

I'll never forget how after DE accidentally added an extra zero onto the research cost of a middling clan-only weapon (the Hema, I think it was?) and refused to fix it, players made a bunch of freely joinable clans just to share the blueprint with others so they could avoid the weeks of grinding it could otherwise take to unlock it. And they kept this up for years despite it costing them their only clan slot.

[-] LNRDrone@sopuli.xyz 18 points 3 weeks ago

Yeah the good old Hema. There's now "adversary" version of it in the game that you can get in an hour or two. it's significantly stronger than the original, but I believe the original Hema research has not changed. Warframe is full of silliness like that, and to some extent I think it's fine. It creates stories and gives the player base something to bitch about together.

[-] cybervseas@lemmy.world 25 points 3 weeks ago

The Outer Wilds hint community is very nearly an extension of the game. They're very good about providing hints based on what you already know without giving things away, so you still feel good about figuring it out.

[-] Maestro@fedia.io 16 points 3 weeks ago
[-] rtxn@lemmy.world 21 points 3 weeks ago

Warframe has all three. Late-game players will gladly carry new players through some of the early farms and often foist upon them a crapton of important items that are difficult to get in the early game (we remember and nobody should have to go through the early game alone).

There are some who call the game woke trash and trying to boycot it because the latest female warframe has a larger body type and they can't goon to it, or because of a relationship between two male characters that is hinted at being romantic, or because there are two nonbinary characters (both of whom are far better executed than most in media)... and some who sent the developers death threats for making a particular farm easier for new players.

[-] sleepmode@lemmy.world 7 points 3 weeks ago

Sounds like Destiny 2. Saw many of the angry ones leave for Warframe after The Final Shape and they bug out about the same crap.

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[-] Drusas@fedia.io 19 points 3 weeks ago

Nicest has got to be Stardew Valley.

[-] Tempus_Fugit@lemmy.world 19 points 3 weeks ago

I try to stay away from most fandoms. Any group of people given sufficient time tends to turn sour. I'll say as someone not affiliated with the Undertale fandom, it's a really great story with good combat mechanics and very basic RPG elements. Just my 2 cents.

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[-] Cyv_ 18 points 3 weeks ago

The helldivers community seems to constantly be one patch away from burning down arrowhead studios, so there's that.

[-] RightHandOfIkaros@lemmy.world 11 points 3 weeks ago

Yeah, because Arrowhead just cant help themselves with trying to kill their game with every patch.

[-] Cyv_ 10 points 3 weeks ago

This comment is a decent example of the antagonistic relationship that helldivers seem to have with the devs. I doubt they are actively trying to ruin their own game, but mistakes are very regularly framed that way in feedback, and said feedback is usually very angry, and usually written in a way to insult the developers competence or choices.

I just don't see that level of anger in most other games, and I really don't know what's so different in this case.

[-] RightHandOfIkaros@lemmy.world 9 points 3 weeks ago* (last edited 3 weeks ago)

I used to think it was incompetence. But they were so smug in their update video where they proudly proclaimed "we didnt do anything to the Coyote." No, instead, they nerfed it by nerfing ALL FIRE DAMAGE GLOBALLY. Meaning not only did they nerf the Coyote like they wanted, they also nerfed flamethrowers and incendiary weapons.

Then they repeated this with the tank. Right before they dropped the tank, they reduced its health AND INCREASED DURABLE DAMAGE ON ALL ENEMIES. Which nerfed the tank like they wanted, but also nerfed ALL VEHICLES AND TURRETS. So now all our vehicles, not just the tank but also the FRV and the mechs AND all the turrets, are armored with soggy paper.

Then they get backlash, they wheel out Pilestedt, and he says "we will change, we will listen, we will be more transparent." Every. Single. Time. They have done this like six times, and they keep making the same mistakes. Making a good Helldivers 2 update isn't even hard. But Arrowhead's updates make it look like a monumental challenge. I dont even know what the devs do all day, most of the content made for their game is outsourced, they dont even make it themselves.

This isnt incompetence. Its Antagonistic DM Syndrome. It cant be anything other than intentional at this point.

[-] ieGod@lemmy.zip 8 points 3 weeks ago

It's been a while since I've played the game or engaged with the community (1.5+ years?) but the devs would definitely nerf things the community found very fun. Like, dudes, it's not a PvP game. Just leave it alone. Let people enjoy your jank. The constant shuffle of core mechanics turned it into a game that just felt unpredictable and unfinished. It's what pushed me away.

