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Why do modern strategy games hate the grid?
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Bg3 it's not an strategy game, it's and RPG, in fact based in the trrpg rules of d&d 5
Also BG1 and 2, weren't grided, so it's not like they doing it to "modernize" the game.
I really enjoyed all xcoms (from the msdos first games, so many hours wasted with xcom apocalypse...) But also enjoyed al bg (including not MMO Neverwinter, icewind Dale, etc)
Simply, it's not one of these games.
5e rules explicitly refer to spaces on a grid and had to be changed in several ways to work in a gridless setting.
Right? I only played like a campaign and a half of 5e, but I specifically remember the 5' spaced grids.
I believe that's officially a variant rule. The system itself works fine without a grid. It can be done completely in the theater of the mind.
The grid is just commonly used because it simplifies movement and positioning greatly.