Given the first few commits referring to scaffolding phases and the frequent use of em dashes, I’m suspicious this was built with AI assistance. Nothing wrong with that, but a disclaimer of some sort somewhere would go a long way.
What part, if any, does "AI" have in the development or use of this?
from the gitignore:
/.agents/
/.claude/
/CLAUDE.md
/PHASE1-PROMPT.md
/RELEASING.md
/skills-lock.json
/plans
so probably quite a bit lmao
and from a brand-new account too. this is slop, people
Just because AI was used in the development process doesn't mean it is bad. Doesn't mean it's good either but you can't just ignore it because AI had something to do with the process. Things being made by humans doesn't make it good either people can write really bad code.
I think it is the other evidence that it is vibe coded
- Brand new account
- Dev only responds to non-technical or feel-good comments
- other commenters have pointed to AI teltale vibe coding syntax signs in many of the files
- Claude extra files in early commits and changing gitignores to do it.
Advertised Vibe coded projects absolutely are by default bad and here is why:
- Developers do not understand what they have built, so can't debug it beyond "Claude, fix this"
- Vibe coded projects are easy-come, easy-go very often abandoned (73% of the vibe projects on flathub, and those are the people who thought far enough to decide putting it on flathub was worth it)
- developers can't answer any questions on security when the app will be handling credentials, be hosted on a server, or attach to some sort of live service -> absolutely gaping security hole that you just have to cross you fingers that Claude didn't do another "oops, you are completely right to push back,1500 common attack vectors were left open and you are now part of a CSAM botnet, do you want me to fix it?"
If someone wants to make small scripts, one-off test firmware for a home project, writing test cases, design reviews, boilerplates, etc... Are arguably good usecases.
Vibe coding an ongoing software service is almost always a hard no-go and statistically will be abandoned and unupdated, leading to even more security and usability issues.
There's ponytail comments in the source code, which is a Claude code plugin. Definitely AI-written
I would say a great part of this code was at least "AI touched". There are em dashes in the rust scripts, in the markdowns, in the commit messeges. @Simohypers@lemmy.world - disclose your stuff man! people should know what they are putting on their computers
If you view the first commit, you can see the CLAUDE.md, so at least in part vibe-coded.
Tbh all the vibe-coded apps look the same, and the UI has that vibe-coded style, so I'm not surprised.
AI use does not mean vibecoded
I didn't say it did, but also "vibe coding" is a fairly new term that does not have a strict consistent definition anyway.
I'm not sure how else to interpret your comment.. You found evidence of AI and concluded its at least partly vibe-coded. As for the definition, no I don't think its all that inconsistent. Feel free to look it up.
Semantics are defined by how a term is used, and people use the term to refer to AI generation of code in any capacity, as well as stricter definitions. The first commit is not just "evidence of AI", it's no code and just a markdown file instructing an LLM, which meets at least some definitions of vibe-coding.
Insisting "a word doesn't mean X, it means Y" doesn't make it so. Arguing about definitions can be on one of two premises: the word is in practice used to mean Y and not X, or it's useful to define the word to mean Y and not X. You've argued neither, just made an assertion.
it shouldn't matter.
these tools are here to stay.
They are here to stay, but stuff built with an LLM is statistically way less likely to be maintained for more than a couple months compared to a hand-written thing. Anecdotally I also feel it's way more likely to have security issues. So I think it's important to disclose so people have their expectations set correctly.
Subjective, but I'd also trust it less to not have serious mistakes, such as deleting everything in your home directory. Or unexpectedly running insecure HTTP server on all interfaces.
Or perhaps just having a temporary file stored on SSD which gets written to way too much, causing great wear to the drive. Or slow memory leaks.
Just things a human would likely think of.
anecdotally, I've built a lot of projects and abandoned them because I ran out of time. With an LLM to reduce the input effort I actually think I would've maintained them longer.
do you have a source which backs up what you're claiming?