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[-] Ashtear@piefed.social 18 points 3 weeks ago

Based on years of experience moderating a public Discord server:

  • Weirdest - Trails. Unfortunately, this is weird in the problematic way; think Pragmata. Some of the most well-known names in the fandom are that kind of weird. The series doesn't do itself any favors leaning into it a bit, too. Adding to it is the perception that series fans are gatekeeping when they tell you to play the series in order when in reality, yes, the developers are insane enough to keep building a continuous narrative that's gone 20 years, One Piece-style. Hard to convince people of that when video game series just don't do that.

  • Nicest - Stardew Valley. I agree with the others here on that.

  • Meanest - Fire Emblem. I've seen some wars, holy hell. Aside from general fandom insularity from out-groups, there are intense, internecine wars going on within the fandom over the newer parasocial elements in the series. And then there are waifu wars on top of that within the part of the fandom that's embraced the parasocial stuff. It's a fandom crucible.

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[-] Deconceptualist@leminal.space 16 points 3 weeks ago

Kerbal Space Program had a super nice community. Well, until KSP2's cancellation, that brought a ton of haters seemingly out of nowhere. Fortunately I think that's blown over and all the kind and creative people are moving over to Kitten Space Agency, which seems like a way better project.

[-] forestbeasts@pawb.social 16 points 3 weeks ago

The No Man's Sky people are generally super chill and welcoming! It's really nice.

It's kinda funny, you see the occasional person come in and go "okay but wouldn't it be BETTER if it were combat focused??" (you know, like almost every other game out there). Everyone politely tells them nah, let us have our weird little chill game in peace please, and then they leave. But as long as you're not trying to turn the game into yet another FPS, or going around griefing people, you're cool!

-- Frost

I'm just still unwilling to retry the game after the bs state it was in at release. I was a lot younger and less informed back then though, so was it a publisher pushing release too early type deal or did the devs just shit the bed? (or neither)

[-] forestbeasts@pawb.social 8 points 3 weeks ago

From what we hear, sounds like it was a publisher pushing release too early thing, stacked with the lead dev not really being good at PR and going like "oh it'd be cool to have this, and this, and this..." and then everyone just ran with it and assumed he meant "it will have this". It was apparently a huge shitstorm at launch.

Then the devs actually buckled down and added all that stuff in. We came in much later, after that was already underway.

And then they just KEPT ADDING SHIT. There's so much stuff in the game now, it's ridiculous.

-- Frost

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[-] MIDItheKID@lemmy.world 15 points 3 weeks ago

Smash Brothers

Find your local tournament, get accepted by them. They will teach you new tech, be super friendly and accept you as one of their own. Then one of the TO's will sexually harass and/or attempt to rape you. If it's not a TO, it's another member of the community.

Really weird and consistent shit.

[-] Nelots@piefed.zip 14 points 3 weeks ago* (last edited 3 weeks ago)

Ooh, the weirdest goes to Helldivers 2's fanbase without a doubt. It's so fucking toxic. But I say weird and not mean because they're the friendliest bunch around as long as you don't make your opinion of the game's balance clear. But once you do... the fandom is split into two halves, and they fucking hate each other. So as to not take sides I'll explain each side from the other's view point:

On one side you have the "cry-divers", who complain about literally everything the devs do. They bitch and moan all day long about balance and how the devs' vision for the game isn't the same as theirs. The devs could give them everything they wanted but also include a tiny little nerf, and the only thing you'd hear from them is endless crying about how PvE games should never have nerfs.

On the other side, you have the "glaze-divers". They will defend the devs no matter what they do. Devs just nerfed the weakest gun in the game? Devs just blatantly lied to their community in their patch notes? Devs just shot your dog? Call the glaze divers.

Now obviously its more nuanced than this. But they sure don't know this. It's gotten so bad that someone in the first camp offered the devs an innocent challenge to demonstrate the poor balance of the game. And then someone (multiple people?) in the latter camp doxxed them, and then got them kicked out of the place they volunteer at for safety reasons because they got sent too many death threats. They might have gotten fired from their job too, but I don't remember. It's wild.

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[-] ClipperDefiance@piefed.social 14 points 3 weeks ago

The Animal Crossing fandom is all three at once.

Some players are super nice and helpful. They do things like giveaways, share when they have high turnip prices, and let others in their town to recruit moving villagers.

Then you also have people who literally charge entry fees for their island. They'll use this to sell items and villagers to other players. I've even heard of people running scams this way. Even worse is the people who charge real money (this is generally frowned upon in most communities, but pretty lucrative on eBay and Etsy).

