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this post was submitted on 15 Jun 2024
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They get a 30% cut and make enough money that Gaben is a billionaire so yeah, games prices could be much cheaper.
I mean literally everything could be cheaper. Welcome to a capitalist society.
Wow, you're starting to get it, maybe we should start doing something about it instead of defending those who profit, right?
the solution to that is taxes, not suing successful business one at a time.
Or breaking them or nationalization so profit goes to everyone instead of a single guy.
And you want to start with Valve, which is one of the smaller game companies and is one of the few players not guilty of buying up their competition, instead of Sony, Microsoft, other Big Tech players, media conglomerates like Disney, ISPs like Comcast or AT&T, or meat distributors who are price fixing algorithmicly?
Who said I want to start with them?
Why even buy games period? Why risk giving money to any of them since things that become popular risk making the people selling them to become wealthy? Not like indies are immune to it looking at Minecraft becoming too popular that too many people wanted to buy it making one person then a corporation wealthy, so why not just not buy period to prevent the issue from even becoming a possibility?
The best solution is prevention. Don't buy anything.
Average sh.itjust.works IQ be like
bruh, don't lump me with this idiot.
Oh will you look at that, an hypocrite
https://lemmy.dbzer0.com/comment/11183086
Yeah bud Steam having decent game sales is literally like a corrupt government contract boss gets a pay rise at a corpo dumping sewage into rivers and polluting drinking water and making people sick.
Stop defending a billionaire and his company, you'll never be one of them, all billionaires need to go, none of them became one by being moral, if it was any other company you would be talking about guillotines.
Pretty freaking high to realize that you must be an idiot to defend the people who are the opposite end of the food chain.
What would be the solution here that could drive the prices down? Limit profit levels per company?
I feel like it's not even capitalism itself being the problem alone, but also the entry cost for all these services. Building a competitor to Steam is pretty much equal to building a competitor to Youtube which means it's almost impossible due to the running costs of the service AND you would have to be somehow wildly better as in not gather as much money from your customers. It would be lovely to see some resolution to these problems without going full communism first.
Break it down, it clearly has too much power over the gaming sector. Impose a maximum share for distributors because clearly 30% is way more than they actually need.
Okay, but who gets to decide what's the maximum profit margin allowed? How would it be determined so that it wouldn't also prevent new competition from growing up because that 30% is the only thing that allows the companies to make some money from their service and use that money to develop said service.
If there was no method by which people could ever profit from a system like Steam, why bother building it?
There's a difference between making profit and becoming one of the richest person in the world, in the second case it means you clearly made too much profit by selling for a higher price than required.
Let's play ball here too. So by definition there's always going to be a richest person in the world - let it be with a difference of 100 dollars to the median or a billion dollars or 100 billion dollars. Who gets to decide who is the richest person and by what means? Clearly it shouldn't be a business person so would it be a politician, a dictator, a president or who? And how should we restrict entrepreneurs getting there without destroying every company and therefore making everyone unemployed because there's no incentive to run a business anymore? How would we balance risks with gains if we are not allowed to make a profit?
You're definitely right that you picked apart their argument because ackshually there will always be a richest person. But clearly the sentiment is that someone shouldn't get excessive wealth past their threshold.
How do we define excessive wealth and how do we limit it? Well there are lots and lots of proposals I would suggest reading up on some (you can Google that question to get 10 op eds that suggest 20 different solutions). I wouldn't mind defining it as a certain percentage higher than the median wealth of the country. It would be funny to give Gabe Newell a "you won capitalism" trophy and taking excess wealth he gains.
As for motivation. It's a much murkier subject than you imply. In an economy where the state takes every penny of a successful business's wealth, yeah it makes sense that there's no motivation to make a successful business. But if one could still get rich off of running a business (just not god-tier level wealth) I'm sure there would be plenty of motivation. And hell, if we give them prestige like we do now there's tons of people who do what they do just for the fame with no profit. There's tons of evidence that people aren't purely motivated by the infinite profit of business people all over the world work their asses off in jobs they enjoy or respect that will never pay them Gabe Newell bucks.
