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[-] DudeImMacGyver@sh.itjust.works 131 points 10 months ago

This game bites a lot of other games, but it's fun to play which is more than I can say for any Nintendo Pokemon game in recent memory.

[-] SkyezOpen@lemmy.world 66 points 10 months ago

Pokémon hasn't pushed the envelope at all. I think this game really shows what you can do with battle pets in an open world and Nintendo should take notes. Not necessarily breaking their format or making a survival crafter, but there's a lot of potential they ignore.

[-] JJROKCZ@lemmy.world 29 points 10 months ago

Pokémon hasn’t tried anything new in decades because they don’t need to, Nintendo rakes in money from fans buying the same shit every year regardless so why out extra cost in to the product

[-] GhostMatter@lemmy.ca 5 points 10 months ago

Well, they tried new gimmicks! Like the Dream World, which was closed two years later. And, uh... that step counter.

[-] mnemonicmonkeys@sh.itjust.works 4 points 10 months ago

from fans buying the same shit every year regardless

Probably the same fans are sending the death threats

[-] DudeImMacGyver@sh.itjust.works 2 points 10 months ago* (last edited 10 months ago)

Nintendo2k - $70 Edition

[-] hoshikarakitaridia@sh.itjust.works 17 points 10 months ago

not necessarily breaking their format

To some degree I'd honestly welcome that. Even if it's not going to be some Breath of the Wild quality spin-off, I just want more creativity.

[-] BarrierWithAshes@kbin.social 5 points 10 months ago

Which is funny cause the same studio already made a breath of the wild type game. Its called Craftopia.

[-] starchylemming@lemmy.world 2 points 10 months ago

according to steam reviews its abandonware

[-] BarrierWithAshes@kbin.social 3 points 10 months ago

Idk maybe. Last update was last year iirc

[-] iheartneopets@lemm.ee 3 points 10 months ago

They're showing a bugfix update as recent as this past week.

[-] BarrierWithAshes@kbin.social 1 points 10 months ago

That's good to hear. I own it but wanted till it was a little more feature complete to play.

[-] Xtallll 2 points 10 months ago

Last steam patch was January 22, 2024, they have been pushing patches at least monthly, they dropped a major content patch in June 2023.

[-] BarrierWithAshes@kbin.social 1 points 10 months ago

I only follow their Twitter so idk. Guess guy was completely talking out his ass.

[-] lobut@lemmy.ca 44 points 10 months ago

I mean everyone's favorite game Stardew Valley is a Harvest Moon rip-off. Gotta shit or get off the pot Nintendo.

[-] kaffiene@lemmy.world 7 points 10 months ago

And Minecraft was a Infinininer ripoff. Portal was a version of Narbacular Drop. These people are utterly out of touch with reality

[-] echodot@feddit.uk 4 points 10 months ago

Portal was a version of Narbacular Drop

Yeah there's a reason for that.

[-] kaffiene@lemmy.world 4 points 10 months ago
[-] Poggervania@kbin.social 33 points 10 months ago* (last edited 10 months ago)

If a game copies what another game does but does it better and/or gives it own spin on things (which PalWorld arguably does, considering that you can have your ~~Pokemon~~ Pals fight with machine weaponry and also ~~enslave~~ capture people as Pals), I don’t see how that can be a bad thing. Otherwise, people should be up in arms about every roguelike Metroidvania or Soulslike game.

[-] BarrierWithAshes@kbin.social 17 points 10 months ago

Yeah this is more of the pokemon fandom being deranged. Closest thing in memory was a few people complaining Bleak Faith stole some animations or something from Dark Souls.

The whole thing was resolved without incident and nobody threatened to kill anyone either. Most people didnt even care.

[-] abraxas@sh.itjust.works 12 points 10 months ago

Yeah, people seem all over the place about whether a copied mechanic is "ripping off" or just a genre.

These pokemon-likes have no more in common with Pokemon than Street Fighter with Virtua Fighter, Tekken, MK, KI, Fatal Fury, Guilty Gear, DBZ, or even Super Smash Bros... and about 2 dozen other games

[-] Mikina@programming.dev 10 points 10 months ago* (last edited 10 months ago)

Exactly! The game is pretty great case study on how to combine different genres together and make them work, while also being a prime example of how really important theming is.

