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submitted 1 year ago* (last edited 1 year ago) by nanoUFO@sh.itjust.works to c/games@sh.itjust.works

Starfield, a game mainly about space travel/exploration, couldn't convince a chunk of its players to leave the surface of the tutorial planet.

Starfield has been out for long enough now that anyone interested in playing it likely already has. But just how many of the game's millions of players stopped playing before finishing the first mission?

Well, according to achievement stats from TrueAchievements, around 25%! The For All, Into the Starfield achievement is awarded the first time you go to space, which happens maybe 30 minutes into the game. After a brief tutorial and some combat, you meet one of the game's major NPCs, and he gives you his ship.

As soon as you leave the surface of the planet and take to space, the achievement should unlock. According to the numbers, however, 75% of players did that, which seems a little low considering how early into the game that happens, and how practically unavoidable the achievement is.

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[-] MurrayL@lemmy.world 96 points 1 year ago

Achievement % stats are so comically skewed by various factors that they mean basically nothing. There's an achievement in Minecraft for literally just opening your inventory for the first time but only 60% of Xbox players have it.

[-] woelkchen@lemmy.world 61 points 1 year ago

There’s an achievement in Minecraft for literally just opening your inventory for the first time but only 60% of Xbox players have it.

12,7% of Amid Evil players are in-game forever:

[-] Wogi@lemmy.world 13 points 1 year ago

That achievement is likely to gather more accurate statistics due to the problems you mention. The Amid Evil devs can now confidently say that 12.7% of players who own the game have never started it. Meaning they can subtract that number from other achievement percentages to get a better idea of how many people are progressing certain ways.

The same is likely true for Minecraft's inventory achievement, though that's slightly less useful, as some players may make it a little further without opening the inventory and then stop forever.

Leaving the first planet in Stafield takes a little more effort, but not much. It's safe to say that some of the 25% of players who haven't done it haven't ever opened the game. But that number will probably be close to 10%.

[-] steal_your_face@lemmy.ml 13 points 1 year ago

I think the percentages are calculated from players that actually launched the game, not from people who own it.

[-] woelkchen@lemmy.world 10 points 1 year ago

Steam does not count games that have never been launched. For 12.7% of the players the game probably quit under a bit different circumstances: game crashed or they lost internet connectivity.

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[-] Anticorp@lemmy.ml 66 points 1 year ago

Starfield has been out for long enough now that anyone interested in playing it likely already has.

Not even close, especially not in the year that also brought us Baldur's Gate and Zelda: Tears of the Kingdom. How much free time does this writer think everyone has?

[-] Aganim@lemmy.world 11 points 1 year ago* (last edited 1 year ago)

Yup, definitely interested in Starfield. But at the moment still enjoying Act I of BG3, Cyberpunk 2077 patch 2.0 and DLC are right around the corner and after I've finished those Cityies: Skylines 2 will be available. So I'll probably have time for Starfield somewhere early 2024, depending on if my recurring Satisfactory itch hits before that. But by that time more official and unofficial bugfixes and QoL mods will be available, so I'm fine with waiting a bit longer to play. This year is just filled with too many goodies. 😁

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[-] explodicle@local106.com 10 points 1 year ago

It's a Bethesda game. In a year most of the bugs will be fixed by the Unofficial Starfield Special Edition Patch, and it'll be on sale.

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[-] ZOSTED@sh.itjust.works 4 points 1 year ago

I haven't even got around to Sea of Stars, for pity's sake

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[-] glimse@lemmy.world 45 points 1 year ago

Has this writer never used Steam or is he just unaware how many people buy games they don't actually play

[-] woelkchen@lemmy.world 38 points 1 year ago

Has this writer never used Steam or is he just unaware how many people buy games they don’t actually play

Firstly: If you had ever used Steam, you'd know that Steam differentiates between "have game in the library" and "have previously played a game". A bought game that was never launched, doesn't show up in these stats.

Secondly: It's clear you did not bother to read the article. "The numbers take into account players on Xbox, as well as those playing the Game Pass/Windows Store version of the game on PC." The 25% number isn't even from Steam.

