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submitted 1 month ago by ByteOnBikes@slrpnk.net to c/games@lemmy.world
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[-] billiam0202@lemmy.world 32 points 1 month ago

To make astronomically large spaces fit in the game engine from 2009, they made everything infinitesimally small.

In fairness, when Star Citizen first went in to development CE3 was a modern engine.

this post was submitted on 19 Oct 2024
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