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submitted 2 weeks ago by sirico@feddit.uk to c/games@lemmy.world
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[-] TabbsTheBat@pawb.social 291 points 2 weeks ago

It's a canon event for any game company that achieves moderate success

[-] daniskarma@lemmy.dbzer0.com 131 points 2 weeks ago

Kerbal Space Program 2 still hurts me.

[-] nuko147@lemmy.world 29 points 2 weeks ago

Although Kerbal space program 2 had major issues from the dev team, only for the publisher to pull the plug because of how bad the progress was, and leave the game in permanent early access.

[-] sp3ctr4l@lemmy.dbzer0.com 61 points 2 weeks ago

Uh, its more like a new publisher bought the IP, functionally fired almost all of the original dev team, and then hired a bunch of other people who had no idea how their insanely modified version of Unity worked...

And then the idiot in charge just started spamming out extremely grand and difficult to implement new core functionalities... with a team of mostly newbies who had no idea how anything worked.

So, basically, they started out where KSP started out... and would very obviously thus need years and years and years to get it out of Early Access / Alpha state... but it needed to make money NOW, and it didn't, so everyone got laid off (other than the idiot in charge), and the game was functionally abandoned, but not totally abandoned, because MY IP MINE NO YOU CANT HAVE IT!!!

Or... maybe not? With regard to the IP rights?

Nobody seems to know who actually owns the KSP IP at this point.

https://techdriveplay.com/2025/01/03/kerbal-space-program-2-a-tale-of-corporate-neglect-and-failure/

[-] ByteJunk@lemmy.world 22 points 2 weeks ago* (last edited 2 weeks ago)

I never understood the fixation on IPs. For a kick ass universe with amazing lore etc, ok sure.

I mean I love Jeb and the gang as much as the next guy, but they're not core to my enjoyment of KSP1. The mechanics were.

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[-] Cornelius_Wangenheim@lemmy.world 29 points 2 weeks ago

Hopefully Kitten Space Agency ends up being a true spiritual sequel.

[-] kautau@lemmy.world 82 points 2 weeks ago* (last edited 2 weeks ago)

It’s a canon event for any ~~game~~ company that ~~achieves moderate success~~ gets acquired by investors

Very much not exclusive to the game industry

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[-] pennomi@lemmy.world 34 points 2 weeks ago

Except ConcernedApe, apparently.

[-] TabbsTheBat@pawb.social 27 points 2 weeks ago

Individual devs seem to generally manage better I think :3. It's once the companies expand is that stuff starts going awry

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[-] Ellvix@lemmy.world 174 points 2 weeks ago

And they want to add micro transactions

[-] Zorque@lemmy.world 19 points 2 weeks ago

But they said they wouldn't!

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[-] mriswith@lemmy.world 164 points 2 weeks ago

The three people were replaced with a guy who used to work at EA. And one of their first announcements was an unprompted "we wont put loot boxes in the game"..

[-] ChaoticEntropy@feddit.uk 43 points 2 weeks ago

I'm not going to burn your house down, rest easy knowing that. :)

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[-] Signtist@bookwyr.me 137 points 2 weeks ago

They did all this because they know that the vast majority of the playerbase will never hear about this, and many of those that do will either forget, or simply not care enough to boycott the game. We're in an age of apathy across the board, with so much bad press that any given scandal just fades into the background noise.

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[-] merc@sh.itjust.works 98 points 2 weeks ago

Pop it in your calendars? Maybe I'm using calendars wrong, but mine aren't filled with things I should avoid doing. But, I'm willing to learn. What date should I put "Don't Buy Subnautica 2" on?

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[-] etchinghillside@reddthat.com 81 points 2 weeks ago

Im gonna need a fact check on that bonus number.

[-] Wolf@lemmy.today 75 points 2 weeks ago* (last edited 2 weeks ago)

I am also boycotting Microsoft and every product from companies owned by them.

Sure, that doesn't leave a lot of games I can buy, but hey, Indie games are often the best games. Also I have a backlog so huge there will probably be peace in the middle east before I'm through with it.

