[-] roflo1@ttrpg.network 1 points 1 day ago

FYI: this post might not make it due to the host migration:

https://ttrpg.network/post/30105469

Of course, you can always repost.

[-] roflo1@ttrpg.network 4 points 2 days ago

Looks great!

Thanks for sharing.

17
submitted 3 days ago* (last edited 3 days ago) by roflo1@ttrpg.network to c/micro_maps@ttrpg.network

I’m still unsatisfied with the “mass of trees”. Seems like individual trees is the way to go. At least for my own drawing skills.

For those curious about what I was actually trying to accomplish, at the beginning of this video Nate shows a few styles:

https://youtu.be/AXnnGiBPpQY

If you pause at 2:32… I wanted mostly #2, but mixed with #5

[-] roflo1@ttrpg.network 7 points 4 days ago

It’s short, but it’s a start:

https://youtu.be/pKJAWDVx5_Q

[-] roflo1@ttrpg.network 2 points 5 days ago

Speaking of old media… I was hesitant to recommend Carmilla, since I wasn’t sure you’d be looking for books (the most remarkable merit being that it was written before Dracula and even the invention of cinema), but TIL there is indeed a movie:

https://en.wikipedia.org/wiki/The_Vampire_Lovers?wprov=sfti1

15
Blue lake [overland] (ttrpg.network)
9
Red roofs [city] (ttrpg.network)
9
10
10
8
Exhausted vein [mine] (ttrpg.network)
35

These forests do look better, but it's very tedious to draw individual triangles.

Also, I probably should have shaded each one of them.

20

Still a lot of room for improvement.

12
Cementery entrance (ttrpg.network)
submitted 3 weeks ago* (last edited 3 weeks ago) by roflo1@ttrpg.network to c/micro_maps@ttrpg.network

Gazebo included!

12
Side vein [mine] (ttrpg.network)
14
submitted 3 weeks ago* (last edited 3 weeks ago) by roflo1@ttrpg.network to c/scifi@ttrpg.network

cross-posted from: https://ttrpg.network/post/28870801

Hey all! I've been working for the past year-and-a-half-ish on a TTRPG game in my spare time. I've finally decided to put it out there in the wild. The main reason for creating this is to flex creative and design muscles more than anything.

For a short synopsis, the game is inspired by 16-bit era video games and tries to pull off similar aesthetic choices. It's also inspired by things like warhammer 40k, D&D, space-themed movies and TV shows.

The Pendragon Nebula is a hot-spot for weird, psionic activity. The Mad King Artur attempts to clamp down on all the inhabitants of the solar system and enforce his will upon all his subjects, but his hold has been slipping in recent decades. Baronies, Cities, and even whole planets are in rebellion.

Play as a psionic wielding psi-knight, space adventurer, or ship's engineer, among other options!

It features heavy use of psionic powers, as well as a reasonably rich character progression system.

The entire system uses only D6's, which was a design constraint i wanted to put on myself.

It's completely free in a "pay what you want" fashion, and i would love to hear any thoughts and feedback, as well as your experience playing it!

DrivethruRPG - https://www.drivethrurpg.com/en/product/546281/stellar-knights-of-pendragon

itch.io - https://eerongal.itch.io/stellar-knights-of-pendragon

[-] roflo1@ttrpg.network 6 points 1 month ago

Thanks for the heads up. Do holler if you need help somehow.

[-] roflo1@ttrpg.network 6 points 3 months ago

I suppose YMMV, but to me it’s central. You see, the Hunter becomes a hunter because she heard a higher calling, and believing in it is what keeps it going.

You can rename Conviction to Faith, and it probably shows what I’m hinting at. That faith can get you out of trouble (supernaturally so) but it’s also precious. You’re still human, flimsy and prone to errors, susceptible to doubt.

And you’re way out of your league. All the time.

[-] roflo1@ttrpg.network 5 points 3 months ago* (last edited 3 months ago)

In oWoD’s Hunter: The Reckoning, you can’t advance your Edges (supernatural abilities) with XP.

To do so, you have to gamble Conviction during the session, while using said Edges (those Conviction points gambled add dice to your pool, ideally improving your odds).

If you succeed at the task, you gain Virtues (with which you can later buy points in Edges).

if you fail the task, you lose Conviction points. If you run out of Conviction, you lose your ability to use Edges at all until you rest/meditate/recover for a full week.

Not sure if it qualifies as “conceptual” or non-mechanical to you. But I love it.

[-] roflo1@ttrpg.network 6 points 5 months ago

I think it’s just because Lemmy (and the fediverse) doesn’t yet have a critical mass.

Before creating !scifi@ttrpg.network I was thinking about creating a community for Traveller alone. But I decided to poll several other places beforehand. Not a lot of people showed interest. That’s why I decided to create a more general community.

I share your need for activity. I really do. I just don’t have much to offer. At least at the moment. I’ve been dabbling with mapmaking lately, but I’m not prolific enough. I have plans, oh yes, quite a few ideas brewing and bubbling, but nothing to show. Yet.

It’s very common, expected really, to have many more consumers than producers in any social network. But I’m still here. And I’d bet a few more are also around. Lurking? (I love that word when used so casually)

We’re listening.

[-] roflo1@ttrpg.network 10 points 10 months ago

I settled on Campaign Cartographer 3+.

It has a steep learning curve, but seems to be the most powerful tool by far.

[-] roflo1@ttrpg.network 10 points 11 months ago

I’d go for ███ ████ or ██-█.

[-] roflo1@ttrpg.network 6 points 2 years ago

From your last sentence, perhaps a few of Seth Skorkowsky’s videos fit the bill:

https://youtu.be/0j43ukEIFUM?si=R7X34IHOkRmvO-wJ

https://youtu.be/fDuDDz8pKgk?si=sNu0n6sb_slOagyz

https://youtu.be/uAIUhQatJrg?si=dpr-4MtR088dcHsm

https://youtu.be/hNElPzNkgOs?si=C0eigQvIxpsMIdEU

But then I have to ask: What do you think is a better player? How does your table work? What kind of games does your group prefer? What do you all appreciate the most from the game?

Some groups are delighted when everyone has a great backstory, while others yawn at it. Some groups enjoy voice acting while some of us don’t bother as long as you stay in character when needed. Some like full immersion and others mostly like to hang around with friends. Some like the sandbox while others wish for a carefully thought out plot. Some like hack n’ slash and others prefer political intrigue and social interactions.

How do you describe a fun, a great session?

view more: next ›

roflo1

joined 2 years ago
MODERATOR OF