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[-] rumschlumpel@feddit.org 16 points 2 days ago

Fine with me TBH, I kinda hate doing puzzles in games. Half the time I'm looking something up the UI was doing unexpected anyway. Though IDK how vital these kinds of puzzles are to the Resident Evil experience, for some games the puzzles are pretty much half of the gameplay and if I was into that kind of game I'd hate it if the core gameplay got dumbed down this much.

[-] Viking_Hippie@lemmy.dbzer0.com 9 points 2 days ago

Fine with me TBH, I kinda hate doing puzzles in games

Big same. They tend to require the kind of spatial awareness and working memory that my ADHD brain will absolutely not do well.

It really sucks that RPGs, otherwise my favorite genre, so often contain mandatory puzzles. It's made me give up on literally dozens of otherwise good to great games.

[-] Dave@lemmy.nz 11 points 2 days ago

If you don't like the puzzles, don't feel bad about using a walk through to get through them. They aren't why you're playing the game, so you're not ruining anyone's fun.

[-] absentbird@lemmy.world 6 points 2 days ago

You might want to avoid The Witness.

[-] adhocfungus@midwest.social 4 points 2 days ago

It does have at least one puzzle.

[-] Cethin@lemmy.zip 5 points 2 days ago

The puzzles are a major part of RE games. That's fine to not like puzzles, but you shouldn't play a puzzle game if you don't like puzzles. RE games are (or at least were, idk if they still are) horror themed puzzle games.

[-] juliebean@lemmy.zip 6 points 2 days ago

if you don't like puzzles, i highly do not recommend any of the resident evil games to you. almost all of them are pretty puzzle heavy.

[-] rumschlumpel@feddit.org 2 points 2 days ago

Neat. I was already not playing them because I don't like horror, either.

this post was submitted on 06 Sep 2025
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