[-] fugacity@kbin.social 2 points 9 months ago

Unless this is a matter of price collusion (which I doubt as it appears more as a supply demand issue) I don't think this unregulated capitalism is bad. Last I checked making any kind of products involving semiconductors isn't cheap or easy. Maybe it is once you figure out how to, but the R&D costs involved are insane.

We as consumers want prices as low as possible. Suppliers want prices as high as possible. Samsung (and the like) clearly aren't willing to make more of a product at the price that it is currently at (which is a mistake to begin with). There are plentu of other players making ssds, and the prices are all very similar. Something tells me that they're not gonna price things for cheaper because they can't survive that way.

[-] fugacity@kbin.social 2 points 10 months ago

I think the reason is important. If you stick to something because you think it is the right thing to do, that is conviction. If you stick to something because you think you must continue as you have already invested effort into, that is sunk cost. The point that I'm trying to make, that perhaps I have not worded well, is that you must act with conviction, because if you do not do what you think is right, you either not do anything, or do what you think is wrong. Sure, you may be wrong at the time, and you should be open to reflection, and not be prey to sunk cost.

But coming up with convenient excuses to avoid doing what you think is inconvenient but right is not how leaders behave.

And in this context (if that is what you mean), it is definitely not evident that supporting Ukraine is a strategy that won't work.

[-] fugacity@kbin.social 2 points 10 months ago

Call me delusional, but despite electing an agent of Russia the previous election cycle, I think the US still managed to give more aid to Ukraine when they needed it. Don't tell me that the EU pledged more aid than the US has after the fact. If the US didn't put its foot forward in the first place I have a real hard time believing the EU would have done anything. And yeah, maybe we shouldn't be giving Isreal weapons to bomb the living shit out of Palestinian civilians. And Europe is entirely right when they call us out on it. But since when is Europe willing to accept refugees from Palestine? Their words don't mean much to me. It's always posturing and NIMBY and hoping someone else does it while acting superior.

For the record, the fact that Trump didn't overthrow the government means that it's not a dictatorship - need I remind you that Trump was 3 years ago? And anyways, despite how horrible of a person and leader Trump is, he somehow still had better foreign policy regarding China than Europe did.

If China invades Taiwan, what will Europe do? I have a hard time they'll do anything but thank the heavens they had TSMC build a fab in Europe while conveniently waiting to see what happens: if Japan and the US are able to help Taiwan hold, they'll open the floodgates, but otherwise they'll turn the other way.

Yeah, moving forward might be the wrong way to put it. But I'm not impressed at all with bystanders that point fingers at people going the wrong way when they're at least trying. And if the world wants to literally put their money where their mouth is, maybe they should be adopting the Euro instead of the US Dollar as their world reserve currency (why, if other countries hate our capitalism so much, are they so willing to eat our shit when we print money on their dime?)

[-] fugacity@kbin.social 1 points 10 months ago

I hate Apple as it's an anti-competitive walled-garden monopolistic closed-standard anti-repair evil trillion dollar corporation, but this isn't true. Modern iPhones have closed the gap significantly in hardware specs (display, processor, optics, IPXX rating, and now thanks to EU even USB-C) and they've always been better for general use in software. That, added with the fact that flagship Android manufacturers have learned how to play the pricing games of Apple, means that Apple's price to performance ratio is pretty competitive with Android phones these days.

Their main products are pretty good these days, as much as I hate to admit it. I've never even owned an Apple device, and won't as long as I can.

[-] fugacity@kbin.social 2 points 10 months ago* (last edited 10 months ago)

Well, capitalism definitely has a role, but it's not exactly a coincidence that China started out with cheap labor (and maintained it so). A country that manipulates its currency for specifically for export reasons is definitely also to blame. (Before you say but US also manipulates currency, the levels of currency manipulation are not comparable: if they were, BRICs would be our world reserve currency)

Anyways, new places don't go to China for labor, they go for overall manufacturing costs.

All that said, from my (somewhat limited) experience Chinese manufacturing is sort of a niche. If you're willing to invest all the resources into NRE and QC and not afraid of corporate espionage of your manufactured product, you can definitely save a lot of money (China really isn't all that good for prototype or small batch manufacturing if you need a made-to-order part/product as the headache from language barrier and quality issues are greater than the cost savings). Apple clearly makes it work because they don't care if you copy their PCBs - good luck copying their custom-designed ICs.

[-] fugacity@kbin.social 1 points 1 year ago

In a sense I agree with that piekay though. If they can't serve me targeted ads on YouTube they lose that money trying to develop technology to track me in that regard. How much money that is I guess is hard to say, since the tracking on YouTube certainly can carry over to other parts of Alphabet.

