[-] calvinball@mtgzone.com 5 points 11 months ago

This was a really well-explained hack, I loved reading this, well done! So fascinating to see that bot logic runs client-side, that the code just creates two 'seats' for players to connect to, and you exploited all that info in a masterful way. Bravo!

[-] calvinball@mtgzone.com 5 points 1 year ago

that's the face of cold blooded murder right there: He's sitting on a goddamn lower jaw bone. I love this frog. Seems really good in limited.

[-] calvinball@mtgzone.com 5 points 1 year ago

I'm a big fan of how transparent they've been about mtga development over the past few months, from the dev writeups to the clear messaging when things go wrong.

[-] calvinball@mtgzone.com 6 points 1 year ago

I'm really happy with the interface to be honest, I was using Voyager up until now but Boost is my new go to!

[-] calvinball@mtgzone.com 5 points 1 year ago

As someone who lives in Antwerp and works fully remote , but sometimes needs to go to the office in The Hague, this is great news!

[-] calvinball@mtgzone.com 5 points 1 year ago

Isn't this the type line on all reliquary towers?

[-] calvinball@mtgzone.com 4 points 1 year ago

Congrats kaiyo!

[-] calvinball@mtgzone.com 5 points 1 year ago

Nexus of fate can absolutely not come off of the ban list, it's a miserable card now as much as it was back then. Leyline of abundance is also not really unbannable I think. The Crew3 podcast did a nice rundown on which cards they'd like to see banned in explorer/pioneer, and which cards they think can be unbanned. I'm personally hoping for a Karn and Fable ban in pioneer and explorer.

[-] calvinball@mtgzone.com 5 points 1 year ago

This is by no means an especially good or tested method, but it's what I do. Like you, I start with a larger list of cards that I import to Deckbox. First I trim the cards I don't have the budget for, and then I look aty curve. Depending on whether I have an expensive or a cheap commander, I'll focus on trimming down cards to get a curve that fits well with my commander (e.g. a medium curve with enough low cost creatures and ramp for higher-costing commanders, and a low-to-the ground curve with a few expensive finishers for lower-cost aggro commanders). Once my curve looks semi-decent, I'll make sure that I have a nice mix of removal (both sweepers and spot removal) and evasion, and that I don't have too many cards that don't impact the board. Lastly I check to make sure I don't have too much of one card type so that I'm robust enough against different types of removal. Then I goldfish the game a few times, see if my opening hands and draws make sense, and cut some more cards if needed. I don't really have guidelines for "you need X amount of creatures and X amount of enchantments etc." Every commander deck has a different focus and a different way to build. It helps looking at the 'average deck ' option on edhrec to find what mix of card types most people are using. I also tend to favour cards that have a higher % of inclusion in decks on edhrec.

[-] calvinball@mtgzone.com 5 points 1 year ago

Looks like the best new sliver they printed, holy moly. The other slivers absolutely suck in comparison

[-] calvinball@mtgzone.com 6 points 1 year ago

The fact that the Dolfinarium is still allowed to exist puzzles me. They must have had good lobbyists to have gotten of scot-free with this new law.

[-] calvinball@mtgzone.com 6 points 1 year ago

I joined the MTGzone.com instance because I used to use Reddit for MTG news 80% of the time anyway, andnnow I have a nice local feed for magic the gathering stuff and a federated feed for everything else. It's great!

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calvinball

joined 1 year ago