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[-] I_Jedi@lemmy.today 14 points 3 weeks ago

Meanest: The Deceit fandom has a high concentration of assholes. The devs have attempted to crack down on the numbers of racists and misogynists with limited success. The fandom is part of the reason half the lobby tends to die in a shootout before the first night arrives.

Weirdest: Snowbreak Containment Zone. The people from China who disagreed with a fictional character cheating on them with another fictional character migrated to this game. Here, the female cast wastes no time in expressing their undying love for the player every chance they get. Regrettably, the Containment Zone could be leaking because the CCP wants to toss the developers in jail for degeneracy.

Nicest: Honestly? The fandoms around small time visual novels. Controversy doesn't really appear, so they're quite nice, if rather vacant.

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[-] Zahille7@lemmy.world 12 points 3 weeks ago* (last edited 3 weeks ago)

If you want something similar to old Minecraft, there's Vintage Story which is basically hardcore-hardcore Minecraft. From what I've seen and can tell, the age demographic for that group is about early-20s+ as it has much deeper mechanics than Minecraft does (like accurate temperature and insulation, block gravity and cave-ins, actually physically shaping items into other useful items via forging or knapping, etc.).

I've only played for a bit, but it's awesome. There's a ton of mods for it already too.

Edit: there's also a chisel mechanic in the game so you can shape individual blocks however you want, mix different materials together to create cool patterns and looks, and the edited blocks act like they should; like water and fish will go under if you make a bridge, you can make funky stairs or "slopes" too.

[-] AllHailTheSheep@sh.itjust.works 12 points 3 weeks ago

I play old school runescape. the community is either the nicest queer people you've ever met or absolute incels and there really not any in between.

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[-] Quetzalcutlass@lemmy.world 12 points 3 weeks ago* (last edited 3 weeks ago)

A lot of indie games have amazing communities. Stardew Valley, Kerbal Space Program and Deep Rock Galactic, to name a few. Non-competitive games with active and friendly developers tend to have good fanbases.

On the other hand, a lot of indie games have incredibly toxic and user-hostile communities. Competitive games especially, though you'll also see it when the community becomes upset with the developer (such as 7 Days to Die and pre-redemption No Man's Sky).

And then there are the external factors. A game could become a meme or get covered by a pure cinnamon roll of a streamer and gather a wholesome fanbase despite its content (Doom 2016 comes to mind), or an existing friendly community could get overshadowed by a bunch of 4chan rejects if the wrong YouTuber covers the game (see any semi-obscure game reviewed by SsethTzeentach - I'm still upset about Starsector).

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[-] mech@feddit.org 12 points 3 weeks ago

My Summer Car has weird fans, but you need to be weird to enjoy that game.

[-] Vengefu1Tuna@lemmy.zip 11 points 3 weeks ago

The Satisfactory community is very encouraging and helpful.

[-] TheFeatureCreature@lemmy.ca 10 points 3 weeks ago

Nicest: TES. I've met some of the nicest people and some of my best friends in the TES community, especially back in my ESO days when I ran a large guild.

Meanest / Most toxic: Planetside 2. I considered Destiny 2 for this but Planetside 2's community takes the cake. It's an old game by this point and the only people left playing it are the seasoned, cranky vets that have been playing for thousands of hours and hate everything and have zero patience for anyone who dares try to learn the game. Death threats, harassment, stalking, TKing, etc is all a frequent occurrence. There used to be entire outfits (guilds/clans) of players that were dedicated to playing as dirty as possible or otherwise being huge assholes.

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[-] Hadriscus@jlai.lu 10 points 3 weeks ago* (last edited 3 weeks ago)

Unfortunately I play Rocket League... this game is ridden with bad actors. I keep the text chat on because when you encounter good faith players it's the nicest thing to be able to converse, but the price is really high. Almost constant abuse, under all its forms : racism, insults, etc. I think it's mostly unattended teenagers, but boy do they ruin stuff.

[-] NannerBanner@literature.cafe 6 points 3 weeks ago

My friend keeps chat on, but refuses to say anything. His reasoning is that you can't get banned for any quick chat messages, but everything typed is fair game. If you can get the other team to say something though... report time!

Me? I change my name to mess with the other players. I've made quite a few friends from casuals through that method. Plus if you can toe the line on what's acceptable to type, you can catch the other guys typing out diatribes as you score.

