[-] sauce@lemmy.dbzer0.com 5 points 1 day ago

Or dress like a deer and it'll just ignore you and keep going

[-] sauce@lemmy.dbzer0.com 10 points 4 weeks ago

Caves of Qud has gotten more approachable than ever, thanks to a complete UI overhaul, gamepad control implementation, and a currently in-beta tutorial that'll arrive in full with the 1.0 launch.

Might be worth going back to once 1.0 launches

[-] sauce@lemmy.dbzer0.com 1 points 1 month ago

Yep, give me 18650s or 21650s

[-] sauce@lemmy.dbzer0.com 13 points 1 month ago

See: Adobe, Microsoft, Apple, Google, etc etc

[-] sauce@lemmy.dbzer0.com 3 points 2 months ago

This kills me. Apparently projects need to update weekly with the change log: "increased version number" or else people will declare it abandoned and search for a replacement.

[-] sauce@lemmy.dbzer0.com 1 points 3 months ago

Wow, that's awesome! Now I want some paw paw bread

[-] sauce@lemmy.dbzer0.com 5 points 3 months ago
[-] sauce@lemmy.dbzer0.com 1 points 4 months ago

Added some inserters to the belt :)

[-] sauce@lemmy.dbzer0.com 2 points 4 months ago

Correction, meteor lake's (Intel 14th gen) CPU tile is on the Intel 4 process (though admittedly that's a 7nm euv process). And they've also moved to a chiplet design. (CPU, GPU and IO are on 3 different processes)

sauce

joined 4 months ago