[-] MrGabr@ttrpg.network 18 points 1 week ago

In a physical medium, it's way cheaper and easier to make light color thing dark than make a dark colored thing light. "Dark mode" books would require dyeing each sheet black, then painting the text on top of each sheet, rather than what is currently done, where we bleach each sheet white, then dye the text into each sheet.

Somewhat related - this is why printers use CMYK, rather than RGB. Computer screens use pure light, so they simply emit whatever combination of light they need to, and your eyes add them together. In a physical medium, however, what we see is based on what is reflected, i.e. not absorbed. Hence, each color of ink, in additive terms, is two colors together (cyan is green+blue, magenta is red+blue, etc). When you combine CMYK colors, you can precisely control what wavelengths of light are being absorbed in order to reflect the correct color.

[-] MrGabr@ttrpg.network 9 points 2 weeks ago

I dropped KCD 1 after ~30 hours for the same reason as you, but at least KCD has some justification - the whole point of the game is to be an ultra-realistic simulation of medieval life, a roleplaying game in the truest sense of the word.

Your character starts out not even knowing how to read, even though you, the player, obviously do to interact with the GUI. He's the son of a blacksmith who never would have learned anything else, so he, the character, has to spend time learning basically everything, even if you, the player, already have it figured out.

You and I think that design is unfun. Clearly, though, there's an audience for it, as KCD 2 sold something like a million copies on launch day and instantly recouped their development costs.

[-] MrGabr@ttrpg.network 21 points 1 month ago
[-] MrGabr@ttrpg.network 9 points 1 month ago

Boring Company tunnels just doesn't have the same alliterative ring to it

[-] MrGabr@ttrpg.network 3 points 2 months ago

I've been very pleased as a dice goblin with this bag by CardKingPro

[-] MrGabr@ttrpg.network 16 points 3 months ago

Skin color is directly related to latitude. Darker skin means more melanin, which absorbs more light and protects against sunburns and thus skin cancer.

Eye color factors are less confidently known, but darker eyes generally have a better time in bright daylight.

Regarding those two, it's also worth mentioning that the Inuit people don't follow those patterns, as while they have less sunlight, they also have to deal with reflected light off the snow.

Hair texture is like eye color in that we're only mostly confident, but tight curls also probably protect from the sun.

It's also been posited that epicanthic folds might help against freezing winds, but there's no real evidence for that.

[-] MrGabr@ttrpg.network 5 points 4 months ago

I've found that 99.99% of my spam comes from emails with weird extensions - .xyz, .world, .shop, .best, etc. - so I've gotten a significant amount of relief in getting a mail client that lets me block entire domain extensions (BlueMail mobile).

[-] MrGabr@ttrpg.network 16 points 5 months ago

We will improve private insurance

Am I hearing Trump promise to infringe on the rights of private businesses???

/s

[-] MrGabr@ttrpg.network 13 points 5 months ago

Am I the only one who saw her almost call him a bastard

[-] MrGabr@ttrpg.network 32 points 6 months ago

Others have already pointed out important things about what the dev has said; I would like to add that the book the game is based on has a number of female characters which are simply not in the game.

[-] MrGabr@ttrpg.network 7 points 8 months ago

There's a ton of stolen art on displate anyway

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MrGabr

joined 2 years ago