78
top 50 comments
sorted by: hot top controversial new old
[-] Objection@lemmy.ml 3 points 1 day ago

How to best learn from AI in the game of Go.

AI is an extraordinary tool for game analysis because you can set it to analyze every move in ever game you play, and it's stronger than any human teacher. It also overturned a lot of old school opening sequences and ushered in a new meta.

But there are limitations to it. AI can tell you that a move is bad and where it should be played, but it can't explain why. AI plays on a razor's edge, if it can find one specific line of play that works to live in an area, then it won't bother trying to strengthen it, while a human player couldn't read that far ahead. Human play depends on heuristics, like, "It's generally a good idea to place your stones into this shape" but the AI doesn't think in those terms at all, it tirelessly reads out a ton of variations every time.

Once, I was in a room at an event where a professional had flown in from Asia (I forget which country) to give reviews. One of the players getting a review started arguing about something he said, saying, "I ran this through AI and it said my move was good." People have a lot of opinions on that sort of thing, some people would say that the AI is the ultimate judge of whether a move is good or not and that the student was in the right to challenge the pro saying something wrong, while others might say that student should be more respectful and consider multiple perspectives, like, "If you just want to go off AI, then why even bring it to the pro?"

Some people try to focus on playing the "top engine move," seeing that as the best practice to reach optimal play. But others feel like that makes games too "same-y," and leaves gaps in your knowledge against unconventional play, along with the problem that humans can't match it's computational power which that style of play depends on. But, everyone uses it to some degree, it's just too useful.

Also, different online servers have implemented AI tools. The most controversial is Tygem, which introduced a feature where you can pay money to use AI analysis during a game, below a certain (relatively high) rank. Pretty much everyone hates this. Like, you could just run an AI locally, but that's called "cheating" and it doesn't stop being cheating just because you decided to pay microtransactions in a 4000 year old game.

Honestly, I could go on longer than anyone's interested in talking about go controversies, like not too long ago there was a controversy between a Chinese and Korean player where the Chinese player was penalized for not keeping his captures visible, which was a new and kind of obscure rule.

[-] JillyB@beehaw.org 3 points 1 day ago

I'm into bicycles and there are plenty. This one seems mostly settled now but "disc brakes vs rim brakes" gets some people worked up. Rim brake fans see disc brakes as needlessly expensive and complex. Disc brake fans will point out the better stopping power, especially in wet weather. And it doesn't slowly wear out your wheel rim.

Even a lot of the disc brake fans get heated at the mention of hydraulic disc brakes compared to cable-actuated. They see hydraulic brake-bleeding as the pinnacle of complexity. I used to do my own car maintenance. In that world, bleeding your brakes is considered a very beginner-friendly maintenance activity. I think cyclists are way too resistant to change.

[-] AngryCommieKender@lemmy.world 8 points 1 day ago

Do Balrogs have wings according to JRR Tolkein?

[-] CrazyLikeGollum@lemmy.world 1 points 1 hour ago

Really? Why is that even a debate? It's been a little while since I've read the books, but I seem to remember Durin's Bane as being described as having the shape of a man, thus no wings.

Other Balrogs are perhaps less clearly described. Unless there's some line that explicitly describes a balrog with wings, I'd assume they don't have them, and even then I'd assume it applies to only the particular balrog in question.

A better Balrog related debate would be determining the exact number of them and whether or not any survived in Middle-Earth into the fourth age. It's possible there are two or more still kicking around.

[-] Wolf314159@startrek.website 6 points 1 day ago

Okay. First off, why would a creature that lives exclusively under a mountain have wings? Second, I'm now invested in this controversy I and want to know more.

[-] stoly@lemmy.world 7 points 1 day ago* (last edited 1 day ago)

They didn't start under the mountain. They are, effectively, the same creatures as the wizards but corrupted. What makes the scene epic is that Gandalf was facing his match.

[-] AngryCommieKender@lemmy.world 3 points 1 day ago

Oh, my naive friend. This is a rabbit hole that doesn't end, one might call it a balroghole.

