This is a trend that I have recently started noticing. PAYDAY 3 came out with basically nothing included after PAYDAY 2 had literally 10 years of continuous content/80 DLCs pumped into it. As another example, The Sims always comes out with a new release that has every feature removed so they can sell you all the same DLC again and again.
In some cases this would appear to be a (corporate) success, but it seems it's actually been part of the downfall of recently-released PAYDAY 3. As of this moment in time, the rolling 24-hour peak of player count in PAYDAY 3 is 4,699. The rolling 24-hour peak of PAYDAY 2 is 37,399. Why would players who have a fully finished game with all DLC already available want to play your new barren game?