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submitted 3 days ago by simple@piefed.social to c/games@lemmy.world

Four days until release! Hollow Knight: Silksong will be available on 4th September.

Release times:
7AM PT | 10AM ET | 4PM CEST | 11PM JST

Game price:
USD $19.99 | EUR €19.99 | JPY ¥2300

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[-] tomkatt@lemmy.world 10 points 1 day ago

At $20 this is a day one Steam purchase for me. Even if I don't get around to playing it for the next several months.

[-] Doc_Crankenstein@slrpnk.net 3 points 1 day ago

RIP Steam download servers.

[-] Mwa@thelemmy.club 10 points 2 days ago* (last edited 2 days ago)

i expected it to be more ngl

[-] simple@piefed.social 141 points 3 days ago

We don't deserve team cherry. They could've easily sold it for $40 and everybody would have bought it, but they mentioned before that they wanted their games to be affordable for more people to play.

[-] tiramichu@sh.itjust.works 126 points 3 days ago

Take note AAA studios - this is how you do it.

With this pricing, Silksong may be the only game this year that I'll actually purchase on release day.

[-] CosmoNova@lemmy.world 56 points 3 days ago* (last edited 3 days ago)

Unfortunately AAA studios have a long rat tail of unproductive execs and managers that take a huge pay cut and investors need to be happy too so their games will soon cost $100.

[-] Eranziel@lemmy.world 5 points 2 days ago

They also have dev/art teams orders of magnitudes larger than Team Cherry. (I do agree with your sentiment about useless managers and execs, of course.)

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[-] Lanusensei87@lemmy.world 14 points 3 days ago

Comparing a 2D sprite-based Unity sidescroller, made by 4 dudes, to something like Death Stranding is not exactly fair.

[-] TheLowestStone@lemmy.world 93 points 3 days ago

True. The 2D sprite-based Unity sidescroller will actually be fun.

[-] tiramichu@sh.itjust.works 56 points 3 days ago* (last edited 3 days ago)

Depends on what basis one is comparing it.

They are very different scales of game, but they both exist within the same economic realities.

Big studios seem to be working on the basis that just because they spend millions on a game, the game automatically becomes worth whatever price tag they want to slap on it - as if it's a natural law that pumping in more money should directly translate to more revenue, without fail.

But it turns out the value of a game is not what publishers hope its worth - its what players percieve it is worth.

So it's no surprise that indie games with amazing price-to-value ratios are seeing a surge, while big studios are struggling and don't seem to have any ability to understand why their business model isn't working.

Publishers are all shocked pikachu when their big budget games fall flat, but If people don't want to buy an $80 game it's not their fault - it's your fault for not doing enough to justify the price tag.

My message to studios isn't "your games should all be $20" (although some of them should) it's "you should provide value that matches the price tag" - and Silksong over here just laid down the gauntlet as a game which looks set to deliver tonnes of value for relatively little cost.

[-] ZoteTheMighty@lemmy.zip 18 points 2 days ago

I think I've spent more time waiting for Silksong in the past week than ever before.

[-] shadowedcross@sh.itjust.works 24 points 3 days ago

Many others would've made it at least twice as much, knowing that regardless of the cost, it would've sold like crazy.

[-] YiddishMcSquidish@lemmy.today 3 points 2 days ago

For all of team cherry's trolling the past two years, this is a welcome surprise.

[-] HeyThisIsntTheYMCA@lemmy.world 37 points 3 days ago

and they're going to prove the same point stardew did, by selling multiple copies to the same people on different platforms and blowing any sales projections they might have made out of the water, that video games right now are ridiculously overpriced.

[-] ms_lane@lemmy.world 61 points 3 days ago

No Australian pricing details

Believe it or not, right to gaol.

[-] pyre@lemmy.world 19 points 3 days ago* (last edited 3 days ago)

no matter how many times I see it, that's still a wild spelling of that word and shouldn't be allowed. in fact you should go to jail for it. fucking ghoti-ass spelling.

[-] ms_lane@lemmy.world 11 points 3 days ago

gaol has the best jraphics.

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[-] caurvo@aussie.zone 12 points 3 days ago

From experience... Hmmmm $120 take it or leave it.

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[-] bss03@infosec.pub 20 points 3 days ago* (last edited 3 days ago)

Wow! Between BG3, CO:E33, and Sliksong, all the AAA lies are falling away. They don't have to cost the user an arm and a leg, they can be beautiful works of art and love from small(ish) teams, and they can be an experience that is so rich in player choice it's practically unique and highly replayable.

[-] Arcane2077@sh.itjust.works 25 points 3 days ago

If they’re only pricing it $20, how do explain the €100 I’m about to spend on it???

[-] YiddishMcSquidish@lemmy.today 2 points 2 days ago

The founders edition will come with a hornet figurine mom! It's going to only increase in value!!!

[-] InvalidName2@lemmy.zip 13 points 3 days ago

I might have to consider it. On the one hand, I did get to a point in Hollow Knight where I just wasn't enjoying it anymore so I never finished it. But at $20 for a brand new game, I'll consider it. Unfortunately I have a backlog right now, but overall things just aren't working out for me and my gaming time.

[-] BreadstickNinja@lemmy.world 8 points 2 days ago

It took me three tries before I really got into Hollow Knight, but when it clicked, it clicked. Kind of like Dark Souls. Started that one as well a couple times and petered out, but on the next playthrough, it became one of my favorite games.

[-] nfreak@lemmy.ml 3 points 2 days ago

This is what happened to me too when it came out. Tried like 3 times, couldn't get it into it. Next thing I knew I was doing any% speedruns, earned all achievements, and cleared all radiant bosses. The only thing I haven't done in that game was the pantheons with all bindings, those are insane lmao

[-] BreadstickNinja@lemmy.world 2 points 2 days ago

That's exactly where I also put down the controller, haha. All pantheons and platinum (and path of pain - which I think might be an achievement?) was enough. All bindings is just a little more masochism than I can handle!

[-] nfreak@lemmy.ml 2 points 2 days ago

It's nuts LOL. I'm not sure how I clutched out the radiant boss clears but couldn't handle the binding pantheons, I tried dusting it off this week and I'm definitely way too rusty now. Maybe I'll revisit it after Silksong

[-] hotdogcharmer@lemmy.world 15 points 3 days ago

Whoa. Enormous respect to Team Cherry for this. It's so cool to see people not rinsing passionate fans! Well done 🤘

[-] Korkki@lemmy.ml 24 points 3 days ago

That's basically giving it away. I guess they can very well expect to make the money back in volume.

[-] billwashere@lemmy.world 7 points 3 days ago

I don’t even like Hollow Knight that much but I’ll buy it because it’s $20.

[-] mnemonicmonkeys@sh.itjust.works 3 points 2 days ago

You do you, but I don't recommend buying games you don't want to play

[-] JcbAzPx@lemmy.world 3 points 2 days ago* (last edited 2 days ago)

Sometimes you just want to admire your collection.

[-] YiddishMcSquidish@lemmy.today 4 points 2 days ago

Me with a Steam library of 666 games having only played like 10% of them.

[-] FreddyNO@lemmy.world 12 points 3 days ago

This is how to do it

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this post was submitted on 01 Sep 2025
503 points (100.0% liked)

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