Soul reaver
Grand teresmo
Rayman 2
Soul reaver
Grand teresmo
Rayman 2
Rayman 3 Hoodlum Havoc is where it's at. I consider that peak Rayman. Would love another game with that vibe.
Me too. Such a great series.
If you're a fan of the anime, the .Hack// games hold up pretty well. There's a little OVA that is included with each game to give more story.
The Soul Reaver / Blood Omen games have not been recommended yet. Though, as a warning, last time I tried to do the Soul Reaver 2, there was a strange bug with the sound that made it so that you couldn't pass a certain puzzle.
Dark Cloud 2
Dark Cloud 1 definitely earns its spot on the list, too!
Ace Combat Zero! Or 4, 5, and Zero (in that order) if you want a lot of it.
How's PCSX2 performance on the Deck? I somehow get much better performance on my Ryzen 5 4500U laptop than I do on my Ally and that makes absolutely no fucking sense.
It's perfect!
Performance is tied to framerate, or at least was a loooong time ago. I notice a lot of users on EmuDeck write about this. Like...a lot! Not your issue, but I read a lot who think the game is playing in super slo-mo, but this is all tied to the framerate. Keep it at 60 Hz or above, and all is fine.
PCSX2 has a huge range of tweaks you can make, but there's also HD texture 'packs' you can download and apply, which re-do all the textures (yeah, I know you guessed that). Some of these can be huge like Silent Hill 2's coming in at 29GB, and some can be teeny-tiny like MGS2's which only re-textures the HUD and menu (because PCSX2 can upscale the native game's resolution well enough on its own!)
Long reply, for me to say it performs perfectly for me!
It's not perfect. Most games emulate absolutely fine, with only minor slowdown. One game I can point to which absolutely does not work fast enough to play is The Getaway which gets about 6 fps.
Hmmm, maybe you should try your resolution and texture settings, I've had not one issue playing games, no slowdowns for me.
But, never say never!
Just throwing out a fun game from my childhood, Lego Racers 2. I'll have to read through later for ideas because I'm in a similar boat in having never really been in console circles and never owned a PS2
Crash Nitro Kart and some of the PS2 Crash platformers are pretty good. The Kart one has a boosting system that I like better than mario kart (and better items and vibes tbh)
Primal.
Not exactly a suggestion, but why emulate Okami instead of just running the PC version?
Edit: If you get the PC version, you should be able to use the touch screen to draw the brush techniques directly thanks to mouse support rather than having to fuck with the sticks. You also don't get the input lag from emulation.
Same question for XIII. Why emulate it?
For the plethora of HD textures I've found. I know it seems ironic, because of native PC resolutions, but fans have taken texture replacements to a whole other level with these. I just tend to try them out and compare them to the PC version. This was one of the few I found made a significant difference, at least in my eyes.
Klonoa 2
Super Monkey Ball Deluxe
Beatmania IIDX (if you don't mind connecting a keyboard to play)
Def Jam 2: Fight for NY. It's basically like some of the older WWF wresling games where there can be 4 fighters at a time, but you can only be targetting one at a time. But all the fighters are rappers. The finishing moves are awesome!
Shining Force NEO and Shining Force EXA are both great underrated action RPGs.
I see Rule of Rose, I upvote.
And I'm a total wuss, too. But after becoming so enamored with the REmakes, I went searching for games to scare me!
Road Trip Adventure
Future Tactics: The Uprising
its a turn based shooter.
summoner
Colosseum: Road to Freedom
I don't know how "must add" they are, but the Shadow Hearts series was fun for me. I really liked that it was a turn based RPG where skill mattered a little more than others. It had a wheel that spun, and depending on the move, items, etc, your attack would be stronger or weaker depending on where in that wheel you stopped the pointer.
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