760
submitted 2 days ago* (last edited 2 days ago) by mecen@lemmy.ca to c/games@lemmy.world

This is self explanatory; to all who do not support the idea of ownership, there shall be no more funding, regardless of their game's quality.

Advice:

buy from GOG, avoid single player games which require internet connection or 3 party launchers.

Repost from reddit:

https://www.reddit.com/r/StopKillingGames/comments/1ugzirg/stoppayinggames/

you are viewing a single comment's thread
view the rest of the comments
[-] AnimalsDream@slrpnk.net 16 points 1 day ago

You say that as if piracy isn't just a few clicks away.

[-] Kjell@lemmy.world 7 points 1 day ago

A better option is to buy games that is not included on this type of lists.

[-] grinning_serpent@lemmy.world 2 points 1 day ago

Fuck piracy. The artist is worthy of their hire.

[-] FlyingCircus@lemmy.world 10 points 1 day ago

The artist has already been payed by the time the game hits the shelf, sales only go to the people on top.

[-] ClamDrinker@lemmy.world 3 points 1 day ago

Your two statements have nothing to do with each other. Artists don't get paid for the amount of copies sold, that's executives and shareholders. Unless you're talking about an indie company with shared ownership, which the companies in the post decidedly are not. Artists just care about their game being played and enjoyed, something the scummy practices of these suits actively prevents.

[-] grinning_serpent@lemmy.world 2 points 1 day ago

Lots of creators get bonuses or royalties based on sales.

My bigger point is that piracy is bullshit. Either pay the price asked because you want that game or movie so bad, or say the cost is too high and walk away entirely.

Pirating something you're too much of a skinflint to buy is super immature "I want to have my cake and eat it too" mentality. People too spineless to make even a miniscule sacrifice for their beliefs.

[-] huey_m@reddthat.com 3 points 14 hours ago* (last edited 14 hours ago)

Either pay the price asked because you want that game or movie so bad, or say the cost is too high and walk away entirely.

I don't entirely disagree with this regarding newer content, and I personally don't pirate that... but I will happily subvert a system of near perma-copyright that was never meant to exist, goes entirely against key concepts around copyright when it was first conceived, and only exists due to extreme regulatory capture. It has been perverted far beyond its intent.

7 years. Copyright was meant to last about 7 years. There was, at that time, an acknowledgment that culture belongs to society as a whole and shouldn't be monopolized by one person, stifling innovation (I mean, Disney is basically founded on reworking others' stories; would they ever have hit it big if they couldn't have done that? Hard to say...)... copyright was seen as a sort of necessary evil to give an artist a few years of a legal monopoly to incentivize art creation.

That's about the cutoff I use. If it's older than 7 years, you've had your chance to make a buck. Even moreso today... 7 years is far more time today to actually exploit your monopoly, information is just so quickly disseminated. I tried to show my kid Charlie Brown Christmas this last holiday season... absolutely criminal that people can still gatekeep that for money, that kind of thing should belong to society as a whole. Zero qualms about going to the high seas for that kind of thing.

tl;dr I think the ethics of piracy are nuanced, but I absolutely do not buy the argument that the current law around copyright is ethical as it stands and as an unethical law, it should be subverted.

[-] ClamDrinker@lemmy.world 4 points 1 day ago

Not lots sadly. There are certainly some that have a big enough public profile to demand a share, but those are few and far between, and are often doing pretty well for themselves already. To 99% of the people in the industry the response to "I want to get a cut of the game's profits" is "you can find another place to work then."

I don't entirely disagree with your bigger point. At some point you have to just step away from companies that are set on abusing you. But I don't agree that it's immature or skinflinty. That seems to be a rather uncharitable take perhaps lacking in understanding and perspective of why people pirate. There are pirates that take for the sake of it, but that's not mostly the case. Piracy is trackable to a certain degree, and so it is feedback that people want to give you money, but are protesting your decisions. As has been said, piracy is a service problem. People tend to have no problem parting with their money in a fair exchange, and so they often don't, even if they could.