I haven't actually played their previous game, Craftopia, but it looks like that both the "using animals in bases" and "catching animals into spheres" was there too, to the point where Palworlds are getting really close to just being mostly a reskin.

But that illustrates really well how much does different theming works wonders for game feel. The mechanic while in Craftopia, with normal animals, wasn't really much of note. But just by simply reskinning them to a colorful monster collecting game, instead of regular animals, the game feel entirely different, the mechanic is way much more fun to interact with, and it completely changes the game.

Sure, they did build some changes on top of how it worked in Craftopia, and switched the game around to be mostly build around it, but a lot of the elements remain the same, only in a different skin.

And that's a really good case study in game and themic design, and I really love it.

For that, I really like what they have done, and the game has been so far really fun, even while being only EA. Sure, they still have a long way to go, but I'm really interrested in what direction will they take the game, and I'm really glad they choose the mix of genres they did, and that they mixed and matched elements from other games in a clever fashion, where nothing feels like it was just slapped into the game just because it's popular. It's taking the best ideas from other games, and uses them to a great effect together.

I also don't mind them choosing the traditional Pokemon visual style, because it's just the best fit for this kind of game. There is a reason why almost every Souls-like game looks like Dark Souls, because the atmosphere just fits into the mood and gameplay the genre is going for. The same can be said about monster collection games.

However, I'm a little bit worried about some red flags raised about the studio - namely that their history with supporting and finishing EA projects is a little bit wonky (although, it can be explained by them coming up with Palworlds concept, and liking it so much that they just immediately switched over to obviously way, way better concept for a game), and also the fact that one of the developers was tweeting about how AI can be used to circumvent copyright by just letting it generate designs similar to other existing products, while making an example on Pokemon. That's not really a good look, when you're working on a game that is also a monster collecting game and you don't want to be accused of stealing design without making it yourself. And that, especially combined with the fact that Palwords is mostly just a re-skin of Craftopia that has been polished a little bit, may be a red flag that indicates that this may have indeed be just a quick attempt at low-effort cash-grab, where they threw Pokemons to AI to change them a little bit without taking any effort at designing original monsters.

But none of that is a concrete proof, and I still believe and hope that instead of a cheap cash-grab, they really do love the game idea and are excited to work and iterate on it, and will not abandon the game for next project once the hype dies down. Time will tell, but I really hope that it's the latter.

[-] theneverfox@pawb.social 5 points 10 months ago

People keep saying that Nintendo is going to sue them or something, but remember digimon?

Pokemon isn't even an original idea - they just took one aspect of the jrpg and took it further. There's been countless games that played with the same concept - they're very litigious, but they don't have any standing against a game that doesn't use their IP - and the concept is not their IP, the Pokemon are

[-] prole@sh.itjust.works 3 points 10 months ago

Shin Megami Tensei did it first anyway. And Pokemon straight up stole monster designs from Dragon Quest.

[-] platypus_plumba@lemmy.world 3 points 10 months ago

Shooting at Pokémon with assault rifles feels so wrong. It feels like a weird mod that doesn't match the core of the game.

I just saw a 2 minute video to form that opinion, but I'll check more about it.

[-] Mikina@programming.dev 8 points 10 months ago

It'd say that exactly what most of the haters are not getting. This is not supposed to be a Pokemon game. It's a survival crafting and basebuilding game, that uses Pokemon for a great effect and neatly integrates some of the aspects of Pokemon games to fit into the genre.

[-] platypus_plumba@lemmy.world 3 points 10 months ago* (last edited 10 months ago)

I'm not saying this is a Pokémon game, but those are Pokémons, they even have Pokeballs. They are so similar to Pokémons that everyone is talking about it.

Anyways, I really don't care, I don't play Pokémon and won't play this game.... but those are Pokémon.

[-] prole@sh.itjust.works 5 points 10 months ago

Sure. And I look at the first gen Pokemon and say, "those are Dragon Quest monsters."

[-] platypus_plumba@lemmy.world 1 points 10 months ago
[-] Iapar@feddit.de 3 points 10 months ago

But what is gained from that?

[-] platypus_plumba@lemmy.world 2 points 10 months ago

Understanding the origin and evolution of games

[-] Iapar@feddit.de 1 points 9 months ago
[-] Pepsi@kbin.social 1 points 10 months ago

A smug sense of self-satisfaction

this post was submitted on 22 Jan 2024
262 points (100.0% liked)

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