[-] Thranduil@lemmy.world 6 points 1 year ago

I have used steam for 12 years and I never knew that.

[-] woelkchen@lemmy.world 3 points 1 year ago

In the Steam client, you have this box on the right:

And when you click on View All, you get something like this:

[-] Thranduil@lemmy.world 2 points 1 year ago

Dont think I ever read those then again I mainly just play games and collect a million unplayed ones

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[-] Kolanaki@yiffit.net 30 points 1 year ago* (last edited 1 year ago)

Dude, I put like 60 hours into Skyrim my first time before I thought "hey... where's my shout powers and all the dragons?" Because as soon as Hadvar said "we should split up to avoid suspicion" I unchecked the active quest, said "adios!" And vanished into the trees. I had to come back at like level 30 or something to do the entire MQ from Riverwood to the end.

That's just how a lot of people play these. I don't wanna follow their story; I wanna make my own.

Edit: Oh and this is all besides the fact that not only do mods disable achievements, so now do console commands in Starfield. I've had to no clip a few times to get unstuck while jumping around with low gravity and ending up places I shouldn't be, so there are probably some achievements I didn't get simply because that command likely disabled them (it just gives a generic warning that some commands will disable them, but not which ones).

[-] BallShapedMan@lemmy.world 22 points 1 year ago

I already had mods that disabled achievements by then just to fix this mess.

Runs and looks great now, ~15 mods to get there.

[-] CordanWraith@aussie.zone 7 points 1 year ago

What hardware are you running on? Pure vanilla and I've gotten a stable 100fps since release with everything on Ultra at 1440p.

[-] V0lD@lemmy.world 5 points 1 year ago* (last edited 1 year ago)

Look at this guy with his dual 7900 XTX over here

I got a 7800x3d and 6950 xt. I played with performance boosting mods on medium settings

I kept dropping to 40fps on 1440p and ended up refunding

[-] CordanWraith@aussie.zone 4 points 1 year ago

Damn, our hardware is so similar. I'm running a (single) 7900 XT and a 7600X. I'm also running on an nvme ssd, but presumably with your hardware you are too.

I wasn't trying to be an ass with my question about your specs, it's just that my hardware isn't particularly high end, so I was confused at why so many people are having performance issues.

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[-] JokeDeity@lemm.ee 12 points 1 year ago

I don't have this game yet but I know out of the box modding any of the Fallout or Elder Scrolls games disables achievements (but you can get around this with other mods), so I assume it's the same here. Bethesda games being some of the most modded games of all time I wouldn't be surprised if even a lot of first time players were using one or two mods and having their achievements disabled.

[-] Lord_Logjam@feddit.uk 11 points 1 year ago

I would have liked to have finished the first mission but the game crashes after roughly 5 minutes every time I try to play. Sort it out Bethesda.

[-] ChiefSinner@lemm.ee 10 points 1 year ago

People do play games offline. Personally, I don't care about achievements. They mean nothing to me, except knowing that the game developer is tracking my play through, which I hate.

[-] Cethin@lemmy.zip 8 points 1 year ago

People play offline and they also mod games (especially Bethesda games and especially this one). In order to get achievements in Starfield you either need to play (mostly) vanilla or install an extra mod to re-enable them. This is a dumb article and should be downvoted. There are many reasons why the claim is likely wrong.

[-] RadButNotAChad@lemmy.world 6 points 1 year ago

I really wanted to but my game kept crashing like right after the part where you create a character. Maybe that has something to do with it.

[-] MuhammadJesusGaySex@lemmy.world 6 points 1 year ago

My first game had achievements deactivated from the beginning. I had to ditch that game. Then download a mod to activate achievements, and start over.

[-] Sibbo@sopuli.xyz 5 points 1 year ago

Given that they have you meet a cowboy at the end of that mission, it is kinda understandable. I wonder who thought that having a cowboy as a main character would be a good idea for people outside of the US.

