175
top 50 comments
sorted by: hot top controversial new old
[-] redcalcium@lemmy.institute 125 points 10 months ago

Gamers: this game is not fun

Game Design Director: Funny how disconnected some players are from the realities of game development, and yet they speak with complete authority

[-] BruceTwarzen@kbin.social 40 points 10 months ago

Gamers: this game isn't fun.

Game Director: we know, shithead, but not for the way you think it is.

[-] ElBarto@sh.itjust.works 101 points 10 months ago

Ok then smartass, you tell us why it's the way it is!

[-] altima_neo@lemmy.zip 24 points 10 months ago

I'd love to hear from them why the game sucks

[-] SquirtleHermit@lemmy.world 97 points 10 months ago

Sorry Emilio, but when you had a reported $200 million dollars, 500 developers, and 7 years to make a game, you don't get to play the "but its really hard" card when people complain that your game is soulless corporate crap.

You're a professional, act like it.

[-] altima_neo@lemmy.zip 21 points 10 months ago* (last edited 10 months ago)

Not only a professional, but a professional working at "the best of the best", AAA studio

[-] Cqrd@lemmy.dbzer0.com 16 points 10 months ago

Honestly I'd have tried the game by now if every time I thought about it the devs didn't go on some insane ramble. They should really just shut up and let people form their own opinions. A lot of people will inevitably end up liking it, even if it's garbage.

[-] nanoUFO@sh.itjust.works 83 points 10 months ago

More gaslighting by bethesda

[-] EdibleFriend@lemmy.world 66 points 10 months ago

No fuck you it's good :(

-Bethesda

[-] BruceTwarzen@kbin.social 15 points 10 months ago* (last edited 10 months ago)

I know people really like Todd for some reason, but i find it rather sad that they spend all this time and money and manpower to build his "dream game" since he was a child and that's the end result. Todd foe the live of god, maybe you should dream bigger

[-] iheartneopets@lemm.ee 13 points 10 months ago

I could never tell if people really liked him, or if that was just a meme? I've always found him smarmy and irritating.

load more comments (1 replies)
[-] ICastFist@programming.dev 11 points 10 months ago

I only "like" Todd because of how easy it is to meme him and his bullshit. Now that Microsoft owns Bethesda, they should change the BSOD to a photo of him saying "It just works"

[-] yata@sh.itjust.works 81 points 10 months ago

"The game isn't boring for the reasons that you think, it is boring for these completely secret reasons."

Ok.

[-] amio@kbin.social 77 points 10 months ago

These guys are getting harder and harder to take seriously. As disappointing as the game itself is, what the fuck is this? Defensively and passive-aggressively trying to argue with reviewers? Long ramblings on how unfair it is that one of the world's most significant game studios, freshly taken over by enormous capital... gets a little criticism for the flaws it its products? Do you need to be an expert Twinkie mass manufacturing engineer, really, if a new product is, let's say, a tenth of the size and tastes of sawdust?

If they're gonna insinuate it's not the obvious reasons, maybe they should've served up some less obvious reasons - I'm sure they would've been convincing.

[-] ICastFist@programming.dev 25 points 10 months ago

"People have unrealistic expectations for AAA games! It's impossible to make them as good as people expect them to be!"

I remember lots of big studios saying that shit after Baldur's Gate 3 officially released. The work of a comparatively small studio with a Skyrim budget (100 million USD) did what many bigger budgets failed to do. How was that possible? Clearly, it's the fault of gamers for expecting too much!

Side note: Witcher 3's budget was around 34 million USD, with less than 13m for development proper, which is another good example of a game that even at release was already looking and playing great.

load more comments (1 replies)
[-] HarkMahlberg@kbin.social 11 points 10 months ago

Defensively and passive-aggressively trying to argue with reviewers?

Big "Baldur's Gate 3 is an anomaly" energy.

load more comments (3 replies)
load more comments (6 replies)
[-] Pregnenolone@lemmy.world 55 points 10 months ago

Kind of sick of devs being such cunts and denying the criticism so publically.

Starfield might not be objectively shit, but there is heaps of fair criticism. I fucking hated it for what it’s worth. Probably worst game I’ve played in 3-5 years.

[-] BruceTwarzen@kbin.social 35 points 10 months ago

It might not be shit, but it's pretty shit for 2023 and 80 dollars.

[-] drunkosaurus@kbin.social 30 points 10 months ago

Kind of sick of devs being such cunts and denying the criticism so publically.

Well this was going to be their next big cash cow game that they keep re-releasing for 10 years, and they find it hard to accept that it's not working out.

[-] And009@reddthat.com 11 points 10 months ago

Which means more efforts put into Elder scrolls 6. I dont see how this is not a win.

