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Flrulep (lemmy.blahaj.zone)
submitted 23 hours ago* (last edited 23 hours ago) by JusticeForPorygon to c/onehundredninetysix

"God please let GTA 6 be a massive flop it would be so fucking funny."

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[-] 13igTyme@piefed.social 4 points 17 hours ago

A polished turd is still a turd.

[-] blartcap_@lemmy.dbzer0.com 15 points 16 hours ago* (last edited 16 hours ago)

They're both very well received games and the two clearest examples of games actually get fixed properly after a disastrous release.

[-] 13igTyme@piefed.social 2 points 14 hours ago

Well received by the niche audience that continued to play it. Never touched again by the majority of all the others.

I remember buying it and refunding it because of all the lies. Not even small lies. Massive lies that completely changed what the game was.

Recent reviews are good, but that's this little thing called selection bias. As evidenced by many people in these comments they gave the game a second chance and it was still crap.

There have been indie games that have released something closer to the marketing lie NMS originally attempted to market.

I never played cyberpunk, but all I've ever heard about it was how boring and unoriginal the story was.

Celebrating them fixing something that should have been delayed when the end result is still boring really explains why the game industry is where it is.

[-] blartcap_@lemmy.dbzer0.com 2 points 7 hours ago

You don't know what "niche audience" means if you think these two games sold and are played by similar audiences as, say, Anno games.

You've also got selection bias twisted considering you're using it to say a few comments in here must represent the truth because they say something you like.

What you heard about Cyberpunk must be from some real haters because, of all the things you could accuse about its story, boring and unoriginal are not it.

If anything here explains the state of anything, it's how easily gamers will believe nonsense as long as it fits their preconceived notions and gets their anger up.

[-] 13igTyme@piefed.social 1 points 1 hour ago

The few comments I'm talking about here represent the majority of players that refunded the game and never returned. That's the majority. Then when updates came out, they either didn't care (which is the correct response when a company lies) or they watched a video to learn about the updates and weren't impressed.

The people buying into the game, which mind you is still not what they completely marketed it as, are just as much to blame as the people that buy shitty AAA games all the time and give these companies money so they can release more crap.

The company behind NMS are releasing a new game. There are just as many people that say "fuck that lying company" as there are people existed for the next batch of lies.

[-] nyctre@piefed.social 2 points 10 hours ago

No man's sky had a bit over 200k peak online players on release in 2016. Over 100k peak for the anniversary release in 2025 and constantly gets 10k players even now.

Cyberpunk got 274k peak online players for the release of 2.0 3 years after the original release and 60k daily players even now.

Those are great numbers for single player games so I don't know what you're on about.

[-] Jiral@lemmy.world 2 points 11 hours ago* (last edited 11 hours ago)

It appears you are not the majority you think you are. You do not even consider that there are those, that bought only those games later, when they were fixed and tgey liked what they got.

[-] 13igTyme@piefed.social 2 points 11 hours ago

The majority is not on the fediverse.

this post was submitted on 21 Aug 2026
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