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submitted 1 year ago* (last edited 1 year ago) by Carighan@lemmy.world to c/games@lemmy.world

Well, I mean, I would have launched it first (as an AAA game), but I'm no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

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[-] entropicshart@sh.itjust.works 93 points 1 year ago

The feature creep never ceases to amaze

[-] Inktvip@lemm.ee 19 points 1 year ago
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[-] baatliwala@lemmy.world 63 points 1 year ago

At this point I have genuinely have no fucking idea what the game is about

[-] Silentiea@lemm.ee 51 points 1 year ago

It's about taking money from people who like spaceships.

[-] RealFknNito@lemmy.world 22 points 1 year ago

Sir it's in the name. Star Citizen. Citizen of the stars. It's pretty clearly aiming to be what Starfield completely fucked up on.

A space game with as few restraints and as many possibilities as they can do. An Elite Dangerous with a much broader scope.

[-] brey1013@lemmy.world 15 points 1 year ago

Releasing soon ™️

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[-] Asafum@feddit.nl 22 points 1 year ago

Everything lol

It's supposed to be a "space life" simulator so you can basically do just about anything

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[-] tourist@lemmy.world 48 points 1 year ago

Wait did they still not release this game

[-] WolfLink@lemmy.ml 23 points 1 year ago

It’s playable if that’s what you mean. It’s still “early access” though.

[-] Carighan@lemmy.world 16 points 1 year ago

Yeah it's "released". Meaning that yes, you can buy it for money and launch it (so released), but it's so shit they had to quickly officially declare it broken ("early access") to save face.

[-] DaDragon@kbin.social 10 points 1 year ago

Maybe because development has a high ongoing cost that they do not have any other product to take up? Star citizen has a fairly large scope, and the fact that they have even gotten to the point where a fairly high number of gameplay loops are fully integrated is quite impressive. If you look at their ship designs, for example, you can see just how much care was put into a lot of the designs (see the architectural reviews, for example)

[-] Denjin@lemmings.world 30 points 1 year ago* (last edited 1 year ago)

Star Citizen has raised more money than the budgets of GTAV, Cyberpunk 2077 and Red Dead Redemption 2 COMBINED.

The only people defending it now are those so deep in the sunk cost fallacy they can't get out.

Edit: the total budget for StarCitizen so far is equivalent to the nominal GDP in 2023 of Sao Tome & Principe

[-] bigmclargehuge@lemmy.world 11 points 1 year ago

I've spent $49.99 on it. As a space sim fan, it's one of the most amazing experiences I've ever had in a game. Blows Elite Dangerous out of the water in terms of seamlessness. If it was better optimized it'd be one of the only things I'd play.

I'm not trying to you're wrong about anything. But for a certain customer, it's already a pretty great experience.

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[-] Carighan@lemmy.world 12 points 1 year ago

Yeah, maybe. But it's also ridiculous, finish what you have instead of constantly bolting on scope to keep the sales treadmill running.

Of course, it's a business first and foremost. And if that's what people gladly pay for, no fault in pocketing the money I guess.

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[-] breadsmasher@lemmy.world 9 points 1 year ago* (last edited 1 year ago)

When did they ever “release” it without saying its also early access?

edit - assuming downvotes are cause of a misunderstanding. im not defending early access or star citizen. I am just saying I do not recall them “backpedaling” to early access. I thought they had always advertised it as early access. Which itself is shady af

[-] Carighan@lemmy.world 7 points 1 year ago

What I mean is, "early access" is just release with the makers openly admitting that everything is unfinished and broken, instead of people finding out on release day. It's still a product X being sold money Y, just like a "real" release. And hence it should always be evaluated for what you get vs what you pay, not the promise of what you might get later. See also: Preorders (at least these are protected by a lot of laws in some countries), Kickstarters, Religions.

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[-] Carighan@lemmy.world 10 points 1 year ago

Even more fascinating, people are still chucking money at it. Because apparently too many ran out of other things to waste money on. Entirely.

[-] HuddaBudda@kbin.social 9 points 1 year ago

I hear it has the same release schedule as Half Life 3, Knights of the old republic remake, and Road Runner vs. Acme.

[-] xkforce@lemmy.world 43 points 1 year ago

I mean... it should given the playerbase has thrown a billion dollars into it.

[-] RealFknNito@lemmy.world 10 points 1 year ago

No no, it should release immediately despite being incomplete because people are throwing tantrums.

It should do a Cyberpunk 2077 because that went really really well for CDPR.