Besides if there is a game I really want to play, I hear there arrrrr still ways to do so without supporting genocide.

[-] kingpoiuy@lemmy.world 42 points 2 weeks ago

Linux gaming is really hot right now. Out of my 575 games on steam I can play 568 of them.

[-] Wolf@lemmy.today 21 points 2 weeks ago* (last edited 2 weeks ago)

Ditched Windows permanently 11 months ago for Pop-OS and couldn't be happier. I've been a big Linux fan for years, but would always dual boot for gaming purposes.

I'm so glad that isn't necessary any longer. Almost feels cheating, being Microsoft free with Zero downsides and plenty of benefits.

You may already know, but a lot of times when a game isn't listed as 'playable' it just means that particular game hasn't been tested yet and will likely still work just fine*, unless it requires kernel level anti cheat ofc

Just so happens I'm boycotting that as well. If I wanted you to do shady shit to my OS, I'd have stayed on Windows.

Edit: *Check the games not listed as playable on protondb and see what that says. Since it's a 'crowdsourced' platform, it's often more up to date than Valve is.

[-] thetrekkersparky@startrek.website 18 points 2 weeks ago

I didn't realize how truely frustrated I was with windows until I switched a few months ago. I realize now that most of my recent windows troubleshooting was trying to make windows stop doing things I didn't want it to. Now most of my Linux troubleshooting is just learning how to get Linux to do things I actually want it to do, which is actually quite satisfying.

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[-] TheBeege@lemmy.world 71 points 2 weeks ago* (last edited 2 weeks ago)

Just gonna copy paste my comment on a related post...

Similar shit happened when they were PUBG Corporation. Fuck these lying assholes. Player Unknown was a smart, capable dude, and they exiled him to a remote office because he got pissed at the CEO for over-monetizing things in a way that cost them players.

When they released the battle pass while the game was retail, all of the non-Korean employees nearly revolted. It wasn't smart, and it was a money grab on the players. When the team lead of market research told the product manager that the feature was a bad idea and would lose them all their Western players, the product manager got him demoted and moved to another team.

When the numbers didn't look good, the data analysts were freaking out because they couldn't deliver bad news up the chain of command, even if it was accurate.

When they acquired Mad Glory, they promised that the dev team would still be contracted to other game companies to build APIs and tools for them, keeping the game industry tooling ecosystem healthy (think op.gg). When PUBG Corporation acquired them, the company canceled their contract with Bethesda for the API they were in the middle of building and forbade them from working with other companies.

Fuck Bluehole. Fuck PUBG Corporation. Fuck Krafton. Fuck game studios in Korea. Don't play Korean games. ~~Kpop and~~ cosmetics and whatever are chill. Don't play Korean games. Korean game companies are fucking cancer.

Don't buy Subnautica 2. The Subnautica franchise died when Krafton became the publisher.

[-] vxx@lemmy.world 39 points 2 weeks ago* (last edited 2 weeks ago)

Kpop is extremely exploitative to the artists, much worse than game development.

We're talking physical and sexual abuse levels here.

Not chill at all.

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[-] wellheh@lemmy.sdf.org 29 points 2 weeks ago

Probably would not add kpop to the list of chill. That industry is rife with abuse like slave contracts.

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[-] L0rdMathias@sh.itjust.works 24 points 2 weeks ago

Friendly reminder that Korea invented and perfected micro-transactions. MapleStory has done more damage to both worldwide gaming and Korean game devs than anything else could ever hope to.

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[-] Vintor@retrolemmy.com 57 points 2 weeks ago

More importantly in the short run, remove it from your wishlists so that Krafton can see your choice! At the moment, they are super proud of the game being the most wishlisted on Steam.

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[-] swordgeek@lemmy.ca 45 points 2 weeks ago

Oooh, there's a lawsuit waiting to happen.

$250M PLUS legal costs PLUS $250M in punitive fees. That should hurt them a bit.

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[-] flandish@lemmy.world 42 points 2 weeks ago

i never bought 1. But also the story behind 2 feels like ksp2.

[-] duchess@feddit.org 51 points 2 weeks ago

Subnautica was lightning in a bottle.

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[-] Yamanashi@sh.itjust.works 42 points 2 weeks ago
[-] vane@lemmy.world 27 points 2 weeks ago

Best comment. Trust the publisher bro !

[-] abigscaryhobo@lemmy.world 18 points 2 weeks ago

It sucks that this is going around too. Because no matter what the "right" choice is the devs are still gonna have to see what should have just been their fun project get thrown around in gaming politic hell

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[-] paultimate14@lemmy.world 35 points 2 weeks ago

I'm at least willing to wait until it gets reviews to make a sound judgement.

I don't think the bonus would have been a big enough reason to delay the game. Delaying a game like this relatively last-minute and giving it an extra year of development is waaaay more expensive than the bonuses would have been. That's a gigantic revenue spike they were expecting to get this year and now have to push out to next year, and they may well end up paying out similar bonuses next year too.

My suspicion, from the history of Steve Papoutsis, is that Kraftom wanted to add in anti-player elements and the original founders refused. Probably micro transactions, or maybe even having a bigger multiplayer focus to make it closer to a live-service game. Some mechanism to get money from customers beyond the original purchase. I suspect crap like that will be reason enough not to buy the game when it comes out.

[-] Boddhisatva@lemmy.world 29 points 2 weeks ago

Delaying a game like this relatively last-minute and giving it an extra year of development is waaaay more expensive than the bonuses would have been.

Is it still more expensive if they just shelve it and pretend to give it extra development? I haven't seen any details on why it wasn't ready for release or what they are changing or adding? A quarter billion dollars in savings seems like pretty good motivation for a company to park a project for 6 to 12 months.

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[-] ter_maxima@jlai.lu 30 points 2 weeks ago

Publishers are cancer. Self publish whenever possible !

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[-] Gt5@lemmy.zip 29 points 2 weeks ago

I feel like I’m the only person on the planet who thought Subnautica was boring and tedious. It was definitely not for me

[-] Balinares@pawb.social 23 points 2 weeks ago

Nah, that's valid. I loved it to bits, myself, but what made me love it was how adroitly I felt it curated feelings of dread and sincere awe as I explored deeper and deeper; and that's highly subjective. I hope you're finding as much joy in your own fave games as I did in Subnautica!

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[-] ArchmageAzor@lemmy.world 27 points 2 weeks ago

You should get a publisher if:

You want to make one game then get fired

You want your work to be bastardized by the publisher in the future

You want countless hours of overtime/crunch and no compensation

You want to be another disposable cog in the machine

If that doesn't sound like something you want, self-publish.

[-] uriel238 27 points 2 weeks ago

Well this just wrecked my evening.

But this is an ongoing, recurring story. Thief 2014 was a mockery of the original titles.

[-] Derpenheim@lemmy.zip 24 points 2 weeks ago
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[-] LifeCoffeeGaming@lemmy.world 23 points 2 weeks ago

Now this has been rather disproved, do we think we could retract the post? It's probably done harm already but we can at least acknowledge it's no longer accurate.

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[-] dastanktal@lemmy.ml 23 points 2 weeks ago

Companies only answer to profit and unfortunately we get to see the results. Can't have those proles making 250 million dollars now. That would eat into the profits of our shareholders.

[-] Chill_Dan@lemmy.world 19 points 2 weeks ago
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[-] DicJacobus@lemmy.world 18 points 2 weeks ago

I never cared for Subnautica I also never cared for PUBG

But what little I know about PUBG, What I've seen them do to Subnautica 2, and that lazy AI ridden "Sims killer" Inzoi, Im of the opinion Krafton are just hustlers.

[-] Wahots@pawb.social 24 points 2 weeks ago

The original Subnautica is worth playing, it's a fantastic game with an interesting world, intriguing story, and actually fun gameplay and vehicles. The vehicles themselves are extremely fun, too.

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[-] nul9o9@lemmy.dbzer0.com 18 points 2 weeks ago* (last edited 2 weeks ago)

Pirate all Krafton games.

Edit. Apparently there's more to the story.

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this post was submitted on 10 Jul 2025
2110 points (100.0% liked)

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