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Inner garden [castle] (ttrpg.network)
[-] roflo1@ttrpg.network 2 points 1 day ago

This is probably not what you’re looking for, but it reminded me of the fan-made Polybius scenario for Kult.

But even if its not what you need, it might be useful as inspiration:

https://kult.tools/Polybius/

Oh, and if you’re not familiar with the urban legend, give it a search on YouTube.

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submitted 3 days ago* (last edited 3 days ago) by roflo1@ttrpg.network to c/micro_maps@ttrpg.network

I realized I don't yet have enough castle doodles to have a semi-usable set of geomorphs.

So that's why I've been making castle stuff.

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The top one is yet another failed attempt at drawing statues. I wanted to go away from the star-inside-a-circle symbol, but I didn't like how it looked. Something to try again some other time,

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Tiny strip [city] (ttrpg.network)

Another tiny strip of paper, for filling up odd gaps in a city:

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Another Tavern (ttrpg.network)
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Isles [overland] (ttrpg.network)
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Didn't know what to do with this tiny scrap of paper until I figured this could fill in many gaps in a cementery layout:

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Stag alley [city] (ttrpg.network)
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Ruins #5 (ttrpg.network)
[-] roflo1@ttrpg.network 7 points 2 months ago

It’s short, but it’s a start:

https://youtu.be/pKJAWDVx5_Q

[-] roflo1@ttrpg.network 6 points 3 months ago

Thanks for the heads up. Do holler if you need help somehow.

[-] roflo1@ttrpg.network 4 points 6 months ago

Yeah. Very well summarized.

Perhaps I’d also add that the advancement is earned with blood and sweat. 😅

[-] roflo1@ttrpg.network 6 points 6 months ago

I suppose YMMV, but to me it’s central. You see, the Hunter becomes a hunter because she heard a higher calling, and believing in it is what keeps it going.

You can rename Conviction to Faith, and it probably shows what I’m hinting at. That faith can get you out of trouble (supernaturally so) but it’s also precious. You’re still human, flimsy and prone to errors, susceptible to doubt.

And you’re way out of your league. All the time.

[-] roflo1@ttrpg.network 5 points 6 months ago* (last edited 6 months ago)

In oWoD’s Hunter: The Reckoning, you can’t advance your Edges (supernatural abilities) with XP.

To do so, you have to gamble Conviction during the session, while using said Edges (those Conviction points gambled add dice to your pool, ideally improving your odds).

If you succeed at the task, you gain Virtues (with which you can later buy points in Edges).

if you fail the task, you lose Conviction points. If you run out of Conviction, you lose your ability to use Edges at all until you rest/meditate/recover for a full week.

Not sure if it qualifies as “conceptual” or non-mechanical to you. But I love it.

[-] roflo1@ttrpg.network 6 points 8 months ago

I think it’s just because Lemmy (and the fediverse) doesn’t yet have a critical mass.

Before creating !scifi@ttrpg.network I was thinking about creating a community for Traveller alone. But I decided to poll several other places beforehand. Not a lot of people showed interest. That’s why I decided to create a more general community.

I share your need for activity. I really do. I just don’t have much to offer. At least at the moment. I’ve been dabbling with mapmaking lately, but I’m not prolific enough. I have plans, oh yes, quite a few ideas brewing and bubbling, but nothing to show. Yet.

It’s very common, expected really, to have many more consumers than producers in any social network. But I’m still here. And I’d bet a few more are also around. Lurking? (I love that word when used so casually)

We’re listening.

[-] roflo1@ttrpg.network 10 points 1 year ago

I settled on Campaign Cartographer 3+.

It has a steep learning curve, but seems to be the most powerful tool by far.

[-] roflo1@ttrpg.network 10 points 1 year ago

I’d go for ███ ████ or ██-█.

[-] roflo1@ttrpg.network 4 points 2 years ago* (last edited 2 years ago)

The easiest Traveller version is definitely the one from Mongoose.

Also, you should check out Seth Skorkowsky’s overview videos:

https://youtube.com/playlist?list=PL25p5gPY6qKVUg6ys5N1oRlsBI7DTByyI

[-] roflo1@ttrpg.network 6 points 2 years ago

From your last sentence, perhaps a few of Seth Skorkowsky’s videos fit the bill:

https://youtu.be/0j43ukEIFUM?si=R7X34IHOkRmvO-wJ

https://youtu.be/fDuDDz8pKgk?si=sNu0n6sb_slOagyz

https://youtu.be/uAIUhQatJrg?si=dpr-4MtR088dcHsm

https://youtu.be/hNElPzNkgOs?si=C0eigQvIxpsMIdEU

But then I have to ask: What do you think is a better player? How does your table work? What kind of games does your group prefer? What do you all appreciate the most from the game?

Some groups are delighted when everyone has a great backstory, while others yawn at it. Some groups enjoy voice acting while some of us don’t bother as long as you stay in character when needed. Some like full immersion and others mostly like to hang around with friends. Some like the sandbox while others wish for a carefully thought out plot. Some like hack n’ slash and others prefer political intrigue and social interactions.

How do you describe a fun, a great session?

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roflo1

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