[-] Wolf314159@startrek.website 4 points 1 day ago

Now I'm even more invested. And I've absolutely taken sides.

[-] yngmnwntr@lemmy.ml 2 points 1 day ago
[-] AngryCommieKender@lemmy.world 2 points 1 day ago

10 minute video? Shit that's barely scratching the surface. There are dissertations out there arguing both sides. I don't think anyone has settled the matter.

[-] Wolf314159@startrek.website 2 points 1 day ago

What dissertations? Setting aside interpretation, were there factual errors in that video? I've read the books. I've now seen the video. The controversy seems to center mostly on a failure of reading comprehension and an ignorance of both literary devices and various uses of the word fly (which is particularly ironic given a certain exclamation made especially popular by the movies).

Now for my controversial take: This "controversy" is pretty emblematic of the many ways the films distorted and mutilated Tolkien's stories and characters.

[-] justdaveisfine@piefed.social 7 points 1 day ago

This one is starting to sway one direction more than the other but: Using AI for indie game development. (For music, voice work, art, code, writing, gameplay, etc)

You've probably seen many arguments for and against AI at this point so I won't harp on that too much. It is interesting/frustrating to see where some devs focuses are, and why this has contributed to an insane amount of AI art in games lately.

[-] Mika@piefed.ca 26 points 2 days ago

In Magic: the Gathering people are discussing "universe beyond" sets. Those are foreign IPs like Doctor Who, LoTR, Marvel, Fallout, Sonic etc injected into magic, which already had fucking good setting and lore.

It brings them lots of money, at least short term, while destroying the game we love.

[-] SamuraiBeandog@lemmy.world 12 points 2 days ago* (last edited 1 day ago)

MtG has become the Funko Pops of gaming.

load more comments (4 replies)
[-] zlatiah@lemmy.world 10 points 1 day ago

So in rhythm games, chart reuse and "piracy" is... a surprisingly big issue that is related to copyright. This warrants a bit more explanation

For example, the IP of Dance Dance Revolution/DDR is owned solely by Bemani and Konami; both are Japanese companies which are not known for being generous with copyright, mind you. The DDR series produces lots of original music which are owned by the IP holders, and just about every chart (the thing you actually play) created for each piece of music in the game is also technically copyright protected

Problem is, DDR got wayyy too popular so there are a lot of clones out there; in fact most arcades in the US would have a "DDR" cabinet when it is actually a clone. Usually something like Stepmania (which is FOSS btw). Would it be considered piracy if someone else uses the official chart even though they are not running one of the officially licensed DDR cabs?

I don't know the details as to how it ended up like this, but it seems like a lot of games strictly ban such "piracy", whereas DDR is a bit of an outlier. Case in point, Beatmania series (one of the oldest rhythm game series) treats such acts as piracy, and the simulation community is onboard with this so all of the ripped official charts would be referred to as "illegal BMS"... but this is compensated by having a massive collection of community charts that have no affiliation with the IP holders of Beatmania whatsoever. DDR... seems to allow all of their charts to be released as simfiles, case in point.

There's also the funny case for Sound Voltex (SDVX). This game was also created by Konami, with lots of official songs/charts and a dedicated simulation community. Problem is that SDVX released a PC version of the game (don't buy their official controllers they are ass), and all of the official charts were reuploaded and became available to anyone playing the simulators. These charts are in a very weird legal limbo as far as I'm aware... but everyone knows that simulator users play the official charts

[-] Nemo@slrpnk.net 24 points 2 days ago

Is a tab four spaces or two?

[-] neidu3@sh.itjust.works 13 points 1 day ago

Neither, it's an actual tab character

[-] stoly@lemmy.world 3 points 1 day ago

This is the correct answer. Also it's going to depend on whether your environment (i.e. is it an actual word processor vs. a text editor?) allows for margins and tabs to be set.