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[-] GainGround@kopitalk.net 10 points 3 weeks ago* (last edited 3 weeks ago)

Those of us left playing Titanfall 2 are generally a pretty great bunch. Most of the people who still play actually engage with the movement system and my word, that game has aged well. I love the community; it's small enough to recognize people, but large enough to maintain an active base at all times of day. As for the meanest, definitely Rust. That community is such a cesspool. It's not even funny. Nowhere else will you find such a wretched hive of bigotry and ideological subservience. Weirdest to my mind is probably the Batman Arkham one. From what I understand they have splintered, with one side developing an internally perpetuating sort of humor that focuses on making no sense, or being intentionally absurd in some way. The other side has remained largely a normal game community, but harbor an intense hatred for the splinter cell fandom insanity.

[-] Rhynoplaz@lemmy.world 10 points 3 weeks ago

From what I've seen, The Stardew Valley crew is just chill and helpful.

[-] missingno@fedia.io 9 points 3 weeks ago

I'd rather not name it, but the worst experience I've had came from a community small enough that everyone knew everyone. I've been in plenty of communities like that, many of them can be the nicest, but some can turn quite cliquey. One of my favorite games of all time is one I can no longer play because someone with power and influence in that clique used their influence to bully me out of the competitive scene.

[-] RightHandOfIkaros@lemmy.world 8 points 3 weeks ago* (last edited 3 weeks ago)

Weirdest: Five Nights at Freddy's, Sonic the Hedgehog,

Nicest: Super Mecha Champions (when it was still up, but it was shut down on PC sadly), Goddess of Victory NIKKE

Meanest: Dead By Daylight (playing as Killer and trying to win or even worse actually winning will result in all but guaranteed death threats in end game chat from Survivor players), Undertale, Pokemon (actually basically anything Neu-Nintendo), League of Legends

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[-] slimerancher@lemmy.world 8 points 3 weeks ago

I haven't delved deep in fandoms of most games, but Final Fantasy XIV has a very nice community.

[-] edgemaster72@lemmy.world 7 points 3 weeks ago

Hades fandom was always pretty cool from what I recall, at least in my own experience

[-] MufinMcFlufin@lemmy.world 6 points 3 weeks ago

I have at this point roughly 1.6k hours in a bunch of Monster Hunter games, though by and large the vast majority of them are in Generations and Generations Ultimate. I've never liked concerning myself with meta builds, certainly not in a cooperative PvE game that I regularly would play solo.

Now I'll preface this by saying I've made some lifelong friends in the community, one of which I traveled halfway across the US to visit a few years ago. I don't think the community is all bad, but I've found so many people who will do very little other than try to minmax DPS build via the current meta and shame others for not doing the same.

One not so bad instance I had was when I was trying to break into some higher tier armors. I was going into a fight that I figured would take a long time, knew was going to deal a decent bit of burst damage, could easily knock someone out after that burst was dealt, and most importantly had 3 people joining. Because of these factors, I went with a build where I would primarily support everyone else, then try to keep myself alive, then any time in between those priorities I would try to deal some damage. A large portion of my armor was kitted out to increase the effectiveness of my items, have them affect my teammates, make my items have chances to be reused, then I set up my inventory so I was carrying a lot of healing items and could craft more when necessary.

One of the players in that 4 man squad I remember specifically trying to shame me for bringing a lower damage weapon (chosen because it had more skill slots), having significantly lower armor rating than the others (because I only had mid game support armor, not late game), and for not dealing much damage (because I was trying to keep him and the others alive). I say this one wasn't too bad because I also remember specifically that others in that very party pointing out that although I may not have had much armor it didn't matter much since I didn't engage much and they had noticed how much I was keeping them alive which would have otherwise failed us all the mission.

The worse situation I remember was getting sent DMs about how my build was bad, I was using awful skills, I had one particular armor set that was "a trap for new players", and to "please just use [x] armor set". They didn't like I was using three skills each decided upon because they would fix reasons I kept getting combos interrupted then killed and told me none of them were necessary because "if you're in the right spots then you won't need any of those",aka "git gud". I could somewhat understand this mentality if we were in a PvP competitive setting, or if we were in a group together actively working to speedrun this monster, or if I had asked for feedback on my armor. This entire discussion came about because I was trying to share with the wider community: "hey I just found about this neat skill exclusive to this armor set!"

[-] Professorozone@lemmy.world 6 points 3 weeks ago* (last edited 3 weeks ago)
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[-] Ilixtze@lemmy.ml 5 points 3 weeks ago* (last edited 3 weeks ago)

The cruelty squad fandom was insane with people dressing up in business suits for lets plays to get in that CEO mindset.

Also I find it amusing that most of the fear & hunger fandom is queer & horny.

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this post was submitted on 03 May 2026
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