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I've been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don't mind so much the fact that it's different, lacks customisation and random map generation - I'm bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.

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[-] Simulation6@sopuli.xyz 15 points 20 hours ago

No Mans Sky. At a certain point it all becomes meaningless.

[-] ThunderComplex@lemmy.today 10 points 20 hours ago

Every now and then I try NMS again after like a couple of big updates have dropped and I'm like "bro this is the same game as before water you all on about" (exaggerating a little but that's basically how I feel). Still I can't hate the devs since they've poured 10 years of additional work into the game at no cost to us.

[-] Tar_alcaran@sh.itjust.works 10 points 20 hours ago

And that point was after 3 hours, honestly.

[-] shani66@ani.social 3 points 17 hours ago

Once you clear the first planet you've experienced everything the game has to offer as far as I'm concerned

[-] zod000@lemmy.dbzer0.com 1 points 14 hours ago

I just replayed it a month, now about ten years after the last time I played, and I actually had a good time with it. They added a lot of stuff to actually do and it felt much more entertaining. It's still not going to be for everyone, but I'd say it more than matches what they original promised at least.

[-] jtrek@startrek.website 3 points 17 hours ago

I got far enough that I had a freighter and a billion credits, and then trailed off. There wasn't any more interesting conflict or goals that I could see. Combat had become trivial. Material needs were met.

Maybe I should have finished the main story but that just seemed like a lot of clicking the map.

[-] zod000@lemmy.dbzer0.com 1 points 13 hours ago* (last edited 13 hours ago)

I sort of made that mistake when I recently played it, but I decided at some point not quite to where you were to just go through the main story. I regretted not doing it far sooner as it actually introduced some of the game mechanics via missions and made them make more sense. The story was better than I expected (read: my expectations were really low).

[-] ICastFist@programming.dev 1 points 14 hours ago

If you don't mind, I can spoil the story for you:

NMS storyAs you try to help Artemis, you discover that they're just a simulation of a different reality. Some time after you discover that, you have a choice to either keep a version of that simulation working or shut it off. I dunno what the text says if you shut it off, but if you keep it, Artemis isn't happy because now they know they're living in a simulation that they cannot escape. Advancing a bit further, you find out that you are also living in a simulation and that the galaxy you're in is no different from Artemis'. Atlas is the source of the simulation, but it is faulty for unknown reasons.

Advance some more and you're then given a choice to reset the galaxy into something "different" - mechanically, it only affects where you restart and how likely you are to find certain types of planets.

[-] jtrek@startrek.website 1 points 14 hours ago

Oh, I guess I did get pretty far in the story, then. I think it wanted me to go to the center of the galaxy when I stopped. That's probably your last paragraph there.

[-] k0e3@lemmy.ca 2 points 18 hours ago

I keep trying to like it but it feels so boring.

this post was submitted on 29 Jul 2026
342 points (100.0% liked)

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