how shit of a software company do you have to be where your own os's software running through a translation layer on another operating system is threatening to run faster than natively on your os. somethings gotta snap.
it's not just the software that runs better, in many cases it's the hardware too.
Take laptop batteries for example. users will state over and over how their batteries last a lot longer when their system is running linux as opposed to windows.
It used to be the opposite a lot of the time. Power management used to be a huge problem. Lately though things got a lot better.
I was about to say, my experience with battery life on Linux has not been a positive one.
It's less of a translation layer and more of a reimplementation. But yes, it does demonstrate how shitty Microsoft is that other people can implement its APIs better than it can.
a reimplementation built from reverse engineering and documentation that lies, meanwhile microsoft are the ones who should know how it all works, but apparently not.
https://gitlab.winehq.org/wine/wine/-/wikis/Clean-Room-Guidelines not even standard reverse engineering either. It's incredibly impressive
The original code was probably sent through AI optimisation and the comments were lost
The news here is that NTSYNC is more efficient than the Linux emulations that came before it, not that it's faster than the original Windows implementation.
with less LOC btw
To be honest, Microsoft's software is running against an API that uses a translation layer to talk to an older API. Multiple layers of this happen before you get to hardware, mostly for compatibility with legacy software that uses the older APIs.
Not to mention MS have rewritten their frontends for their apps several times and keep them each time.
We need MOAR Vibe Coding!!!
-- Satya Nadella, probably
Screw Windows! I'm going to make my own Windows, with blackjack, and hookers!
In fact forget the windows!
Unlike in Windows, in Linux the graphics UI concerns are outside the kernel, so graphics layers sit pretty close to the hardware, so even just from that higher performance was already expected as the adaptor layers such as Wine/Proton improved because the kernel itself is faster and gets less in the way.
Then, of course, the Linux kernel tends to be developed by people with lots of experience, overseen by people genuinelly at the Software Architecture level of experience and given its architecture benefits from know-how both from the server-side and the front-end sides of software development.
My point being that the Linux architecture is not only far more mature and controlled by far more experienced people than the Windows one, but it also gets way less in the way of graphics applications trying to squeeze as much performance as possible from the system hence in Linux improving such graphics applications or the adapter layers for them can go further in delivering better performance than in Windows were the kernel becomes a performance bottleneck sooner.
What we're seeing now is those two effects delivering, especially once the Wine/Proton adaptor layers matured and entered a stage of more performance and stability improvements than feature implementations.
Maybe we'll return to the days of special boot disks to maximize hardware dedicated to the game. Just don't make me troubleshoot IRQ ports
Windows is pretty bad. Microsoft should be split up. If I had the magic powers, its leadership would be stripped of wealth, barred from holding similar positions for life, and have their faces on some sort of wall of shame. Everyone is allowed to throw trash at them, and they have to pick it up.
Man, what if they just made every windows app run natively on Linux like this…
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