[-] fugacity@kbin.social 1 points 1 year ago

Having personally played Rocket League, (1800 hours), Valorant (500? hours), CSGO (2000 hours), League of Legends (2000? hours) and a variety of coop multiplayer games, I can tell you that the most toxic communities tend to be the competitive ones. Something about competitive games draws out the most hardcore crowd and that crowd tends to be a lot less friendly. Maybe it's because people who play ranked games care about their ladder MMR, and the ones who are able to keep playing must have some kind of ego - you have to understand that a lot of people get fun out of winning, not from just participating in the game.

Regardless, the mechanism that rewards players is skill. And in these games, being polite, being nice to your teammates, none of it really matters if you aren't skilled. Inherently there is a pecking order because higher ranked players are better than lower ranked players. Most games don't reward direct toxicity of higher ranked players towards lower ranked players, but they don't forbid it. Smurfing, for instance, allows a player to assert their superiority over lower skilled players. A carry on a team can be significantly more toxic towards their teammates since their teammates want the MMR from a win and will be willing to put up with being bullied or harassed. Just like another commenter mentioned, players compete against each other, and you will not really be friendly with your opponents in most ranked settings. But additionally, players also rely on their teammates. I think this is where a lot of the toxicity comes from.

When your friend dies to the enemy and gets t-bagged, your teammates aren't pitying your friend for getting t-bagged. They're mentally rolling their eyes that your friend was outplayed by their opponent and that's why when you post on a forum the result is usually "git gud" and not "we should be more friendly". I don't think being toxic is positive to the health of a game. I could go into detail, but this post is already pretty long. But I want to point out, if the setting is a competitive game, merit is usually the driving factor regardless of toxicity or kindness. If you don't gain that dopamine hit out of outsmarting or beating your opponents but rather simply from playing the game or socializing with other players, you probably should not bother touching these games - you aren't the core audience for these games and you'll find more enjoyment in other settings.

For the record, if you get t-bagged in a competitive game, the recourse is to either not look at the kill cam (CS:GO lets you turn it off), or try to improve so you don't get t-bagged as often. Ragequitting, or going to complain that it should be turned off will get you nowhere. BMing your opponent is a popular thing in most competitive games, and it's part of the reward for outplaying them. In many eyes, it's not really all that different from a giant defeat screen when you lose. If you're sensitive to this kind of stuff, I think you should find more friendly communities. Coop games generally tend to be better, as do more casual games, or FFXIV if you're looking for an MMO. I would say most players (me included) consider the option to t-bag a feature and not a bug, because really the thing that upsets me the most is not getting t-bagged; it's getting outplayed by my opponent so they're able to do it in the first place.

[-] fugacity@kbin.social 1 points 1 year ago

Not that this comment is all that relevant to you, but here's a wall of text for context:

The devil is probably in the details here. My assumption is that your denatured alcohol is referring to ethanol mixed with other toxic alcohols (such as methanol).

This can't be 100% pure ethanol because it MUST contain denaturants to discourage drinking, otherwise it would not be denatured and would legally require an additional excise tax. In that case, you might find it as Everclear (190 proof or 95% or ethanol by volume at highest concentration). It can be close to 100% alcohol, of course, because methanol is an alcohol.

I HAVE seen (at least in the US) food grade USP purity ethanol for sale (with additional cost due to excise tax inclusion) that's at least 99.5% pure. I have also seen 99% purity isopropyl alcohol (IPA). My point in the reply to the original content is that it's not accurate. Distillation of binary mixtures results in azeotropes that prevent purity of more than 91% IPA (by volume) and ~95% ethanol. But there's ways around it such as adding a third solvent for a ternary mixture, salting out (shown in some chemistry demonstrations), changing the pressure of distillation, or using molecular sieves to remove water content. Alternatively, you could use freeze distillation, or even zone melting if you chose to freeze the mixture instead of boiling it. In fact, once you PASS the azeotrope, you can actually distill at standard pressure albeit what you want and don't want in the column would switch places.

Getting the last few percent of water out of it definitely costs more, but it's not something so hard that you can't find commercially available alcohol solvents at purities above the azeotropic point. I know this is the case since I've acquired them for home use and have used them in multiple lab settings before. The annoying part for those who REALLY don't want much water in the solvents is that at that point your solvents are hygroscopic and unless sealed properly or kept in a desiccated environment they're gonna tend to absorb water back toward the azeotropic point.

Ethanol is similar to IPA in solvent properties but they won't be the same. I don't have enough wet lab experience to give a good answer in this regard though. If you're able to take things apart, I've cleaned PCBs the Louis Rossmann way, which is with Branson EC solution and sonication. Drying is really the most important step there ;)

[-] fugacity@kbin.social 2 points 1 year ago

That's mostly correct but I don't think it's entirely accurate. Distillation is useless at the azeotropic point but ternary mixtures are used to break the azeotrope. Once you move past the azeotrope you can continue distillation to high purity. You could also do pressure swing distillation but my guess (even though I'm not exactly a chemical engineer doing unit operations for a living) is that it wouldn't be economical. Of course, getting "100%" pure anything is really a different story...

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