Ok, so there's no statistically rigorous review yet, but 73% of LLM-generated apps submitted to FlatHub were abandoned within 6 months. This is about the abandonment rate you should expect to see on any newly announced LLM-written project, and this figure appears to be much higher than hand-written projects (e.g. this study, while not directly comparable, shows a 16% abandonment rate).
The reason for this is sort of obvious to me: an LLM makes it really easy to write code that makes an app work, therefore the threshold of involvement/interest needed to "make an app" is much lower. This in turn removes the selection force that makes software authors likely to be interested in, and thus put in the effort (or tokens) to maintain their software going forward. (this is putting aside the fact that LLMs are still horrible at software architecture and quite bad at infrastructure, making the long-term maintenance more difficult).
I don't doubt that some people will have a lot of passion for their vibecoded thing, and will keep it going for a while. This might even be the case here given the author went out of their way to post about it on Lemmy and respond to comments, seemingly without an LLM in the loop at that stage of the process. But it's also important to disclose your LLM use so others can adjust their statistical expectations.
anecdotally, I’ve built a lot of projects and abandoned them because I ran out of time. With an LLM to reduce the input effort I actually think I would’ve maintained them longer.
Likely you would have also built more projects if you had access to an LLM, thus giving you less time to spend maintaining each individual one. Which is kind of the problem here...
Fair points, I concede.
As someone who has built a lot of software it's hard to see people treat LLMs as useless when they are shooting themselves in the foot by doing so.
Useless? No. Look at the Linux kernel, nothing is written by "AI" but adjacent llm tools are used. It depends entirely on what and how.
If something is vibe coded it can fuck all the way off. If they use a llm to point a human at possible issues (and the human knows what they're doing) then the worst that happens is the human wastes some time chasing a nonexistent bug.
There will be an interesting time, a few years out. When all venture capital for AI has dried up and AI tokens are 10x as expensive.
All of the passion projects by non-developers who can't maintain them will dry up.
AI, in the state it exists is a really interesting experiment on what would people make if coding were easily accessible to all. But projects like that, that are against Youtube TOS, which will require massive upkeep will go fallow the first time they make it more difficult to access the data.
A more useful project would be to make a framework to play local files, do lookups though discogs, stuff that won't change much long term, then modularize the youtube connector so when it fails, the project not useless out of the gate.
This is also screaming bloody murder for a Google cease-and-desist.
The longer a project gets the more of an issue it becomes too
Not the person you're replying to, but
There are no shortages of evidence showing heavy LLM usage causing cognitive decline.
Likewise, if we accept anecdotal evidence, many users report losing understanding of their codebase after letting an LLM do substantial changes for them. Architecture drift is a common problem, too.
LLMs are trained on public code, much of it subpar, so it stands to reason that they are prone to regurgitating security vulnerabilities.
I am not including the plethora of ethical issues with LLMs, which I assume you do not care about coming from a purely utilitarian although short-sighted perspective.
And yet, it does matter.
Nah I'm with this guy. These anti-AI weirdos drive me nuts. Guy writes you a free tool and all they can do is look a gift horse in the mouth.
Guy writes you a free tool and all they can do is look a gift horse in the mouth.
Misunderstanding.
Main point here was that the person should disclose they used LLMs if they did, and to what degree. So, like, one line of text in the README. Similar to how food products list allergens - might be important to some people.
Linus Torvalds also has some vibe-coded stuff for private use that he published. But he also made that clear:
Also note that the python visualizer tool has been basically written by vibe-coding. I know more about analog filters -- and that's not saying much -- than I do about python. It started out as my typical "google and do the monkey-see-monkey-do" kind of programming, but then I cut out the middle-man -- me -- and just used Google Antigravity to do the audio sample visualizer.
I'd like to add my perspective.
I'm not very anti-AI, I use a locally run model to help me write code (especially boring stuff).
For me it's mostly about "is it worth the time to package this thing in Nixpkgs, add it to my config, and get used to how it works?"
And for vibecoded projects, even if they work now, the answer is "probably not"; more specifically it's "let's look if it's alive in a year, if I'm still interested".