Wanting to be treated fairly and not taking abuse is the opposite of immature in my opinion, how much it costs doesn't even factor into it. Some fights you fight on principle. Too many people accept being taken advantage of in this world, making it worse for everyone else. And without those people piracy would also have been unneeded, because these companies often opt to not fix their issues and instead enshittify harder to squeeze more out of the people that keep paying.

There's also a huge psychological aspect to it. Pirates often still bond with friends over games and those friends can end up buying, and pirates often still contribute to fan communities. Both of these are hard to let go of. They also happen to still help the original game stay relevant despite pirating, so yes, quitting entirely is more effective of a boycott. But also not being able to sell the experience to someone that has already experienced it is also more permanent, and allows that person to remain in their respective communities. Piracy just hits the sweet spot between quitting and no longer directly supporting, which is why people often end up there. And for creators that have to live under the thumb of executives that sabotage their success with hostile business practices, they would much rather you be there than somewhere else, while they try to improve the situation from the inside.

[-] grinning_serpent@lemmy.world 2 points 14 hours ago

Sadly, the answer is probably that those creatives need to deprive the corporations of their products. Starve the beast. Hard to do that if you can't afford rent, though...

I don't mind people pirating ROMs or movies or music they've purchased previously and are no longer available in a reasonable manner. I do that myself from time to time. I don't really "agree" with the concept of only buying a license instead of a copy, so I just see that behavior as addressing the obvious and IMO immoral imbalance.

I don't have any sympathy for people who steal shit because they're simultaneously unwilling to pay for it and unwilling to have the strength of character to walk away. I understand your points about social connections via game communities but I think that's part of the cost of standing on principles. You can still stay in touch with friends from games without playing those games. I walked away from WoW and Blizzard in general for example due to their chain of bad decisions (like liquidating their QA and GM/CM staff in favor of chatbots that do a terrible job) but still occasionally touch base with people in those communities to see how they're doing.

[-] ClamDrinker@lemmy.world 2 points 10 hours ago

That's fair. I just think like your second part, most people have their reasons like that. But you're correct the culture does also simultaneously allow people that pirate just for free stuff to have it easy. But If the companies don't like it, they can fix that. Currently to them it's just the cost of doing business their way. People drove to Netflix and Steam in hordes when they made a service that was easier and better than pirating. Netflix regressed since then, but Steam still shows it's possible. It just takes an industry as a whole willing to avoid the dark patterns that lead people to piracy.

[-] grinning_serpent@lemmy.world 2 points 9 hours ago

Yeah. Gabe Newell wasn't wrong when he said he believed piracy was a service problem. Hell, I'd be giving Nintendo regular income if I could buy official ROMs for games I had legal copies of as a kid at a reasonable price and without needing to buy into the Switch ecosystem. I don't know how you convince executives that they should change their tune, though.

[-] nightlily@leminal.space 1 points 1 day ago

Most AAA studios have bonus programs in place for sales up to around a year after release - to theoretically make up for the extremely poor baseline salaries. Artists do in fact get paid for the amount of copies sold.

[-] ClamDrinker@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

A bonus is not the same as a percentage cut of sales. Yes, bonuses exist and they can correlate with the success of a game in the best case, but they can (and also often) completely do not, plenty of stories of people getting laid off even if the game does well. These companies are so big they do not hold onto their staff as valuable assets, but as replaceable cogs. And it's also why a lot of artists work on a contract basis and just don't get any bonus to begin with.

And 'to make up for extremely poor baseline salaries'... That's not a thing as far as I know, and if it is where you are, it shouldn't be a thing. It would be the game industry equivalent of tipping culture. Steal from workers ahead of time so you can punish them if the suits' stupid business decisions don't work out, awesome.

EDIT: Perhaps you're referring to the fact that artists get paid badly at all, in which case, sure. But those bonuses aren't to make up for that.

this post was submitted on 27 Jun 2026
760 points (100.0% liked)

Games

49237 readers
1610 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 3 years ago
MODERATORS