[-] reflectedodds@lemmy.world 28 points 1 year ago* (last edited 1 year ago)

I "bought" this game when I was in high school. I've graduated high school, college, and I've been in the workforce for 7 years. Still no game.

So yes, they should figure out this game is going to be, set a launch date, and work towards that schedule. This forever-in-development thing they have going on is ridiculous.

Edit: Alright, it's not fair to say "still no game." There is a game you can download and play, but the question I have is does it have all the bells and whistles you expect from a complete game, or is it a technical demo with some game features? See my other comment in this comment chain for why my opinion is what it is.

[-] p03locke@lemmy.dbzer0.com 10 points 1 year ago

This forever-in-development thing they have going on is ridiculous.

It's a feature, not a bug.

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[-] RealFknNito@lemmy.world 8 points 1 year ago* (last edited 1 year ago)

"Still no game" see, this bad faith shit you do is just chef's kiss. You can go play it right this second. Their updates to this point are open to play. Right now. "Still no game" isn't just dishonest it's a fucking lie and you keep saying it.

They don't have to set a launch date, they don't have to put down in writing for you what the game is going to be, and they have roadmaps and are updating the game constantly. You are owed fucking nothing more than what you've been given and you throwing a tantrum about it isn't just frustrating, it's childish.

If you don't like the development cycle, move the fuck on and stop bitching about it. You have a life, right? 7 years in the workforce. Play a different game and stop letting this one live rent free in your head. As a grown man, that should be pretty easy. Let the developers decide what they do with their game and if you don't like it, nobody is making you play it. Nobody is making you keep up with it. And the constant posts of people bitching and moaning "Why isn't it out yet? Fuckin' scammers >:(" drive me up a fucking wall.

It's been a decade and people still rage bait this game.

[-] reflectedodds@lemmy.world 11 points 1 year ago

Here I'll add some context

It is pretty easy not to think about this game, it does not live rent free in my brain. I bought the promise of a space ship over a decade ago when there really was no game. The "game" then was here is your spaceship in a garage, stare at it and marvel. That was the whole game.

Over time i've seen bits and pieces of it in my feed, I remember when they added being able to fly the spaceship, idk when that was, but again that was the whole game. You could see pretty space but still no substance.

That was really my last experience with it because I think somewhere around this point is probably where I started working full time and stopped really following game news.

Flash forward to today I see this post to see the game is still a work in progress, I shared my opinion.

So if there is a decent game by now with a plot that would be great, I would give it a shot. But if it's still just a fancy tech demo where you can run around for a bit but there's really nothing to "do" then I'll wait another decade.

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[-] Essence_of_Meh@lemmy.world 41 points 1 year ago

For those wondering about why such basic features are mentioned here it's because work on Squadron 42 (single player part of the project) moved to the polishing stage and everything created for it is being ported back to Star Citizen (multi player part).

Is it worth an article? It is if you're interested in the game, I guess?

Is SC a perfect project? Of course not, far from it. I do find it interesting however how... angry it makes people and how much they want it to fail. Yeah, I know $1000+ packages and so forth (not needed if you just want to play the game btw).

For those interested in actually checking for themselves whether it's a scam or not, there are free flight events multiple times a year - you get to see the current state of the game with everything good and bad it entails. Surprisingly enough, they tend to bring in more players every single time.

[-] SpacetimeMachine@lemmy.world 40 points 1 year ago

Just because the product they are making is quality does not mean it isn't a scam. The game was supposed to be released a decade ago now. They said they had the entire single player finished and ready in 2014. The things they have made are impressive, sure. But after that amount of time its looking more and more like they lied about how ready things were to get more funding, and have been doing that for a decade now.

[-] Asafum@feddit.nl 9 points 1 year ago* (last edited 1 year ago)

It's not that they lied about it being complete, it's that they entirely changed the scope of the game around 2014ish. If I remember correctly they even had a poll asking the community if they'd rather wait for planetary landing which was originally not meant to be in the game.

The original game was freelancer 2.0. you don't land on a planet, you get into a cutscene and then appear in "New Atlantis" (yes I'm referring to star field, that's not a city in SC) then as the story goes a developer made a tech demonstration they called "pupil to planet" showing the ability to continually zoom out from, you guessed it, looking at a pupil and going all the way to space with no loading screen so the had to essentially rework the game from the ground up. The story and a lot of the assets/voice work, etc was all done and "ready" for what that game would have been, but since the change they now had to rebuild a lot of the systems and make new systems for the way the game works now. That's just squadron 42 (the single player game) star citizen the MMO has always been a bit on the "back burner" waiting for SQ42 to complete.