Starfield will be dependent on the community who'll do something fun with the engine anyways.

[-] ICastFist@programming.dev 12 points 10 months ago

Which means more efforts put into Elder scrolls 6

Don't get your hopes high, they can still fuck that up big time

[-] iheartneopets@lemm.ee 16 points 10 months ago

If anyone thinks they won't, then they haven't been paying attention since fallout 4's release. Then fallout 76's release. And now this. No way elder scrolls doesn't shit the bed in 20 years, or whenever it's coming out.

load more comments (1 replies)
load more comments (2 replies)
[-] Iapar@feddit.de 49 points 10 months ago

I don't need to know why it is the way it is. For AAA titles it doesn't matter. Finish the game or fuck off. If you can't do that your Company should sink and make room for those that can.

Indies proving left and right that it is possible with a lot less.

[-] RGB3x3@lemmy.world 20 points 10 months ago

The Outer Wilds has a more interesting solar system than Starfield and did it with 9 planets.

Starfield is nothing but empty filler.

load more comments (1 replies)
load more comments (3 replies)
[-] ekZepp@lemmy.world 48 points 10 months ago* (last edited 10 months ago)

"You all are just too stupid to understand why we made the game so boring to explore and didn't put a single vehicle or alien ride in the whole fkng galaxy. "

Sincerely, SF Developers

[-] gravitas_deficiency@sh.itjust.works 44 points 10 months ago

Ok. But first you have to make better games.

You can’t argue me into believing the game is fun when it’s just… overall not that fun compared to other Bethesda efforts.

To be clear, it’s far from an outright “bad” game, but I’m still frustrated that I spent $70 on the fucking thing. If you charge that much, it’s completely reasonable for me to have high expectations for your game.

load more comments (4 replies)
[-] KyoStarr@kbin.social 42 points 10 months ago* (last edited 10 months ago)

I think both ideas can be true: that game development is a complex, creative endeavor and that as a product, consumers can be dissatisfied with a video game they paid $70 for.

Lately, I'm finding myself waiting for sales on AAA games because so many release in a buggy, incomplete state. This paid dividends with games like Jedi Survivor, that had a big number of bugs and performance issues at launch and plays decently now several months later.

[-] ThatWeirdGuy1001@lemmy.world 16 points 10 months ago

$70

This is why I will never buy a game brand new again.

Company's making record profits yet still trying to convince me they need to raise prices.

Lower quality, higher price. Fuck that noise

load more comments (4 replies)
load more comments (5 replies)
[-] halcyoncmdr@lemmy.world 32 points 10 months ago

Oh I'm pretty sure I know exactly "why it is the way it is"...

It feels like every other Bethesda game ever made, because choosing to continue using the Creation Engine means you can only make games that feel this way.

[-] insomniac_lemon@kbin.social 15 points 10 months ago

Seems to me more like they repeated all their old mistakes and made new ones. The engine might've slowed development (and gave some influences/limits etc) but design direction seems to be the issue. Being on-par with their older games would be a step up, it's like they missed the point of why people liked their worlds.

load more comments (4 replies)
[-] breadsmasher@lemmy.world 28 points 10 months ago

Series of concessions and choices

Thats just life. But you made a number of poor concessions

load more comments (1 replies)
[-] Corkyskog@sh.itjust.works 28 points 10 months ago

"This game sucks!" "Don't pretend like you know why it sucks!" "Wait... wut? I was just stating my opinion O.o"

[-] Kolanaki@yiffit.net 20 points 10 months ago

It doesn't have "it." I don't know what "it" is, but I know Morrowind, Oblivion, Skyrim, Fallout 3 and Fallout 4 had "it" and somehow Starfield does not. It is completely devoid of that "it" factor that their other games had, even if it has everything else those games had and more. It is still missing the crucial "it."

load more comments (3 replies)
[-] oxideseven@lemmy.ca 28 points 10 months ago

I had fun with it. I put in about a hundred hours.

It's fine. It's not complete crap and had tons of potential. It missed the mark on a few things for sure.

These constant aggressive comments from the Dev team though... That I'm not a fan of.

[-] Asafum@feddit.nl 16 points 10 months ago

My biggest complaint is how they absolutely murdered the modding scene for the sake of greed... They wanted their cut of a thing they had NO input in so they forced their way in to have input and in the process ruined modding for those that were good at it....

