I understand the modular system and world gen possibilites of voxel based games. It is a cool thing..... I just wish people would do something else with it other than just reinvent Minecraft over and over again.
perhaps reiterate rather than reinvent?
Mind you there are novel concepts.
I guess general purpose game engines are able to support more concepts, so luanti doesn't benefit those cases.
Yeah, I think for me it (many of Luanti's games) reiterates MC's aspects more than I'd like. (aside from the completely non-MC games, which can be hit-or-miss IMO)
This probably could be fixed, though it's a somewhat-specific laundry list of things (one is less inventory management due to clutter) so I imagine it's unlikely someone else will. I lack motivation, especially lacking a starting point. Although Luanti does seem like it's probably easier to create mods/games for (assuming I haven't missed something with MC, unless you could count data packs but I was gone before that made it to JE).
Yeah, Luanti has an official modding API, which is documented and which doesn't break with every release: https://api.luanti.org/
For Minecraft Java Edition, they promised that a long time ago, but never delivered, so folks still just dick around with the decompiled code.
You can't make people work on something they aren't excited for. At least not free
Native controller support is ~~exiting!~~ exciting¡
Luanti plays great on SteamDeck, but setting up the controls has required some experience with Steams controller to keyboard mapping tools.
Native controller support is exiting!
Honest question, did you mean 'exciting'?
yes
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