Now that we're past all that, and just this last weekend SC had a majorly important tech test that seemed to go very well, they're putting the last foundational pieces together so they can actually complete the game.

If anyone wants to say it took too long, I'm with you. I backed in 2014 and thought "damn, answer the call 2016? That's a long ass time." but to say it's a scam? They're the dumbest bunch of scammers in the entire history of scamming, Nigerian princes and all, if this is supposed to be a scam.

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[-] entropicshart@sh.itjust.works 19 points 1 year ago

If SC simply showed their original roadmap and timeline, it would speak to itself if it is a scam or or not.

As someone who bought in from the start (when everything was bundled), the argument of “not a scam” fell through when they started to hide their original roadmap.

[-] Essence_of_Meh@lemmy.world 11 points 1 year ago* (last edited 1 year ago)

Just to clarify, which roadmap are we talking about?

  • The changes to the release view from last year or so?
  • One from CitizenCon after addition of full planet exploration?
  • One from the early days where SC was suppose to be a prettier Freelancer with planets separated by a loading screen and consisting of a small hub for activities?

I'd like to make sure which one we're talking about.

Edit: I'd also like to add, how far are we going with people being scammed?

I can understand this view for early backers (I'm one of them) but what about people who decided to drop money on the game in the last 2 or even 5 years? Were they also scammed despite hundreds of articles about delays, issues and thousands of people yelling about a scam every time SC is mentioned?

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[-] gnomesaiyan@lemmy.world 36 points 1 year ago

The phrase "AAA game/developer" has lost all meaning for me over the years. I just can't drop the clichéd $60+ on these titles anymore, especially with quality and support waning. I don't see this game being any different; the writing's on the wall.

[-] A_Random_Idiot@lemmy.world 21 points 1 year ago

Well, see, with Star Citizen, you buy it to have an unreleased game that will allow you to buy a ship for 8000 dollars that you can.. stand around inside of and look at.

Seriously, This is peak gaming.. how can you losers not understand how great this is?! /s

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[-] miss_brainfarts 23 points 1 year ago

Procedural recoil? So basically, random recoil you can never learn the patterns for?

[-] Carighan@lemmy.world 14 points 1 year ago

I think so. Which is more realistic of course. But also a weird way to out "random recoil".

[-] r00ty@kbin.life 10 points 1 year ago

Well, procedural when applied to generation of scenery/galaxies etc means to create the exact same thing using random values that are the same random for everyone. It just saves on storage.

But, I cannot tell you how this would apply to recoil. It would only make sense if there were an absolutely huge number of possible weapons.

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[-] LouNeko@lemmy.world 22 points 1 year ago

How about they bring development time and costs to AAA standards?

[-] GoodEye8@lemm.ee 32 points 1 year ago

Those are already in the AAAA standard that Ubisoft pioneered with Skull and Bones.

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[-] axby@lemmy.ca 20 points 1 year ago* (last edited 1 year ago)

This would have been so exciting like 9 years ago when they first released the FPS thing. I would also be excited if they said the game is fun now, instead of some random superficial animation thing that probably doesn’t add much to the gameplay.

I love the idea of this game, but even after a few years I lost hope. I can’t believe it’s still in development like 10 years later. Does anyone know if it’s more playable now? They had some ship racing and the FPS thing before, why haven’t they just thrown together a basic world yet?

Edit: it sounds like they have thrown together a basic world. Maybe it’s worth another try now? Can you have fun for more than a few hours and actually accomplish meaningful stuff?

[-] Tattorack@lemmy.world 15 points 1 year ago* (last edited 1 year ago)

They've had a "basic world" for a long time at this point, unfortunately it still doesn't go beyond "tech demo" levels of development.

Squadron 42, their single player game set in this universe, is supposedly nearly completely finished and coming "SOON™".

If Squadron 42 actually releases it would mean Chris Roberts has finally managed to start and finish a project without a parent company ordering him or taking away the project from him.

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[-] Denjin@lemmings.world 12 points 1 year ago

It's a grift, a scam, a goose that'll lay golden gameplay eggs just so long as those whales keep dumping more money on the project.

[-] krimson@feddit.nl 10 points 1 year ago

I check this game out once or maybe twice a year which is more than enough imo. There are plenty of people playing this daily though who apparently can cope with all the bugs and crashes.

[-] EchoCT@lemmy.ml 8 points 1 year ago* (last edited 1 year ago)

This is all just stuff they're porting over from Squadron 42 now that they were able to move those devs back to SC. I have no idea why this deserves it's own article.

They should be bragging about the 400 player single shard test they just finished.

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this post was submitted on 11 Mar 2024
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