208
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 24 Oct 2023
208 points (100.0% liked)
Games
16751 readers
497 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
The answer is as simple as it is horrible: It's because for every burned-out, overworked and underpaid game dev, there are two starry-eyed kids who want to realize their dream and create games - and the C-suite knows this.They will replace any veteran dev with someone right out of college as soon as it is convenient
Mind, I am not blaming young people who want to create games. They lack the experience to know they are getting exploited. It's all the cynicism of managers who know no loyalty and only want profits.
And if anyone wonders why every new game somehow manages to be a buggy mess that needs fixing, you have the answer right there too: Because the devs who fixed it the last time got fired and replaced with rookies.
Yep, there's a reason they don't teach actual labor history or the idea of collective bargaining in school (at least in the US, I know this is in regards to a Polish company, but I suspect it is similar). They want compliant workers who are just smart enough to run the machines, but not smart enough to sit around the kitchen table and realize how badly they've been getting fucked for seventy years (To paraphrase George Carlin). They make sure this kind of material isn't taught so there is always a steady supply of starry eyed youths who don't know any better.
I blame them at least a little. CS professors give students ample warnings and the industry's bad reputation isn't a secret. There a variety of outcomes....
The second group will be fine and knows when/if they need to call it quits or look elsewhere. The real problem is the third group.
You still shouldn't blame inexperienced young people for being exploited.
Sure, but there's no need to infantilize young tech workers either. Most of them knowingly decided to work in the most competitive industry, despite having a skillset that would earn them a better wage with comfortable work-life balance anywhere else. They can quit at any time and get a job that's better in literally every way except that the end product won't be shiny.
The real victims aren't software developers, but people in creative positions: writers, graphists, designers, modelers, etc. who don't necessarily have a skillset necessarily highly valued outside of the entertainment industry.
Tbf they sometimes dont have much choice in employer, and are too deep in to change careers, or convinced that they are.