Nah... real fjords would be narrower and longer, right?
Haven’t tried it myself, but Wylock did a video on the mechanics of his own Neon Skies:
And thus... the existance of this community is now officially worthwhile. ;)
BTW, There's also a Traveller-specific community: (!Traveller@ttrpg.network)
I suppose YMMV, but to me it’s central. You see, the Hunter becomes a hunter because she heard a higher calling, and believing in it is what keeps it going.
You can rename Conviction to Faith, and it probably shows what I’m hinting at. That faith can get you out of trouble (supernaturally so) but it’s also precious. You’re still human, flimsy and prone to errors, susceptible to doubt.
And you’re way out of your league. All the time.
In oWoD’s Hunter: The Reckoning, you can’t advance your Edges (supernatural abilities) with XP.
To do so, you have to gamble Conviction during the session, while using said Edges (those Conviction points gambled add dice to your pool, ideally improving your odds).
If you succeed at the task, you gain Virtues (with which you can later buy points in Edges).
if you fail the task, you lose Conviction points. If you run out of Conviction, you lose your ability to use Edges at all until you rest/meditate/recover for a full week.
Not sure if it qualifies as “conceptual” or non-mechanical to you. But I love it.
I don't think you meant something like this, but I couldn't not do it 🙃:
Thanks! That's the first time I tried something like that.
Of course, I saw it elsewhere and then tried to replicate it.
I think it’s just because Lemmy (and the fediverse) doesn’t yet have a critical mass.
Before creating !scifi@ttrpg.network I was thinking about creating a community for Traveller alone. But I decided to poll several other places beforehand. Not a lot of people showed interest. That’s why I decided to create a more general community.
I share your need for activity. I really do. I just don’t have much to offer. At least at the moment. I’ve been dabbling with mapmaking lately, but I’m not prolific enough. I have plans, oh yes, quite a few ideas brewing and bubbling, but nothing to show. Yet.
It’s very common, expected really, to have many more consumers than producers in any social network. But I’m still here. And I’d bet a few more are also around. Lurking? (I love that word when used so casually)
We’re listening.
I settled on Campaign Cartographer 3+.
It has a steep learning curve, but seems to be the most powerful tool by far.
I’d go for ███ ████ or ██-█.
From your last sentence, perhaps a few of Seth Skorkowsky’s videos fit the bill:
https://youtu.be/0j43ukEIFUM?si=R7X34IHOkRmvO-wJ
https://youtu.be/fDuDDz8pKgk?si=sNu0n6sb_slOagyz
https://youtu.be/uAIUhQatJrg?si=dpr-4MtR088dcHsm
https://youtu.be/hNElPzNkgOs?si=C0eigQvIxpsMIdEU
But then I have to ask: What do you think is a better player? How does your table work? What kind of games does your group prefer? What do you all appreciate the most from the game?
Some groups are delighted when everyone has a great backstory, while others yawn at it. Some groups enjoy voice acting while some of us don’t bother as long as you stay in character when needed. Some like full immersion and others mostly like to hang around with friends. Some like the sandbox while others wish for a carefully thought out plot. Some like hack n’ slash and others prefer political intrigue and social interactions.
How do you describe a fun, a great session?
Not sure I made it "swampy" enough...