19
submitted 4 months ago by Mac@mander.xyz to c/thebutton@lemmy.zip

Hey all,

I just wanted to open a brainstorming post for possible future variations on the game.
Note that this is just for fun and that i hold no weight toward game decisions.

Here's a couple ideas floating around in my own head, what's in yours?

  • Speed click: First team to press 100* times wins
    *Obviously this should be calibrated based on expected participation
  • Short timer, for length: No teams, only community effort to make it last as long as possible but the timer is shorter
    Perhaps instead of short timer, the press value degrades over time. Basically a sub-a-thon, tbh
  • Lowest score after 24hrs* wins, but still have to keep the game alive until then or else nobody wins
    *Needs calibrated for feasibility

Share your thoughts!

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[-] solace 7 points 4 months ago
[-] Vicinus@piefed.zip 7 points 4 months ago

Collaborative version. Button presses have to go in color order (ex. Blue button only Blue team can press the button and make the button Purple). Goal is to keep the button alive for (x) amount of time or bonus, as long as possible.

Also, may be cool to have a new variation each time the game is played.

[-] Mac@mander.xyz 4 points 4 months ago

That would be really cool!

[-] Deebster@infosec.pub 2 points 4 months ago

Maybe which colour is next isn't known ahead of time. Maybe the colours are actually pixels that fill in an image.

[-] solace 6 points 4 months ago

Slap fight: clicks regenerate. Clicking the button starts a five second timer. During the countdown, clicks work as normal, but after five seconds the button is locked to whoever pressed it last for five minutes before it can be pressed again

[-] Mac@mander.xyz 4 points 4 months ago

Interesting, I wonder if this would incentivize people to click immediately or to hold off.

[-] solace 5 points 4 months ago

What about making a list of stackable modifiers, and before the game starts everybody selects a set of modifiers to vote for.

[-] Deebster@infosec.pub 2 points 4 months ago

I like this, but I'd change it to having rounds of modifiers since lots of people join the game after it's already started. So either the modifier can change, or multiple modifiers can be added over time. The multiple-mods one sounds the most interesting, especially if the mods can combine/interact but would need playtesting to make sure some combos aren't broken (or let people vote for broken, that's still fun).

[-] calmblue75@lemmy.ml 4 points 4 months ago* (last edited 4 months ago)

Consider adding orange as a team.

Edit: Citrus lovers, don't let any clown appropriate the colour. Remember tangerines.

[-] Mac@mander.xyz 4 points 4 months ago

Can someone confirm if we have the technology for something this crazy?

[-] calmblue75@lemmy.ml 3 points 4 months ago

What's crazy about orange?

[-] Mac@mander.xyz 2 points 4 months ago

I'm not sure that's appropriate to discuss here. ๐Ÿ‘€

(Nothing lol)

this post was submitted on 02 Apr 2026
19 points (100.0% liked)

The Button

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