[-] Zoot_@lemm.ee 8 points 1 year ago

Whats wrong with a space cowboy? His faction is often referred to as lawless and wild. They believe in a wild sort of freedom. Astronauts are kinda space cowboys anyway. Also space cowboys are not a new concept in media. What about a cowboy would make people not get the tutorial?

[-] doleo@lemmy.one 4 points 1 year ago

It certainly put me off. Personally, I hate it when sci-fi writers use worn-out stereotypes in futuristic settings. Like the 'Irish, but not Irish' episode of StarTrek TNG.

I'd already seen a couple of streamers play random side quests, and this intro just made me definitively realise that this was not the game for me.

[-] glimse@lemmy.world 6 points 1 year ago

They were absolutely trying to appeal to Americans by making a cowboy character. Americans go nuts for cowboys. Everyone is downright obsessed with them. You can't find a single home in the country without seeing cowboy memorabilia and they watch cowboy movies on the weekends, it's crazy

[-] dandroid@dandroid.app 13 points 1 year ago

As an American... what the fuck are you talking about? I don't know anyone who watches cowboy movies or have cowboy stuff in their homes. That would be fucking weird.

And I live in fucking Texas of all places.

[-] woelkchen@lemmy.world 3 points 1 year ago

I don’t know anyone who watches cowboy movies or have cowboy stuff in their homes. That would be fucking weird.

"Nah, that hat and those boots don't count. Those are everyday items."

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[-] bitsplease@lemmy.ml 3 points 1 year ago

Be honest, do you actually live in the US? lol

I live in CA, literally entrenched in the history of "the old west" and I can honestly say not a single person I know has any cowboy memorabilia in their homes lol.

My dad had a little cast iron statue of a cowboy wrangling a bull on his desk at work growing up (a gift from a client) , but that is literally the only instance I can think of lol

And I also don't know a single person who regularly watches cowboy movies, I can't even remember the last time a cowboy movie was made in the US.. I think that remake with Chris Pratt?

[-] glimse@lemmy.world 2 points 1 year ago

I was being sarcastic. The guy is saying that cowboys don't appeal to non-americans...as if Americans love to see cowboys or something

[-] bitsplease@lemmy.ml 2 points 1 year ago

Well shit, guess I got wooshed lol

[-] Sharpiemarker@feddit.de 5 points 1 year ago

I wonder who thought that having a cowboy as a main character would be a good idea for people outside of the US.

What's wrong with cowboys? The US was one of the first countries into space (2nd) and space explorers are often thought of as "space cowboys."

🎵It's been a long road🎵

[-] MomoTimeToDie@sh.itjust.works 3 points 1 year ago* (last edited 1 year ago)

For one, Bethesda is an American studio, owned by Microsoft, a company who's console has only barely started to gain success outside of the US.

Secondly, space westerns are, like, a pretty major genre, with major successes outside the US market. Ever heard of cowboy bebop?

[-] a4ng3l@lemmy.world 3 points 1 year ago

It’s a classic figure in western culture… and a fitting character given his story and the planet he’s from. We’ve had plenty cowboys in movies, comic strips and I’m from europe… Not my favourite setting but it works…

[-] doleo@lemmy.one 4 points 1 year ago

For what it's worth, I am one of these people. I'd already watched a couple of streamers play random sidequests, but when I saw the early game I just couldn't stomach playing any further.

[-] Quentinp@lemmy.ca 3 points 1 year ago

If I use a sample size of me and use my library of a measurement, it's probably more than 25% of games I haven't even launched let alone completing the first mission.

[-] EveningNewbs@lemmy.world 5 points 1 year ago

People who have never launched the game aren't counted in these statistics.

[-] jaycifer@kbin.social 4 points 1 year ago

Sure, same here, but how many of those did you pay $70 for less than two weeks after it released?

[-] muddybulldog@mylemmy.win 5 points 1 year ago

Undoubtedly a significant number of these non-achievers are Gamepass subscribers.

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[-] JokeDeity@lemm.ee 3 points 1 year ago

Terrible article they misses so many factors that play into this.

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this post was submitted on 18 Sep 2023
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