Seeing how amazing Skyrim was with mods gave me so much hope for what this game could become and now I'm just sickened by what they did... So much potential gone. Now you'll have to pick between what 4 mods you want as you'll have to spend $5+ for each one... Yeah I'm not spending $100+ just to make your game fun for you while also paying you...

load more comments (3 replies)
[-] andrew_bidlaw@sh.itjust.works 26 points 10 months ago

TES6 lore Q&A gonna be like:

Don't fool yourself into thinking you know why it is the way it is

[-] Thcdenton@lemmy.world 25 points 10 months ago

I don't care why it is the way it is. I care if it's fun or not.

[-] chickenf622@sh.itjust.works 18 points 10 months ago

If you have to be in the industry to criticize something then I guess we need to remove all online reviews since who knows RiverrFucker69's credentials.

[-] EdanGrey@sh.itjust.works 17 points 10 months ago

Sounds like they're getting a bit bitter, not a good look

[-] sirico@feddit.uk 15 points 10 months ago* (last edited 10 months ago)

Follow that up with why or I'll just assume it's complicity with a heavy reliance on the ~~missing~~ modding community

load more comments (1 replies)
[-] RememberTheApollo_@lemmy.world 15 points 10 months ago

Like devs are disconnected from the promises they make and gaming in general.

load more comments (2 replies)
[-] kandoh@reddthat.com 14 points 10 months ago

It's tough to make games, so I cut the Devs a lot of slack. Starfield was definitely too ambitious for the engine they built it on but it's probably the best it could possibly be... With that engine.

load more comments (2 replies)
[-] Pratai@lemmy.world 14 points 10 months ago

I can’t believe I was ever bothered by the fact that MS bought them out. It’s almost schadenfreude to watch this train wreck knowing it’s not ever going to be something I’ll have to deal with.

[-] baropithecus@lemmy.world 14 points 10 months ago

Emil sounds defensive but he's right -- as someone outside the gaming industry, I cannot fathom how so much effort can result in such a shallow, tepid stew of shit. But because of how much time, staff and money were thrown at it, it's not a big stretch to assume that incompetence was involved -- unless it was leprechauns that stole the game's vision, plot, dialogue, sense of scale and exploration and replaced it with loading screens.

load more comments (1 replies)
[-] Kolanaki@yiffit.net 13 points 10 months ago* (last edited 10 months ago)

Don't fool yourself I to thinking we don't understand why your shit game is shit, Emil.

load more comments (1 replies)
[-] phonyphanty@pawb.social 13 points 10 months ago

I think it's a fair point. They're not arguing against all criticism, just the kind that comes from a place of ignorance for how games are made. There are certainly a lot of people who say things like, "why didn't the developers just do X Y Z", with no empathy for or understanding of how games get made. It's possible to criticise things without spreading ignorance.

[-] xantoxis@lemmy.world 26 points 10 months ago* (last edited 10 months ago)

Yeah. The problem here is he's talking to those people--which is valid--while pretending he's never heard of the real issue: No matter the reason, the game is not good. Y'all already put it on sale because it's not good.

  • You have the opportunity right now to tell us why, if you want, but you didn't do that.
  • Ultimately it doesn't matter the reason why.

You don't get to pout and say "you don't know how hard this is" when you're selling your game for money. You're not giving it away. You're not doing charity work here. Make a better game or stop talking. Nobody out there paid $70 because they wanted your opinion about it. They paid $70 because they wanted a good game. They didn't get it.

And yeah, it is hard. Even with all that money and all those developers, it's hard. But nobody wants to be scolded because they experienced a bad game. That's not your customer's fault.

load more comments (1 replies)
[-] Pratai@lemmy.world 25 points 10 months ago

It’s not a fair point when it comes from a company that relies on free labor to fix their broken games.

[-] ICastFist@programming.dev 14 points 10 months ago

with no empathy for or understanding of how games get made.

I don't work on the industry, but I do mess around with Godot and have fiddled with modding Skyrim and Fallout. I understand part of the limitations of Bethesda's own engine, or at least those older versions of it. I understand how often you can find yourself "fighting" the engine. Sticking with it for a game with space exploration was probably a bad idea. That decision can be easily thrown as coming from high up, "use everything in house", much like how EA forces nearly every game to use DICE's Frostbite.

But then you have stranger decisions, like "space exploration is just fast traveling to specific celestial bodies". Having fast travel is one thing, all travel being fast travel, well, it's just not fun. "Inventory interface will be like Skyrim, but slightly better" - why use some 70% of the screen to show the model of the item? Why not make a neat table with all the info exposed like the one in SkyUI mod? You could have weight, value, quantity in different columns and still have space to show the item model.

Now, Emil could've explained why some decisions were made. He didn't. So it comes out as an empty rant.

load more comments (3 replies)
load more comments
view more: next ›
this post was submitted on 14 Dec 2023
175 points (100.0% liked)

Games

16525 readers
935 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS