8
Obstructed [overland] (ttrpg.network)
[-] roflo1@ttrpg.network 1 points 4 days ago

The full rulebook has been release, in case someone is interested:

https://legacy.drivethrurpg.com/product/548410/Space-1999-Core-Rulebook-PDF

12
Crack [mine] (ttrpg.network)
43
Mountain range (ttrpg.network)

After struggling with pine forests, I decided to leave this as-is.

Happy New Year everyone!

4
submitted 2 weeks ago* (last edited 2 weeks ago) by roflo1@ttrpg.network to c/kult@ttrpg.network

Salutations, Kultists! It’s that time of year once again — the machinery of the Illusion turns through another cycle, and with it, we’re pleased to offer you a new tribute.

Download this and the previous KULTmas scenarios here: bit.ly/kultmas

https://bit.ly/kultmas

This year, we invite you to help Robert Bullis evade the relentless forces of a powerful lictor of Geburah. Frozen Moments, the classic introductory scenario for the second and third editions of KULT, has now been updated for Divinity Lost by its original author, Jason Fryer.

Designed as a one-shot for Sleeper characters who become Aware by the end, the scenario also leaves plenty of space for a full campaign to grow if you wish to continue the story after its conclusion.

We hope you have a wonderful holiday season, and we’d love to hear how your Frozen Moments game turns out. Be sure to come back and share your experiences with us on the usual social channels. We’re everywhere at this point!

See you in the next cycle!

https://x.com/kultrpg/status/2003808525664022982

8
CT Fanatical bundle (fanatical.imgix.net)
submitted 3 weeks ago by roflo1@ttrpg.network to c/scifi@ttrpg.network

cross-posted from: https://ttrpg.network/post/30155438

Fanatical has a bundle with a bunch of Classic Traveller books (PDF):

https://www.fanatical.com/en/bundle/traveller-classic-rpg-collection

  • 61 products for $15.99
  • 24 products for $8.99
  • 3 products for $1.99
14
CT Fanatical bundle (fanatical.imgix.net)

Fanatical has a bundle with a bunch of Classic Traveller books (PDF):

https://www.fanatical.com/en/bundle/traveller-classic-rpg-collection

  • 61 products for $15.99
  • 24 products for $8.99
  • 3 products for $1.99
15

cross-posted from: https://ttrpg.network/post/30155262

Mongoose has a free christmas gift:

Orbital Reds is a free Traveller... Paranoia.... Travenoia mission, including everything you need to explore the utopia of Alpha Complex... using the Traveller rules set!

https://www.mongoosepublishing.com/products/orbital-reds

Orbital Reds is an adventure for Traveller set in the funniest dystopia around, Alpha Complex from the game Paranoia. It uses the same rules from the Traveller Core Rulebook but players take roles as Paranoia’s Troubleshooters trying to protect their utopia from an old weapons platform in orbit. It would be best if the team knew what space and orbit mean, but ignorance is not just bliss here. It is a survival trait.

https://www.reddit.com/r/traveller/comments/1pnfagv/free_christmas_present_for_everyone/

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submitted 3 weeks ago by roflo1@ttrpg.network to c/scifi@ttrpg.network

Mongoose has a free christmas gift:

Orbital Reds is a free Traveller... Paranoia.... Travenoia mission, including everything you need to explore the utopia of Alpha Complex... using the Traveller rules set!

https://www.mongoosepublishing.com/products/orbital-reds

Orbital Reds is an adventure for Traveller set in the funniest dystopia around, Alpha Complex from the game Paranoia. It uses the same rules from the Traveller Core Rulebook but players take roles as Paranoia’s Troubleshooters trying to protect their utopia from an old weapons platform in orbit. It would be best if the team knew what space and orbit mean, but ignorance is not just bliss here. It is a survival trait.

https://www.reddit.com/r/traveller/comments/1pnfagv/free_christmas_present_for_everyone/

10
Tea room [castle] (ttrpg.network)

Aaand we’re back online

20
submitted 1 month ago* (last edited 1 month ago) by roflo1@ttrpg.network to c/micro_maps@ttrpg.network

I’m still unsatisfied with the “mass of trees”. Seems like individual trees is the way to go. At least for my own drawing skills.

For those curious about what I was actually trying to accomplish, at the beginning of this video Nate shows a few styles:

https://youtu.be/AXnnGiBPpQY

If you pause at 2:32… I wanted mostly #2, but mixed with #5

[-] roflo1@ttrpg.network 7 points 1 month ago

It’s short, but it’s a start:

https://youtu.be/pKJAWDVx5_Q

16
Blue lake [overland] (ttrpg.network)
10
Red roofs [city] (ttrpg.network)
[-] roflo1@ttrpg.network 6 points 2 months ago

Thanks for the heads up. Do holler if you need help somehow.

[-] roflo1@ttrpg.network 4 points 4 months ago

Yeah. Very well summarized.

Perhaps I’d also add that the advancement is earned with blood and sweat. 😅

[-] roflo1@ttrpg.network 6 points 4 months ago

I suppose YMMV, but to me it’s central. You see, the Hunter becomes a hunter because she heard a higher calling, and believing in it is what keeps it going.

You can rename Conviction to Faith, and it probably shows what I’m hinting at. That faith can get you out of trouble (supernaturally so) but it’s also precious. You’re still human, flimsy and prone to errors, susceptible to doubt.

And you’re way out of your league. All the time.

[-] roflo1@ttrpg.network 5 points 4 months ago* (last edited 4 months ago)

In oWoD’s Hunter: The Reckoning, you can’t advance your Edges (supernatural abilities) with XP.

To do so, you have to gamble Conviction during the session, while using said Edges (those Conviction points gambled add dice to your pool, ideally improving your odds).

If you succeed at the task, you gain Virtues (with which you can later buy points in Edges).

if you fail the task, you lose Conviction points. If you run out of Conviction, you lose your ability to use Edges at all until you rest/meditate/recover for a full week.

Not sure if it qualifies as “conceptual” or non-mechanical to you. But I love it.

[-] roflo1@ttrpg.network 6 points 6 months ago

I think it’s just because Lemmy (and the fediverse) doesn’t yet have a critical mass.

Before creating !scifi@ttrpg.network I was thinking about creating a community for Traveller alone. But I decided to poll several other places beforehand. Not a lot of people showed interest. That’s why I decided to create a more general community.

I share your need for activity. I really do. I just don’t have much to offer. At least at the moment. I’ve been dabbling with mapmaking lately, but I’m not prolific enough. I have plans, oh yes, quite a few ideas brewing and bubbling, but nothing to show. Yet.

It’s very common, expected really, to have many more consumers than producers in any social network. But I’m still here. And I’d bet a few more are also around. Lurking? (I love that word when used so casually)

We’re listening.

[-] roflo1@ttrpg.network 10 points 11 months ago

I settled on Campaign Cartographer 3+.

It has a steep learning curve, but seems to be the most powerful tool by far.

[-] roflo1@ttrpg.network 10 points 1 year ago

I’d go for ███ ████ or ██-█.

[-] roflo1@ttrpg.network 4 points 2 years ago* (last edited 2 years ago)

The easiest Traveller version is definitely the one from Mongoose.

Also, you should check out Seth Skorkowsky’s overview videos:

https://youtube.com/playlist?list=PL25p5gPY6qKVUg6ys5N1oRlsBI7DTByyI

[-] roflo1@ttrpg.network 6 points 2 years ago

From your last sentence, perhaps a few of Seth Skorkowsky’s videos fit the bill:

https://youtu.be/0j43ukEIFUM?si=R7X34IHOkRmvO-wJ

https://youtu.be/fDuDDz8pKgk?si=sNu0n6sb_slOagyz

https://youtu.be/uAIUhQatJrg?si=dpr-4MtR088dcHsm

https://youtu.be/hNElPzNkgOs?si=C0eigQvIxpsMIdEU

But then I have to ask: What do you think is a better player? How does your table work? What kind of games does your group prefer? What do you all appreciate the most from the game?

Some groups are delighted when everyone has a great backstory, while others yawn at it. Some groups enjoy voice acting while some of us don’t bother as long as you stay in character when needed. Some like full immersion and others mostly like to hang around with friends. Some like the sandbox while others wish for a carefully thought out plot. Some like hack n’ slash and others prefer political intrigue and social interactions.

How do you describe a fun, a great session?

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roflo1

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