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submitted 2 days ago by tonytins@pawb.social to c/games@lemmy.world

Speaking at the “Il Cinema in Piazza” Film Festival in Italy (translated by Genki), the Death Stranding and Metal Gear director said that at least with digital games, users have the data on their systems, something that isn’t the case with cloud gaming.

“Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad,” he said. “Currently, I’ve been buying up a lot of Blu-rays, such as various movies, and CDs too.

“The situation is different for games [than movies], as they are downloaded to the hard drive, that means the game data remains on your own hardware. However, if things shift to streaming in the future, that won’t be the case anymore.”

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[-] HairyTeeth@lemmy.zip 24 points 1 day ago

Can't wait for Death Stranding 3 to feature a character called "Sad Discman"

[-] SpraynardKruger@lemmy.world 3 points 1 day ago

Death Stranding 3 will likely be lost in the stranding because it will not be stored on physical media. This will make Sad Discman really sad.

[-] kevin2107@lemmy.world 11 points 1 day ago

hence why I'll never own a playstation device again.

[-] Blackmist@feddit.uk 3 points 1 day ago

But who is left? Nintendo?

And that's only because Nintendo tend to lag about 5 years behind everyone else. They're not sticking with physical out of their belief in physical games, that's for sure. Half their stuff is already a key and a download.

Realistically, it wouldn't really matter about discs at all if we had real digital rights. The rights to transfer games from one account to another, or even between stores. The rights to copy games to other devices, and copy them back again, or even from an online source if the original disappears for whatever reason.

Physical games could take the form of a keycard with a license on it, similar to a credit card chip. Scan it on my machine to attach to my account. Scan it on another to attach to someone else's account and remove from mine. Run offline by leaving the card in the machine.

[-] kevin2107@lemmy.world 3 points 1 day ago

I still buy blurays because I like owning the disk. I should have the same option for video games

[-] Blackmist@feddit.uk 5 points 1 day ago

I agree, and buy physical games too, but I don't think the law can mandate a disc drive.

It could mandate that digital goods remain ours forever, and that companies provide a way to keep them forever.

We've been lucky that the main players in this are still going. Valve, Sony, MS and Nintendo have deep pockets. But we've seen companies go bust before, and they'll go again. Sega were the top dog until they weren't. Before now we've always had the physical option. Now we won't. This is the tipping point and laws must be made to protect us before we lose everything.

[-] kevin2107@lemmy.world 1 points 1 day ago

cool let them drop a ps6 with no disk drive 😂 becsuse they just reinvented the laptop. think about how much sense it makes for them to take the long way to reinvent the wheel.

[-] Korhaka@sopuli.xyz 84 points 2 days ago* (last edited 2 days ago)

You could release DRM free copies that users can copy to any form of media they like. If you are using DRM and complaining about this I have no respect for you.

[-] Sanguine@lemmy.dbzer0.com 39 points 2 days ago

I don't disagree with you but I also have to assume there are contracts / stipulations in place that prevent a publisher from doing this after sony/microslop/Nintendo agree to sell digital / physical copies if your game.

[-] Dookieman12@piefed.social 7 points 2 days ago

So you'd rather live in a world without Metal Gear Solid, Zone of the Enders, or Death Stranding?

There's no way Konami or Sony are going to let that fly. Should Kojima have died on the DRM hill on principal instead releasing his art to the world the way he did?

[-] caseyweederman@lemmy.ca 7 points 2 days ago

I mean, yeah
Are you saying Konami and Sony are the reason his games are good?

[-] Korhaka@sopuli.xyz 1 points 1 day ago

Should Kojima have died on the DRM hill

Yes, because it would be based. Release on PC only and tell them to go fuck themselves.

[-] master94ga@lemmy.world 15 points 2 days ago

The same Koijima thar was doing a game for Stadia?

[-] Dookieman12@piefed.social 42 points 2 days ago

He pitched it, it was approved, he started working on it.

Then he received pressure to make it multiplayer (presumably to add microtransactions). He refused, so the game was canceled.

Yes, that Kojima. The same Kojima who never sold you a microtransaction, weapon skin, season pass, or even a paid DLC. The same Kojima who never compromised his artistic vision for a payday, the same Kojima who never bowed to studio pressure to make his game "more accessible" or "more marketable". The very same Kojima who had to be forcefully removed from his own studio before he'd allow Konami to have a say in his creative process; yes, him. That's the Kojima you're referring to.

[-] Sylvartas@lemmy.dbzer0.com 2 points 1 day ago* (last edited 1 day ago)

Same kojima who is apparently very good friends with Geoff "the Doritos pope" Keighly

Yeah that's probably the worst I can say about him, but Geoff's events really makes my skin crawl with his overly sponsored/branded shows

[-] blartcap_@lemmy.dbzer0.com 17 points 2 days ago

The same Kojima who did not make a Stadia game.

[-] mrdown@lemmy.dbzer0.com 1 points 1 day ago

The stadia never has physicals. Playing console used to had it so the sony case is removing options from consumers

[-] blartcap_@lemmy.dbzer0.com 1 points 1 day ago

And Kojima doesn't like Sony's decision.

[-] master94ga@lemmy.world 2 points 1 day ago

Well because the game got cancelled by Google after the closure of the platform. After Microsoft decided to resume thst game and now he is building it with them

[-] blartcap_@lemmy.dbzer0.com 1 points 1 day ago* (last edited 1 day ago)

Even less reason to refer to it as a Stadia game then.

[-] agentTeiko@piefed.social 19 points 2 days ago

At the end of the day discs are not the important part consumer protection and the right of first sale in the digital space just need to be created to fix this mess. I also wonder if the Tariff tomfullery was a factor as they couldn't have any consistency of cost and profit like before.

