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Something to make everyone unhappy :) 5e-based Traveller
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I don't really have a lot of empathy for people who don't want to learn a new rule system.
First off, most of those people barely know 5e to begin with. You could swap them into another system and they'd probably perform about as well.
Aside from that, maybe they don't mean to sound anti-intellectual, but they kind of do. It's okay to read and learn new things. I've had potential players put up more of a fight than it would've taken to just read the thing.
Related, I think there's like a literacy crisis. Many people don't seem to read or think great.
Why are each of your lines wrapped in ellipsis?
I don't think 5e is especially compatible with disparate settings and campaigns. It's not an actually generic system like Fate or GURPS. It's got underbaked or entirely missing whole RPG subsystems and mechanics (eg: social conflict, succeed-at-a-cost, metagame currency). It's highly opinionated in other regards- hit points, class and level, resting. You can hammer the peg into the hole, but you could do that with anything.
It's not a good system for modeling anything outside heroic fantasy.
It's certainly a popular system, but many things are popular without being good. But, if your top priority is going where people are, by all means stick to D&D 5e, reddit, facebook, etc.