As such, I really appreciate when people add a disclaimer so that I don't have to go look at the code only to be disappointed - I also appreciated it back in the day when someone said "this is my first real project" or something, for similar reasons.
And secondly it's a question of trust. If the author doesn't disclose such basic things about the way the project has been developed, and in fact avoids answering when asked directly, what other potential problems could there be semi-hidden in the codebase?
yep, that's basically my thought.
"if you can't say something nice, don't say anything at all" is what my momma taught me.
if it's malicious that's one thing, if it's free and open source who gives a rats ass how it was made.
oh no your free thing you didn't pay for gets abandoned? why don't you take up the reins?
just feels like asking a lot of people and giving them nothing in return
Wow. I’m not a YT music person and MacOS is my daily drive, but this looks incredible. Well done and a very nice contribution to the community.
Thank you so much, I really appreciate it.
Pretty tired of people posting slop they don't understand.
This is going to break in a few weeks when YouTube changes again. This is such a waste everyone's of time. Just noise distracting from people who actually understand the things they build.
Best of luck with the YouTube interfaces - anything I have coded to them dies within a year or less due to them changing the rules.
On the flipside: awesome app, probably worth the effort to keep whacking the moles as they come up. Good job so far.
Thank you so much, I'll take that into consideration, I'm prepared to find ways when the official youtube music changes their ways.
As long as they don't close their servers for us 😅
Locally stored .mp3 files for the win... all kinds of ways to legally obtain those. You have inspired me to try again to code up my ultimate robo-DJ... we'll see how far it gets this time.
First of all, I like rust+tui stack and thanks to sharing to community,but I hate to see open source dev wasting valuable time on reinventing wheel on something constantly change. YouTube's api, webpage constantly change to prevent third party sw. While we have invidious which can be use as backend, why ppl want to waste their time and abandon project quick? Freetube can use invidious api as source for example. What we need make invidious more backend friendly (i always confused why invidious dev not focus on their api only) and able to have single source of truth on subscription, history across mobile, desktop frontend app
Linux folks be like: I don't have a good enough tool for this niche thing. Guess how my next 1000 hours will be spent? 😄
Seriously though, nice work!
Certainly looks interesting, but I have to mention that I'm not a fan of the Discord Rich Presence feature. The directory access that this typically requires immediately bumps up any flatpak to a medium risk category.
Granted I'm definitely one of those users that does not care to share my current status to all other users as to what I'm watching/listening to at every moment.
It has a toggle in the settings to turn it off.
I was thinking to make it disabled by default, think that's better for most people
thank you for sharing. love metrolist and the idea of having a desktop equivalent.
There's also pear desktop but it's sort of a web wrapper for the stock yt music experience, and likely has a comparable memory footprint to your situation having it as a pinned browser tab.
Thank you very much, I'm glad other can appreciate aswell. ❤️
Holy shit I'm bookmarking this for when I get a moment to test !!
This looks great and I'll give it a go.. but have you heard of grayjay?
If you add support for archive tune's remote play you could be a great companion app and make my need for spotifies remote play gone!
I'm always curious about youtube music apps, it seems like there are so many of them everywhere, even f-droid has like 20+ clients listed that all look very similar.
Maybe just a fun app to try making so a lot of people do it?
Damn, dude! This looks amazing! I'll be trying the Appimage but I'll be using the flatpak when it's released.
Holy shit, it's great!
I just managed to sit back and finally try the Appimage. I'm loving it. The login flow was easy, the UI is really good, I'm really liking it. There's ONE thing I don't like though: the Google login window should open in my default browser. Not the embedded one.
There are security reasons, and then there's a UX reason: I'm already logged in on my default browser, if it opened in it, I would just have to allow it and that's it. So, it's win-win.
Pretty cool, but it seems stuck to my wrong google account. I can't find any switch account button. Tried manual login and copying a cookie from a window with the different account running, still switched to the empty account.

Maybe a simple question, but any guides on what this means? I get that it's supposed to be something in the dev tools, but beyond that, not sure how one is supposed to proceed.
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