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[-] imetators@lemmy.dbzer0.com 6 points 1 week ago

Each year there are only a few new AAA games that are worth full price. People be buying indie or older games on discount.

Why buy new bugged COD when you can pick up fixed up No Mans Sky?

[-] Rooster326@programming.dev 3 points 1 week ago* (last edited 1 week ago)

No Man's Sky was an indie released at AAA prices and was a pile of dog shit. Feel like there are other games you could've picked...

It was another example of what is wrong with the industry today. It never should have been released in the state that it did. And despite Hello Games extensive efforts - we are still missing features that Sean is on record would be in the game at launch.

[-] imetators@lemmy.dbzer0.com 4 points 1 week ago

I chose NMS cause it is a perfect representation of AAA project that was dogshit on release but got fixed up to a promised game much later in it's life. It fits like a glove into "don't buy unfinished crap on release" category.

[-] Lushed_Lungfish@lemmy.ca 5 points 1 week ago

And if I DO want a triple A game, I wait a couple of years and then for a Steam sale.

[-] A_Random_Idiot@lemmy.world 5 points 1 week ago* (last edited 1 week ago)

i almost never buy games on steam itself anymore..Even on the steam sales. The sales are a poor imitation of the great values that they were 10+ years ago, and quite frankly..the quality of games coming out isnt what it was 10+ years ago, either.

I subscribe to Humble Monthly and, eventually, get almost every game I've ever wanted.

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[-] jj4211@lemmy.world 5 points 1 week ago

Would be interesting to see the stats for revenue by game, price by volume. If someone charges 300 for a game that no one bought. Then it shouldn't count, hypothetically.

[-] Agent_Karyo@piefed.world 5 points 1 week ago

I work in market research. Data at this level of granularity (price band view) is extremely expensive.

Around 300K per year and that would also likely only include a few retailers GameStop, BestBuy, Walmart. I don't remember off the top of my head, but I believe Steam data wouldn't be included.

It's very likely Valve doesn't share the full dataset with anyone. Maybe partial data with some of their biggest partners.

[-] Donebrach@lemmy.world 4 points 1 week ago

“gAmeS aRe tOo ExpEnsiVe tHesE Days!” paid $70 for a major release in 1999, also paid $70 for a major release in 2025

[-] urandom@lemmy.world 4 points 1 week ago

paid $70 for a major release in 1999,

Aha

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[-] tflyghtz@lemmy.world 4 points 1 week ago

Thing is, anything under 20 gets purchased, anything above that will be pirated (quite easily)

[-] Treczoks@lemmy.world 4 points 1 week ago

Always compare value and price.

More often than not, AA games seem to come with a AAA price tag.

[-] Alpha71@lemmy.world 3 points 1 week ago

...until GTA6 comes out, then all bets are off.

[-] sirico@feddit.uk 3 points 1 week ago

No it's the users that are the problem get more jobs idiots

[-] KingGimpicus@sh.itjust.works 2 points 1 week ago

What's that? Capitalism fixing problems?

Checkmate atheists.

[-] MotoAsh@piefed.social 4 points 1 week ago* (last edited 1 week ago)

Capitalism isn't fixing anything here. In fact, it's showing that the companies mindlessly following market inflation to keep profits up are doing worse.

[-] KingGimpicus@sh.itjust.works 3 points 1 week ago

Why buy AAA slop when indie gold cheaper?

Checkmate juden.

[-] 7isanoddnumber@sh.itjust.works 2 points 1 week ago

As much as it’s great to shit on triple A games, this is quite bad for the industry as a whole. Devs cannot price their game above $15 without being held to an absurdly high standard, which makes budgeting for game development extremely difficult for smaller studios. If we want the AA scene to expand and give us more great games as we’ve seen in the past few years, that’ll need to change.

[-] omarfw@lemmy.world 3 points 1 week ago

Arc Raiders launched as a feature complete game, mostly bug free, well optimized, with a sufficient amount of functioning servers, and with genuinely innovative game design.

It sold incredibly well at 40 dollars. I've bought it 4 times myself.

Expecting every game to meet those criteria is not "absurd". It used to be par for the industry and it still should be.

AAA games from publicly traded corporations are just absurdly underwhelming. They want us to think these standards are absurd so they can keep their minimal effort bullshit gravy train running. It's not going to work anymore. That's the free market. Adapt or die.

[-] atcorebcor@sh.itjust.works 3 points 1 week ago* (last edited 1 week ago)

If we want that, we’d just pay for it right?

[-] flandish@lemmy.world 2 points 1 week ago

is there a way to tell what is indie and what is slop? i really think it’s getting like the ebay days of the 90’s. just .. something feels off. repetitive. odd.

[-] MotoAsh@piefed.social 2 points 1 week ago

If it has the AI content flag, it's most likely slop.

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[-] Crashumbc@lemmy.world 2 points 1 week ago

Who has money for games?

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this post was submitted on 25 Nov 2025
730 points (100.0% liked)

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