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[-] EvilBit@lemmy.world 25 points 2 weeks ago

That movie was the shit. It had no right to be as good as it was until you realize that it was a movie made with love by true D&D nerds, designed to feel like the cinematic retelling of an actual campaign, crit rolls, weird player personalities, DM nudging, and all.

[-] Stovetop@lemmy.world 21 points 2 weeks ago

The DMPC character who just walked off into the horizon in a perfectly straight line when his job was done is my favorite minor detail of the movie.

[-] EvilBit@lemmy.world 14 points 2 weeks ago

Xenk was great - that walking off bit was apparently because they hadn’t called “cut” yet and he just kept walking. So they let him, then turned it into a gag.

I think he was supposedly crafted as a replacement for a planned inclusion of Drizzt as a character, but I like my headcanon that he’s basically the DMPC sent to deus ex machina them out of their worst fuckups.

[-] Khanzarate@lemmy.world 8 points 2 weeks ago

Hes clearly there because Drizzt's player couldn't make it that session but the DM had worked his intro into an integral plot point so he winged a DMPC to fill the role.

[-] Lianodel@ttrpg.network 2 points 1 week ago

I'm annoyed that I expect Hollywood executive, as always, will take the wrong lesson from it. They'll see it underperformed and think people don't want a D&D movie, rather than that they shouldn't have released it between John Wick and Mario.

[-] EvilBit@lemmy.world 1 points 1 week ago

I don’t know enough to say whether that’s what did it in or not, but it was still a phenomenal movie that was liked by critics and audiences. It’s definitely a marketing problem.

this post was submitted on 18 Jan 2025
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