I wish they were more upfront about the GOG release date.
I'll gladly buy this once it's available DRM-free, like its predecessor.
Well then let me actually download the movie like it was a game, then! And how exactly does it take less bandwidth? It's still tens or hundreds of gigabytes to download every time someone wants to install a game, most people only use the offline installers as backups.
What do you use for automating the backups?
AFAIK this applies retroactively.
I also have plenty of experience emulating all kinds of things, including Windows - in fact, I have an instance of Win 98 in a VM right now.
That said, I can't agree that it's in any way easy for the average Joe. It's not rocket science, but it's by far harder than just having a working executable.
If nothing else, consider the legality of it - you must have a legal copy of the specific version of Windows, often the specific BIOS, as well. These are not easy (or cheap, often) to acquire these days.
Then you likely need to make sure your CPU supports Hyper-V, then install the entire OS...
Then you often need to make sure you're emulating the specific CPU with the specific GPU, with the specific sound card, or else this specific Windows 95 game will CTD or be missing features. Old games were finicky and OS emulation for gaming is only easy on the surface.
I have a feeling you're talking about emulating consoles, which is a bit different than, say, emulating a game that only works on Windows XP.
Yeah, the price is something else, especially with import fees to Europe :( But, given that I'm using this 8h a day for work, then a few more for leisure, I wrote it off as a 'work expense' in my mind. I do still wish it was cheaper, though...
I wholeheartedly recommend the Kinesis Advantage360 Pro.
It's my first split and my first orthogonal. It has adjustable tenting, a really comfortable key well and - at least in the pro version - completely open source firmware.
Building something custom is a bit too much for me at the moment, so I'm really glad I found this one. I fell in love with how nice it is!
I paired it with a Kensington Expert Mouse (a trackball, which I've decided to use with my left hand to give my right hand some rest), added an under-desk treadmill and working for 8+ hours has gotten much more bearable.
Holy strawman, Batman!
I'm not even going to address the rest of your comment if the thing you start with is claiming that I don't want developers to get money for their work.
For anyone "willing to give Meta a chance", ask yourself:
Q: Why is Meta doing this?
A: To make money.
Q: How is Meta going to make money out of this?
A: By having as many users on their instance as they can, so they can sell their data and advertise to them (that is Meta's modus operandi, after all).
This is already antithetical to the entire fediverse concept, where you want users to be as spread out over instances as possible.
Having most of the users on one instance means the "community cost" of defederating from that instance is enormous to the point of being inadvisable for an instance admin. This brings us to a scenario where the 'federation' is essentially useless, as everyone is producing/consuming content on the one instance.
Therefore, the idea of a commercial entity using the fediverse, by itself, mutilates what the fediverse is all about.
Colobot was made open source a while ago and is still great! The game assets (and original binaries) can also be downloaded for free from the dev's site.
He's only not evil because he can't understand his actions.
A god would have to be dumb for this logic to apply.