[-] eRac@lemmings.world 2 points 2 hours ago

Microsoft now installs games in an unprotected directory because people were so annoyed they couldn't use the mods made for other storefronts.

[-] eRac@lemmings.world 1 points 2 hours ago

Probably just that they have a business license. It's somebody the gov't can find to verify if needed since the company has to keep employee records.

[-] eRac@lemmings.world 8 points 1 day ago

It won't go to SCOTUS because the AG would have to defend it for it to go anywhere.

[-] eRac@lemmings.world 33 points 3 days ago* (last edited 3 days ago)

Here's the Onion article covering the news: https://theonion.com/heres-why-i-decided-to-buy-infowars/

It is well worth reading for fans of corporate speak and worshippers at the feet of infinite growth.

[-] eRac@lemmings.world 46 points 2 weeks ago

Plenty of 60-year-olds play games. They were in their 20's and 30's as gaming matured. The N64 and PS1 target audience was people who are now in their 50's and 60's.

[-] eRac@lemmings.world 26 points 1 month ago

It's only connected when you are pressing the spots, and they were painful to use so that they wouldn't get pressed accidentally.

[-] eRac@lemmings.world 56 points 2 months ago

Similarly, VLC names their releases after Discworld characters. It's a fun way to make major versions feel like more than just a number increment.

[-] eRac@lemmings.world 39 points 3 months ago

It might make me smarter, but it makes me feel dumb.

[-] eRac@lemmings.world 29 points 4 months ago

People still sculpt. Go look up Bobby Fingers on YouTube to get an idea of what sculpting looks like.

There are a variety of clays. From what I hear, most sculptors use some form of air-dry, not firing clay like pottery would use.

Nobody ever sculpted in marble. You would sculpt in clay, make a plaster mold, fine-tune the design, then meticulously transfer it to marble.

[-] eRac@lemmings.world 29 points 5 months ago

Banks like to think that branch employees (bank tellers) are sales people. Most of them give 'goals' to each employee requiring them to open a certain number of new accounts, land a certain number of loans, etc each week/month. It isn't ethical since the only people you can really sell on those services are the ones who should least get them. Anyone who actually wants/needs the services will come to you.

Wells Fargo differed from the rest of the industry by setting completely impossible goals, not just unethical ones. This led to them developing a culture where signing people up for services they didn't agree to became commonplace.

[-] eRac@lemmings.world 20 points 6 months ago

The first game has a weird gameplay loop where you get to a city that is very similar to the previous one, have to do a some filler missions (often with no story at all) to unlock the story mission, then do the story mission and move on.

2-Syndicate are much more continuously story-driven. They all have quite a few collectables, but they aren't important to experiencing the game.

The 2 family is mostly set inside cities, while 3 and after have more world around the cities. They also lose some focus on stealth over time, though it still exists in all of them.

Origins, Odyssey, and Valhalla become much more RPG-lite, combat focused, and require you to do quite a bit to keep up with enemy level scaling.

Looping back to the root of your question, the 2 family is often seen as the peak of the core series, with 4 (Black Flag) being up with it but different.

The only downside of the 2 family is that there isn't much evolution between the three games to make moving to the next game feel like a jump to a new game, but progression is lost each time. It feels like one massive game with weird break points.

[-] eRac@lemmings.world 20 points 10 months ago

My wife and I had the same opinion. Magical to run around the castle for a few hours and do the early classes, surprisingly good combat mechanics, but then... Nothing.

It is really hurt by the inclusion of brooms. They necessitate a huge world so you can't cross it in a minute, but then it's too spread out and empty. At least in Ghost Recon my world-design-crippling flying devices have rockets and gattling guns.

view more: next ›

eRac

joined 10 months ago