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BWAHAHAHAHA! No. I didn't fall for it the first time, I see no reason to fall for it now.
How to show you haven't kept up with NMS and the company at all since No Man's Sky released.
There is little reason to believe this will be the same, they've given the players more than what was promised and continue to vastly expand NMS, all for free.
It seems that you need a refresher. I suggest you rewatch those original pre-release trailers and then try playing the game to see if it looks anything like that. I did that a few months ago, and spoiler alert, it did not. Continued support is of course praiseworthy, but it wouldn't have been necessary if Hello Games had actually kept their promises to begin with. It boggles my mind that gamers so vehemently defend a company that took a decade longer than it should have to deliver some (not all!) of what was promised and also wasted a bunch of time and resources on bloating the game with stuff that was never mentioned and that nobody asked for. Gotta be some form of sunk cost fallacy or Stockholm syndrome or something...
Needless to say, I disagree with you that there's little reason to believe this will be the same. On the contrary, there is every reason to believe that. Due to my skepticism, I was talked down to by people excited by the trailers back then, just like I'm being talked down to by you now. Vindication felt very sweet first time around, so I'm looking forward to round two.
I'm not saying you're wrong but.. you're actively wishing for this game to fail on launch so you can feel smug about things you said on the Internet?
Priorities man
Looking forward to the silver lining of a bad event you know to be inevitable is not the same thing as actively wishing for that event to happen.
Reading comprehension, man.
You don't have to be "right" about everything. Just let people be happy, dude. It's not that hard.
That's also something I was told in response to my skepticism during NMS' pre-release hype phase, and it's a complete misunderstanding of what's going on here. I'm not trying to stop people from being happy, on the contrary, I'm trying to help them avoid disappointment by getting them to stop huffing hopium in industrial quantities. But they don't wanna stop.
It's not a "misunderstanding" when you're laughing about what you think is going to happen and getting excited about your "vindication". You're not helping anyone here. You're just trying to get them to join you in your cynicism.
Once again, Just let people be happy.
Please, lecture me more about what my motivations are. Of the two of us, you're clearly the expert on that topic. I'm dying to hear more.
I pretty much covered it.
Not at all! Remember, imagination knows no bounds. You can continue making stuff up with no basis in fact pretty much forever.
It seems complaining about Cyberpunk has also become downvote-worthy these days. I think people are just all in on a good redemption arc so when a game is finally good they're willing to overlook all the early promises that will never be fulfilled.
I would say it is justified given the amount of support they gave the game in the aftermath, all for free. I would instead encourage people not to buy games at launch. Also, it's not like this new game is totally different either from NMS, you can clearly see the back bones from NMS. So it's obviously that they're going to use everything that is good from NMS in their new game.
The same people are at the helm, and they've managaed to make a massive profit by making up a bunch of stuff, releasing a broken, unfinished game and fixing it over the course of nearly a decade. What's to say they're going to do differently this time. If anything, they're more likely to get a pass releasing a broken game now since it will probably eventually be what was promised at launch.
Edit: and I also want to highlight the fact that by supporting Hello Games (at least until we've seen definitive proof that this isn't a repeat) we're very directly showing support for the practice of releasing broken games.
Thats only true if it comes out broken, which hasn't happened yet.
I'll treat it the same as every other, if after a couple weeks once the hype has worn down the game actually fulfills the general schtick and seems to have learned and integrated its NMS lessons, then I'll consider getting it.
I got NMS for ten bucks at the NEXT update and feel like I've gotten far more than my money's worth. This title hasn't proven anything yet, and I'll wait for the truth before purchasing it like I do with every other game. It's been this way since like 2013 when the industry started pumping out incomplete live service nonsense with seasons and battle passes.
Thats exactly my point. We don't know anything about the game, and are supporting it by just assuming that its going to be a great game and exactly whats promised from a studio that had previously lied frequently leading up to its last release. Thats why you don't feed into another ridiculous hype train, and don't pre-order or make day-one purchases. If they've actually learned their lesson and reformed, make them prove it before buying the game. I'm not saying don't buy the game, I'm saying don't buy in to the hype.
Oh for sure, definitely not going to hype it. I am going to follow it though and see what they show off.
I'm curious if they'll be more open with their development process this time around, and if the company that has had issues in the past with four player connectivity can pull of server meshing.
Step 1: Release a shit game early that's nothing like its trailer and produce a shit ton of publicity through its consequential shit storm.
Step 2: Spent development time on it that you had originally planned for it anyway to fix things up a little bit, without ever reaching the state of the original trailer and get all the praise for being a shitty company because you've apparently done some magical redemption arc.
Step 3: ???
Step 4: Profit - and then do it all over again because people are gullible idiots.
You can apply the same shit to CP2077 and other games btw. At this point it is beneficial to just release a game in a shitty state because now you have the opportunity to use it as some PR mechanism of how great you are as a company for still caring for your games even after a shitty launch.
It really drives me crazy people defending the CP2077 debacle these days. Like I get it that it's a fun game but that's not what anyone is complaining about. We're complaining about how it's not and never will be the game they promoted in countless hours of previews in the months leading up to release.
Or simply the terrible the state it was in. Took them to 1.6 to finally fix the stupid framerate degradation, at least partially. And things like the story will obviously never be fixed.
Hi there Dark thoughts! I'm just curious as to why you've downvoted every single comment I've ever made on Kbin. Is this something you do to everyone who downvotes you one time? Seems a little extreme and immature don't ya think?
I do it with obvious lurker / alt accounts that are otherwise not active and apparently just exist to downvote other people. Legit accounts and especially those who could actually provide some valid counterpoints aren't receiving this treatment. This also includes a block, so consider this message a friendly courtesy of mine, but also the last thing you'll hear from me, as I have better things to do than argue with internet trolls. Have a nice vote manipulative day.
What the actual fuck? One downvote is all it took and this dude thinks I'm a troll. (Make that two, lol) If anyone else is reading this, I'm very real and this is my main account. Lol. Jesus Christ.
No, but the fact that the shots we see in the trailer already exists in NMS gives me hope that they can do what they claim this time (outside of Sean's vague hints at server meshing allowing all people to be on the same earth) in terms of gameplay.
Networking code and their version of server meshing is the biggest wildcard here. But they have already proven they can make a procedural world with gameplay loops and multiplayer like the trailer. Nothing is out of the realm of possibility, and they have the entire NMS development/update experience to lean on now for making their second game.
But yeah, poach some SC devs to help you make the server meshing portion of it for sure.