337
submitted 3 days ago by Pro@reddthat.com to c/games@lemmy.world
top 50 comments
sorted by: hot top controversial new old
[-] Tigeroovy@lemmy.ca 1 points 13 hours ago

If I see some AI Slop thumbnail for your shit ass ripoff game then you can bet your ass I’ll never play it let alone ever pay money for it.

what I want with AI games: Free conversations with NPCs who react to your actions.

what I don't want, endless slop

[-] burgerpocalyse@lemmy.world 4 points 1 day ago

what is the appeal of talking to an NPC that uses chatgpt to respond? you would get the same experience talking to a cat or a houseplant

instead of writing pages of dialogue, write a lot of back story, personality, interests, knowledge, info they have, quests they have to share, sample of how they talk...

fine tune models... this way each character would sound unique, rather than standard chat gpt.

a good prototype would be about a village with about a dozen of NPCs.

[-] burgerpocalyse@lemmy.world 4 points 1 day ago
[-] kat@orbi.camp 1 points 23 hours ago
[-] JackbyDev@programming.dev 1 points 1 day ago

I feel you, but imagine if a game dev trained their own LLM exclusively on their own content. Only their own dialogue and lore. Could be fascinating then. Not something I wanna see a lot of work out into at the expense of other things, but could be interesting.

And to reiterate, I genuinely mean only trained on data the studio has a copyright on already.

another use, draw assets for a age of empires like game. then generate a diffusion model on them. now you can make rows of houses and non of them will be identical and all will fit in the art style.

same things with textures, no more repeating textures.

[-] Sebastrion@leminal.space 2 points 1 day ago

I don't know if you have heard about the game AI2U: With You 'Til The End that's basically a Escape the room game where a Girl kidnapped you and you need to escape. You can talk to the AI girl about any bullshit, interact and show them items in your inventory etc. If you make them upset they will maybe kill you, or they can like you so much that they will help you escape. I had a lot of fun with this game.

thanks, looks like a cool concept

[-] NigelFrobisher@aussie.zone 17 points 2 days ago

I figure if people can’t be bothered to develop the games then I can’t be bothered to play them either.

load more comments (10 replies)
[-] markovs_gun@lemmy.world 22 points 2 days ago

I think the biggest problem is that steam is like 80+% shovelware and it's no surprise that a lot of those are using a bunch of AI generated "artwork." IMO it's no worse than a shitty asset flip and as others have pointed out, there are a lot of really cool things you could do with generative AI in game dev that aren't just slapping shitty pictures all over your product, and this doesn't capture the nuance. I would also assume that this number is lower than reality since it relies on tagging, and nobody is accurately tagging shitty scam games with less than a hundred downloads.

[-] qevlarr@lemmy.world 25 points 2 days ago

Steam should combat shovelware whether it's AI slop or human slop

[-] echodot@feddit.uk 27 points 2 days ago

The way that valves AI tag works is kind of a problem.

There is no subtlety to it at all, if you use AI in any capacity during the development of the game you need to declare it via that tag yet all the tag then does is say "AI in this game", but there's a big difference between having the AI develop the entire story or produce all of the artwork, and having AI write boilerplate camera controls for a farming simulator.

[-] exu@feditown.com 13 points 2 days ago

I agree that having more degrees of usage would be useful, but erring on the side of caution and declaring any AI use as a first step is better than doing nothing.

load more comments (2 replies)
[-] kuberoot@discuss.tchncs.de 2 points 1 day ago

What? It shows up as a footer under the description, and inside is the game developer's description of how they used AI. Look at Stellaris for example, I remember they claim to use it minimally (in very vague words), but they certainly get to say their piece.

load more comments (23 replies)
[-] gerowen@lemmy.world 39 points 3 days ago

Honestly, maybe I'm an old fart, but I refuse to knowingly buy games if they use AI instead of paying talented people to create works of art.

[-] echodot@feddit.uk 9 points 2 days ago

Well that's the problem isn't it it depends entirely on what the AI is being used for. The truth is we don't know because Steam doesn't tell us.

load more comments (2 replies)
[-] ozymandias117@lemmy.world 60 points 3 days ago

How many of the ~6,818 titles now disclosing generative AI use were already on Steam in 2024?

I.E. are a lot of these just games that had already been released, updating their disclosure statements based on Valve's new rules?