They absolutely could. If only there was any serious competition and not just some quick cash grabbers like EA and others. As long as Steam is providing most value to users (=players) without even restricting competition like other tech companies do in other areas (cough Apple), they are able to take the 30% cut without a complaint.
The only reason EA and others aren't serious competition is because of their lack of effort.
Every time the topic comes up, PC gamers don't bother with their services because they're shoddily written and slow. The complaint of "They don't have millions of games on there to amass in one library" is a minority one.
Exactly. Why should they succeed if they don't even try to win the competition?
Streaming platforms for TV series and movies went into the direction of every large movie company running their own streaming platform and only limiting their own content to their own platform which lead into a bad customer experience when you just wanted to see the latest Disney or HBO or whatever thing. I think it's a good thing EA and others didn't succeed doing the same in gaming industry and only limiting their games to their own stores even though they did try really hard. That's not even competition, it's just being greedy.
A true competitor to Steam would try to sell and serve games of their own and also made by others. I guess Epic tries to do that in a sense but they also lack the actual effort of making a good product and instead tries to win some market share by just throwing lots of money at it. I know it's hard to build an actually good software product (because I work in the industry) but I also know it's not impossible. Somehow the companies that have the means to compete just aren't able to get their shit together and for some reason that's the reason why we shouldn't like Valve either?
I mean, if Epic actually did what shills like @Kecessa@sh.itjust.works promote - that is, reflect lower cuts in a cheaper price to consumers, then we would all be flabbergasted how big their market percentage is.
But they're not doing that, that's the thing. Because Tim Sweeney does not want storefronts to take a smaller cut. Quite the opposite. His problem is that the cut is only 30%, and worse, does not go into his pockets!
But there is always an excuse. Epic tried that. Companies complained.
Their sales used to give you a reusable $10 off coupon. That didn't change the amount the companies got when someone bought their game. It only changed how much they paid. When one of the Witcher games had that coupon applied to it, the developer got pissed off and changed the price of the game so that it was a cent or two below the threshold to activate the coupon, and then fans of the dev were excusing it claiming that they couldn't let the price be lower because it would 'devalue' the game.
if a game was $30 on Steam and $25 on Epic (as a regular price), or some other service, you'd undoubtedly hear the same rhetoric.
Epic's cut is 12% not 30%. They also waive the 5% royalty fee over $1 million for sales on the Epic Store if you use Unreal. Epic doesn't control the prices. Devs set the prices. They leave the price the same on Epic so that they can actually get a little more for each sale.
What the should do on a $60 game though is to set the price at like $56 on Epic, it would encourage people to save a couple bucks there, while still getting them more than steam after the cuts.
"without a complaint"
Eh... You realize what this discussion is based on?
I do, and I feel like the real intent is something completely different here than what is said out loud.
E: So Epic Games Store is actually giving out games for free and they still can't gain traction because their platform sucks so bad otherwise. My guess is someone just wants to try and get a tough competitor driven out of one country so that they could bring their own, worse, service there instead and take the market share without actually competing.
As evidenced by games costing less on stores where the cut is lower!
Oh... wait...
Why would they lower their price if the same game needs to be sold for more on another platform in order to see a RoI?
But it doesn't need to be sold for more? As evidenced by not being sold for more despite the cut Valve takes? If that were an issue the games would cost say 70 on Steam but 60 elsewhere?
In a world where Sony and Embracer are running around saying we need to be paying $70+ for games (while tipping the devs and buying micro transactions like a good like wallet)... You're mad at the storefront?
Yeah, go into Walmart and demand they take less of a cut so... The publisher can take more from the devs?
Gabe is rich because he spearheaded a good service (which I'll admit I thought was a scam back when I was forced to make an account way back when I had dial up) but... 30% is standard. For the price of games? Be mad at Embracer. Be mad at EA. You're free to not like or use Steam but they let the publishers set the price. Their cut is a drop in the bucket. The whole 'cut' debate is just EGS propaganda.
Oh man, I cursed Valve and Steam back then. It effectively made LAN parties of the time impossible since you could no longer share media and needed Internet access to play. Back then, only business had the "fast" Internets while everyone else had 56k baud modems. Hard to do much when your max download speed for the entire connection was 5kb/s.