[-] mrcleanup@lemmy.world 23 points 2 days ago

A tab is not made of spaces, it goes to the next tab stop, which is as big as you set it to be.

load more comments (2 replies)
[-] m_f@discuss.online 15 points 2 days ago

Let's all compromise on three spaces

[-] owenfromcanada@lemmy.ca 7 points 1 day ago

Can we make it π spaces? It's such a nice number.

[-] Nemo@slrpnk.net 14 points 2 days ago

recordscratch.wav

load more comments (1 replies)
[-] owenfromcanada@lemmy.ca 3 points 1 day ago

Hot take: it depends on the language.

  • Markup? 2 spaces
  • Procedural? 4 spaces
  • Natural? 8 spaces
load more comments (10 replies)
[-] SuperDuperKitten 21 points 2 days ago

Mine is interest in retro gaming which oh boy, there's a lot:

  • CRT vs Line-doubler device like OSSC and RetroTINK
  • HDMI Mods/Adapters
  • Native hardware vs Emulation
  • Grading mint game and the price for it (I still see it as snake-oils)
  • If [Insert old game] hasn't aged well or is that person simply not good at it.

Bonus points if that person happens to be Gen-Z and comments selection bitching about Gen-Z. I hate the weird elitism retro-gaming community have which as a Zoomer, it does put me off wanting to play older games if I be judge for being too stupid to not get it straight away.

[-] AceFuzzLord@lemmy.zip 2 points 1 day ago

Okay, I personally don't like the sound of a line doubler compared to just using a plain CRT. Had to look up what a line doubler is, and it feels like it kinda defeates the purpose of playing retro games, IMO, especially stylistically. Why would I want seemingly better graphics on a retro game?

Will absolutely agree that grading games, just like trading cards, is a cult adjacent scam, if not an outright cult.

Also, screw people that get uber defensive if you aren't immediately a pro the first time you ever boot up a retro game. They can absolutely suck a lime for all I care.

I dont give a shiiiiit if you are using non-oe hardware or playing roms vs oe carts/discs. I use roms and I play on modded consoles because its easier and more consistent than emulating (generally) but I'm not gonna shame anyone for playing with their joystick differently.

I will say I don't get the collecting aspect of it. For me, the sentimentality of it is the software not what the cart looks like. Krikizz for the win (imo).

Analogue needs to get their shit together though...

load more comments (4 replies)
[-] Blaze@piefed.zip 23 points 2 days ago

LEGO enthusiasts ( !lego@piefed.social ) are usually split on the "non-LEGO" compatible sets, especially since the basic LEGO patent went to the free domain. Some people think they're "fake", some other people think it's a way to still afford the hobby when the prices have skyrocketed

[-] reddig33@lemmy.world 4 points 1 day ago

I’m more pissed about the proliferation of “non-standard” LEGO pieces showing up in actual LEGO sets. Things that aren’t standard windows, bricks, panels/slabs, wheels, and windshields. Kinda ruins the creativity of the set when there is some giant multibrick or custom curvature I’ve never seen before.

[-] TootSweet@lemmy.world 19 points 2 days ago

I'm conflicted. I prided myself as a kid on having exclusively on-brand LEGOs and always considered Megablox and such inferior in quality, aesthetic, "cool factor", etc.

But on the other hand:

Meme template captioned "Man, fuck patents. All my homies hate patents."

Plus I'm into 3D printing and like the "stick it to the man" aspect of 3D printing that might reduce people's dependence on serving some company's profit motive for things like shoes (Nike, etc), replacement parts (like parts for my washing machine, improving repairability), figurines (D&D miniatures, for instance), and, indeed, toys like LEGO-compatible pieces.

Maybe I should go 3D print me some Bionicles.

load more comments (1 replies)
[-] ChaosSpectre@lemmy.zip 9 points 1 day ago

After diving in and learning it this year, I fully believe learning Vim makes you a better developer and it should be commonly taught to developers. It has done far more for my dev skills than any single AI tool ever has, and I dont have to worry about it hallucinating.

