But also right above the categories on the right hand side where the store page tells you if it's single player/online pvp/online co-op, is the category "MMO"
FINALLY somebody gets it!
I don't know if I want to be punished for doing well
Boomer's Adventure in ASMIK World
I never figured out why they gave the world such a weird name, or didn't just call it Boomer's Adventure
OK which distro should we use
Do yourself a favour and get Bitwarden or similar. Browser password managers are way too vulnerable.
What do the post-patch reviews say
I don't think anyone cares much about the promises that EA have for us
I love SNW and greatly dislike Lower Decks, so it was pretty enjoyable for me when the crossover episode happened and the crew of the SNW all looked at the Lower Decks crew with expressions on their faces in the same way I thought of them, throughout the entire episode
Final Fantasy 7 Remake. My god, what a disaster over the original.
I can't bring myself to continue it even though (I think?) I'm half way through the game, because while the Sector 5 reactor in the original is, by good game design standards, just a replica of the Sector 7 reactor with less going on - since you've already done the same thing earlier on, in Remake they decided to make it an enormous labyrinth that you can't find your way out of, just because. I guess they needed to extend the playtime.
That's just one of many, many things wrong with the game despite an amazing original, but it's the spot that completely prevents me from loading it up again to continue on. I went and started a new game in the original instead, just to be sure it wasn't the nostalgia glasses talking. It wasn't.
But I guess it looks really pretty.
This was all I had to read to decide the entire article is junk.
So that Sisko could do a song with him as a little icing on the DS9 cake
I'm not a DRG superfan and didn't expect to enjoy this, but the progression feels very solid and it's a lot of fun. Surprisingly addictive.
While it's not DRG, it feels extremely faithful to the original game and doesn't have that "too-vampire-survivorsish" feel that some of these games suffer from.
I can't really pin down what makes it so playable - my best guess is the pacing of the upgrades and the mix of the 4 classes feels like it's just right. Tunnelling through walls (and the mining speed upgrades) is also a particularly interesting mechanic.