[-] teawrecks@sopuli.xyz 7 points 2 days ago

the right of first sale in the digital space just need to be created to fix this mess

That sounds nice at first, but if you think about it, the logical conclusion is that: rather than an artist making a sale per person who wants to experience their work, they would make sales proportional to the maximum number of simultaneous viewers. With digital ownership, it would be trivial to instantly transfer ownership, so the moment someone is done playing a game or watching a movie, they'll sell it instantly to someone else.

The only content that could benefit in such an economy is low production value slop that seeks to go instantly viral and issue licenses while there's still demand. Then by the time it dies down they're on to their next slop hit. That and live-service titles that try to keep people holding their licenses. Short single-player experiences, and games from small creators who rely on passive income from a few new people finding their game over time would sell a few copies at first, and then the licenses out there would just always undercut the purchase of any new license.

Also the exchanges would make a bunch of money by taking a cut of each sale. Which is arguably better than just Sony or Valve taking their cut.

I don't like it either, but we can't act like right of first sale for digital licenses would solve all problems and not create any new ones.

[-] Katana314@lemmy.world 4 points 2 days ago* (last edited 2 days ago)

The shorter version I’ve used to describe this concern is: Imagine game resale could happen through a script kiddy’s Python program. Rather than individuals arranging sales over chat, anticipate that most sales would be arranged by online sites that are copying the model of GameStop, and twice as scummy as CSGO skin gamblers.

You sell your copy of a game you bought for $50, down to $20. It’s bought instantly by an AI algorithm, and then relisted for $34.99. Then that one’s bought instantly to resell for $39.98.

[-] teawrecks@sopuli.xyz 1 points 1 day ago

I'd be surprised if the arbitrage opportunities are that broad, but yeah, it would be dominated by automated trading. It would be the same as trading stocks. Every piece of content would effectively have a bid/ask spread for its licenses, and people would have bots that are constantly speculating on them. I suppose when trade volume is low and prices vary, the swings could be quite wide trade-to-trade.

But this is what NFTs are, just with a decentralized exchange so that no single company can take a cut of every trade, and we already know how people felt about that.

[-] CosmoNova@lemmy.world 18 points 2 days ago

Said the guy who released a horror game teaser then took it off the store…

Death stranding sits at about 10k votes to bring to gog.com but nah. Gotta have that DRM.

But nice try Kojima. You almost got me.

[-] digitalFatteh@lemmy.ca 29 points 2 days ago

I’ll call bull on the game removal front. Pretty sure that was Konami being shitsticks when they had the falling out.

You are spot on the GoG front though. If he really cared about ownership he would of put it on the storefront and not hid behind the DRM.

[-] CosmoNova@lemmy.world 9 points 2 days ago

Fair enough. Apparently that was 12 years ago already. Damn, where did the years go?

But yeah Kojima is just doing cheap lip service here. He never cared about game preservation at all. Sorry for the people here that worship him like a god but he never chose game preservation when he actually did have full reign.

[-] Icedrous@lemmy.ca 29 points 2 days ago

It’s a teaser for a game that never came out, I’m pretty sure he had complications with studios. What’s the point of keeping a short demo of a game that was canceled?

[-] fartsparkles@lemmy.world 21 points 2 days ago* (last edited 1 day ago)

P.T. was the announcement teaser that Kojima was to be directing Silent Hills with del Toro but then Konami cancelled it as the company exited the video game industry and Kojima left to found their own studio.

Why blame Kojima for something Konami did without their involvement at all and long after they’d left the company?

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[-] mellowistheyellow@lemmy.zip 15 points 2 days ago

Complete fucking bullshit. Konami literally did that and caused a break with Kojima because of it

[-] markz@suppo.fi 12 points 2 days ago

He took it off the store? I thought it was the company, after he was fired.

[-] blartcap_@lemmy.dbzer0.com 5 points 2 days ago

It was, this guy is just inventing reasons to be mad at the wrong person.

[-] Earthman_Jim@lemmy.zip 1 points 1 day ago* (last edited 1 day ago)

Hideo should know that having a disc doesn't mean your ganm will work and in some cases is as good as a game-code as all it does it download a massive 'day one patch' when you pop it in.

This shit is silly af.

[-] k0e3@lemmy.ca 1 points 1 day ago

He should launch a console.

[-] Grandwolf319@sh.itjust.works 11 points 2 days ago* (last edited 2 days ago)

God I wish his games were better.

I’ve tried to get into them many times, and usually I find the experience to be soooo lacking.

It’s sad cause when he does get it right, the game can be really good, but he focuses too much on things he thinks everyone wants, like very long cut scenes.

[-] grrgyle@slrpnk.net 8 points 2 days ago
[-] Dookieman12@piefed.social 7 points 2 days ago* (last edited 2 days ago)

As someone who loves Kojima games and has since MGS1, not wanting multiple hour-long cut scenes in an action game is a perfectly reasonable preference. Even diehard Kojima fans acknowledge he's long-winded with his storytelling and his pacing is glacial; it's practically part of his style at this point.

[-] grrgyle@slrpnk.net 3 points 1 day ago

Yes that's perfectly reasonable, hence a matter of taste.

I acknowledge all those things but I like them. I hope everyone is able to find games they love according to their own subjective tastes.

[-] blartcap_@lemmy.dbzer0.com 9 points 2 days ago

So it's a taste issue.

[-] Dookieman12@piefed.social 4 points 2 days ago

Kojima originally wanted to be a filmmaker. When he couldn't break into the industry, he switched over to making video games.

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this post was submitted on 05 Jul 2026
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