Personally, I think Vim should be made into standard knowledge for anyone who consistently uses a keyboard for their work. A lot more software than I expected supports it, and it makes any form of text editting tremendously better.

load more comments (3 replies)
[-] TootSweet@lemmy.world 17 points 2 days ago

Mechanical keyboards have several (clicky/thocky/tactile/linear/etc switches, Cherry MX Browns, etc), but if I had to choose one, maybe ortholinear vs staggered.

A picture will probably illustrate it best:

A staggered keyboard and an ortholinear keyboard. The staggered keyboard has keys that don't line up with keys on the rows above and below but are instead "staggered" relative to the rows above and below. The ortholinear keyboard is laid out in a more perfect "grid" where every key lines up with the keys in the rows above and below it.

Ortholinear evangelists contend that the staggered layout was invented for mechanical typewriters exclusively to reduce the incidence of typebar collisions and is detrimental to optimal ergonomics. I, as someone who prefers staggered keyboards, just don't want to be ruined for the majority of keyboards out there. (If my muscle memory "learns" that "m" is "here" because I use an ortholinear keyboard at home, I'm worried it'll be awkward to use a standard keyboard on a laptop or whatever and I'll be fat-fingering keys all over the place.) I might switch sides someday. Who knows. But for now, I'll stick with staggered.

[-] stoly@lemmy.world 3 points 1 day ago

As an undergrad, I worked in the university's tech support dept. We had one person come in--I think he was a computer engineer--and set his keyboard to Dvorak each day. Then he'd just leave and nobody else could use that computer until he'd come back and we'd yell at him.

load more comments (2 replies)
[-] TheGiantKorean@lemmy.today 12 points 2 days ago

One of my hobbies is the sport of weightlifting (the snatch and the clean & jerk). There is a rule called the Pressout Rule that keeps lifters from pressing the weight out overhead - basically you can't catch a weight overhead and then muscle it out to full extension. This rule is pretty unpopular with a lot of folks because the judges judging the lift may see your arm shake a bit and decide it was a pressout. I'm not a big fan of the rule.

[-] CookieOfFortune@lemmy.world 2 points 1 day ago

Also the oscillation ruling on the North Korean recently.

load more comments (1 replies)
[-] stoly@lemmy.world 2 points 1 day ago

To make sure I understand: you should lift with such force that the weight is flying and that momentum is what lifts it up, not you using your muscle strength to push it to the full extension?

[-] CookieOfFortune@lemmy.world 4 points 1 day ago

Yeah, but it’s a bit dumb since you’re theoretically trying to lift as much overhead in one movement (snatch) or two (clean and jerk). As long as it’s overhead it should just be allowed. Or at the very least, there should be no subjective rulings. These days you can use a camera to determine how much movement there is, etc.

[-] TheGiantKorean@lemmy.today 3 points 1 day ago

Exactly. And if I press it out a bit, who cares? Anyone who's depending on pressing strength to get it overhead is just not going to do well.

load more comments (2 replies)
load more comments
view more: next ›
this post was submitted on 21 Oct 2025
78 points (100.0% liked)

Casual Conversation

1449 readers
102 users here now

Share a story, ask a question, or start a conversation about (almost) anything you desire. Maybe you'll make some friends in the process.


RULES

  1. Be respectful: no harassment, hate speech, bigotry, and/or trolling.
  2. Encourage conversation in your OP. This means including heavily implicative subject matter when you can and also engaging in your thread when possible.
  3. Avoid controversial topics (e.g. politics or societal debates).
  4. Stay calm: Don’t post angry or to vent or complain. We are a place where everyone can forget about their everyday or not so everyday worries for a moment. Venting, complaining, or posting from a place of anger or resentment doesn't fit the atmosphere we try to foster at all. Feel free to post those on !goodoffmychest@lemmy.world
  5. Keep it clean and SFW
  6. No solicitation such as ads, promotional content, spam, surveys etc.

Casual conversation communities:

Related discussion-focused communities

founded 2 years ago
MODERATORS