The article says 1/5 games released this year use it. I'm not sure if ~34,000 games have released on Steam in the last year

load more comments (2 replies)
[-] logicbomb@lemmy.world 50 points 3 days ago

I read a story recently about how a graphic designer realized they couldn't compete anymore unless they used generative AI, because everybody else was. What they described wasn't generating an image and then using that directly. They said that they used it during the time when they're mocking up their idea.

They used to go out and take photographs to use as a basis for their sketches, especially for backgrounds. So it would be a real thing that they either found or set up, then take pictures. Then, the pictures would be used as a template for the art.

But with generative AI, all of that preliminary work can be done in seconds by feeding it a prompt.

When you think about it in these terms, it's unlikely that many non-indie games going forward will be made without the use of any generative AI.

Similarly, it's likely that it will be used extensively for quality checking text.

When you add in the crazy pressure that game developers are under, it's likely that they'll use generative AI much more extensively, even if their company forbids it. But the companies just want to make money. They'll use it as much as they think they can get away with, because it's cheaper.

[-] jj4211@lemmy.world 18 points 2 days ago

What I dread is a game lengthening dialog using AI. Some folks mistake quantity for quality, and make their games unbeatingly tedious. Just like games that lean heavily on procedurally generated content.

[-] noobdoomguy8658@feddit.org 3 points 1 day ago

Yep, not excited for Starfield generated planets type of deal when it comes to dialogues and such.

[-] GuerillaGorillas@lemmy.world 2 points 1 day ago

My personal issue with the idea of “infinite NPC dialogue” is that it defeats the purpose of minor NPCs. They’re just there to give you a nudge in the right direction or give flavor text (“Bandit activity sure has been picking up!” or “The king? He’s probably in his castle to the west.”). Turning them into a chatbot just means a player potentially spending all their time there with nothing to gain that they couldn’t get from Character.AI instead of playing the game.

I’m also curious about the implementation. AI API use isn’t free so you’d likely be requiring players to pay if they don’t meet the hardware requirements to host locally.

[-] jj4211@lemmy.world 1 points 1 day ago

Yeah, already things were getting harder to follow as people went to address the "strangely sparse cities" problem by flooding the environment with way more stuff aiming for more plausible, but it's more than you can ever consume and it's generally hard to know when you are actually supposed to pay attention or not. Finding interesting side quests among the flavor text used to be a thing, but now the flavor text is just overwhelmingly too much for that.

Of course, there's recognition of that and games start putting indications of "THIS RANDOM NPC HAS SOMETHING TO SAY" bright over anyone vaguely important. So I suppose in that context NPC flavor text vomit might as well be AI since it's been clearly indicated as stuff to ignore as background noise. Still disappointed in the decline of "is this important or not" determination being organic.

[-] hoch@lemmy.world 4 points 2 days ago

Funnily enough, I'm excited for new dialog in video games using generative AI. It would be nice for random NPCs to not have the same 3 recorded voicelines, but to actually change what they say based on what's happening around them.

But that's obviously a limited use for AI. It should definitely not be used to lengthen the game and clutter up storylines as you're kinda describing.

[-] jj4211@lemmy.world 1 points 1 day ago

For background NPC, sure nothing lost, at least nothing lost that isn't already being lost in the "put big exclamations/question marks over NPCs with something actually important to say". Once upon a time there was a nice experience of evaluating NPC text to determine if there's an interesting side quest or at least an interesting side story playing out in the dialog. But with the push for more credible ambient NPC instead of big cities with like 25 people living in them that has been significantly lost anyway.

[-] paraphrand@lemmy.world 3 points 2 days ago

I wonder if games with UGC report they have AI content. (Games that allow for outside assets and code)

[-] echodot@feddit.uk 2 points 2 days ago

Are algorithms the same as AI?

[-] markovs_gun@lemmy.world 5 points 2 days ago

I think the biggest problem is that steam is like 80+% shovelware and it's no surprise that a lot of those are using a bunch of AI generated "artwork." IMO it's no worse than a shitty asset flip and as others have pointed out, there are a lot of really cool things you could do with generative AI in game dev that aren't just slapping shitty pictures all over your product, and this doesn't capture the nuance. I would also assume that this number is lower than reality since it relies on tagging, and nobody is accurately tagging shitty scam games with less than a hundred downloads.

load more comments
view more: next ›
this post was submitted on 16 Jul 2025
337 points (100.0% liked)

Games

40728 readers
716 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS