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submitted 1 month ago* (last edited 1 month ago) by j4p@lemm.ee to c/technology@lemmy.world

"These price increases have multiple intertwining causes, some direct and some less so: inflation, pandemic-era supply crunches, the unpredictable trade policies of the Trump administration, and a gradual shift among console makers away from selling hardware at a loss or breaking even in the hopes that game sales will subsidize the hardware. And you never want to rule out good old shareholder-prioritizing corporate greed.

But one major factor, both in the price increases and in the reduction in drastic “slim”-style redesigns, is technical: the death of Moore’s Law and a noticeable slowdown in the rate at which processors and graphics chips can improve."

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[-] Diplomjodler3@lemmy.world 91 points 1 month ago

Consoles are just increasingly bad value for consumers compared to PCs.

[-] zerofatorial@lemm.ee 61 points 1 month ago

Are they tho? Have you seen graphics card prices?

[-] Toneswirly@lemmy.world 41 points 1 month ago* (last edited 1 month ago)

2060 super for 300, and then another 200 for a decent processor puts you ahead of a ps5 and for a comparable price. Games are cheaper on PC too, as well as a broader selection. https://pcpartpicker.com/list/zYGmJn here is a mid tier build for 850, you could cut the procesor down, install linux for free, and im sure youve got a computer monitor laying around somwhere... the only thing stopping you is inertia.

[-] tomalley8342@lemmy.world 44 points 1 month ago* (last edited 1 month ago)

2060 super for 300, and then another 200 for a decent processor puts you ahead of a ps5 and for a comparable price.

you're going to have to really scrunge up for deals in order to get psu, storage, memory, motherboard, and a case for your remaining budget of $0.

https://pcpartpicker.com/list/zYGmJn here is a mid tier build for 850

This is $150 more expensive and the gpu is half as performant as the reported PS5 pro equivalent.

[-] sp3ctr4l@lemmy.dbzer0.com 20 points 1 month ago* (last edited 1 month ago)

Ok so, for starters, your 'reported equivalent' source is wrong.

https://www.eurogamer.net/digitalfoundry-2024-playstation-5-pro-weve-removed-it-from-its-box-and-theres-new-information-to-share

The custom AMD Zen2 APU (combined CPU + GPU, as is done in laptops) of a PS5Pro is 16.7 TFLOPs, not 33.

So your PS5 Pro is actually roughly equivalent to that posted build.... by your 'methodology', which is utterly unclear to me, what your actual methodolgy for doing a performance comparison is.

The PS5 Pro uses 2 GB of DDR5 RAM, and 16 GB of GDDR6 RAM.

This is... wildly outside of the realm of being directly comparable to a normal desktop PC, which ... bare minimum these days, has 16 GB DDR4/5 RAM, and the GDDR6 RAM would be part of the detachable GPU board itself, and would be ... between 8GB ... and all the way up to 32 if you get an Nvidia 5090, but consensus seems to be that 16 GB GDDR6/7 is probably what you want as a minimum, unless you want to be very reliant on AI upscaling/framegen, and the input lag and whatnot that comes with using that on an underpowered GPU.

Short version: The PS5Pro would be a wildly lopsided, nonsensical architecture to try to one to one replicate in a desktop PC.... 2 GB system RAM will run lightweight linux os's, but not a chance in hell you could run Windows 10 or 11 on that.

Fuck, even getting 7 to work with 2GB RAM would be quite a challenge... if not impossible, I think 7 required 4GB RAM minimum?

The closest AMD chip to the PS5 Pro that I see, in terms of TFLOP output... is the Radeon 7600 Mobile.

((... This is probably why Cyberpunk 2077 did not (and will never) get a 'performance patch' for the PS5Pro: CP77 can only pull both high (by console standards) framerates at high resolutions... and raytracing/path tracing... on Nvidia mobile class hardware, which the PS5Pro doesn't use.))

But, lets use the PS5Pro's ability to run CP77 at 2K60fps on ... what PC players recognize as a mix of medium and high settings... as our benchmark for a comparable standard PC build. Lets be nice and just say its the high preset.

(a bunch of web searching and performance comparisons later...)

Well... actually, the problem is that basically, nobody makes or sells desktop GPUs that are so underpowered anymore, you'd have to go to the used market or find some old unpurchased stock someone has had lying around for years.

The RX 6600 in the partpicker list is fairly close in terms of GPU performance.

Maybe pair it with an AMD 5600X processor if you... can find one? Or a 4800S, which supposedly actually were just rejects/run off from the PS5 and Xbox X and S chips, rofl?

Yeah, legitimately, the problem with trying to make a PC ... in 2025, to the performance specs of a PS5 Pro... is that basically the bare minimum models for current and last gen, standard PC architecture... yeah they just don't even make hardware that weak anymore.

EDIT:

oh final addendum: if your tv has an hdmi port, kablamo, thats your monitor, you dont strictly need a new one.

And there are also many ways to get a wireless or wired console style controller to work in a couch pc setup.

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[-] Diplomjodler3@lemmy.world 13 points 1 month ago

You don't need a graphics card. You can get mini PCs with decent gaming performance for cheap these days.

[-] Ulrich@feddit.org 13 points 1 month ago* (last edited 1 month ago)

The ones with capable GPUs cost as much as a PS5 Pro.

[-] MonkderVierte@lemmy.ml 6 points 1 month ago* (last edited 1 month ago)

There are CPUs with quite capable iGPU, fitting in a mini-PC. All in all maybe $500.

And yeah, sure, the article mentioned that consoles are subsidized by game prices.

[-] Ulrich@feddit.org 11 points 1 month ago
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[-] YouAreLiterallyAnNPC@lemmy.world 5 points 1 month ago* (last edited 1 month ago)

That sounds kind of like a console, no?

Edit: I mean, if the intent is gaming and only gaming, it feels like there's a lot of overlap. Only the PC would have less support for more freedom.

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[-] sugar_in_your_tea@sh.itjust.works 13 points 1 month ago

You don't need a top end card to match console specs, something like a 6650XT or 6700XT is probably enough. Your initial PC build will be more than a console by about 2X if you're matching specs (maybe 3X if you need a monitor, keyboard, etc), but you'll make it up with access to cheaper games and being able to upgrade the PC without replacing it, not to mention the added utiliy a PC provides.

So yeah, think of PC vs console as an investment into a platform.

If you only want to play 1-2 games, console may be a better option. But if you're interested in older or indie games, a PC is essential.

[-] Skyline969@lemmy.ca 26 points 1 month ago

I mean, for the price of a mid range graphics card I can still buy a whole console. GPU prices are ridiculous. Never mind everything else on top of that.

[-] turbowafflz@lemmy.world 14 points 1 month ago

Yeah but remember to factor in that you probably already need a normal computer for non-game purposes so if you also use that for games you only have to buy one device not two

[-] Fondots@lemmy.world 8 points 1 month ago

I just built a PC after not having a computer for about 5+ years.

Built it for games, did not feel like I was missing out on anything in particular except games by not having a computer. There's a lot of things I'd rather use a computer for but these days most of what I used to do on a computer can be done just fine from a phone or tablet.

During those 5 or so years, I maybe needed to use a computer about a dozen times, and if my wife didn't have a computer I could have just swung by a library for a bit to take care of it.

[-] taladar@sh.itjust.works 6 points 1 month ago

To me tablets feel like the most useless devices ever invented. Too large to carry around with you but just as stupidly limited as a phone compared to a real computer where you can actually automate some of your tasks and type on a decent keyboard and have a decent sized screen that doesn't ruin your wrists with the weight of holding it up.

[-] Diplomjodler3@lemmy.world 8 points 1 month ago

You can build a pretty capable PC for about $600. And you won't have to pay for multiplayer.

[-] Grangle1@lemm.ee 6 points 1 month ago

"Pretty capable" will get you dunked on in the PC gaming world. For what I've seen PC gamers actually recommend I could buy 2-3 modern consoles.

[-] Diplomjodler3@lemmy.world 13 points 1 month ago

That's just nonsense. Maybe some 13 year olds with rich parents think like that.

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Tbh the only consoles I’ve been really interested in lately are the switch and steam deck, simply because they’re also mobile devices.

[-] cmnybo@discuss.tchncs.de 7 points 1 month ago

The Steam Deck is the only decent console because it's not locked down.

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[-] Diplomjodler3@lemmy.world 5 points 1 month ago

The Steam Deck is basically a PC. You can get mini PCs with APUs of a similar performance for very low prices these days. That won't perform like a current gen console but it's a cheap gaming machine with a huge selection of low cost games and you won't have to pay for multiplayer.

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[-] Shanmugha@lemmy.world 39 points 1 month ago

So now we can finally go back to good old code optimization, right? Right? (Padme.jpg)

[-] lagoon8622@sh.itjust.works 25 points 1 month ago

We'll ask AI to make it performant, and when it breaks, we'll just go back to the old version. No way in hell we are paying someone

[-] Shanmugha@lemmy.world 8 points 1 month ago

Damn. I hate how it hurts to know that's what will happen

[-] heyWhatsay@slrpnk.net 37 points 1 month ago

This article doesn't factor in the new demand that is gobbling up all the CPU and GPU production: Ai server farms. For example, Nvidia, that was once only making graphic cards for gamers, has been trying to keep up with global demand for Ai. The whole market is different, then toss tarrifs and the rest of top.

I wouldn't blame moores law death, technology is still advancing, but per usual, based on demand.

[-] nlgranger@lemmy.world 12 points 1 month ago

technology is still advancing

Actually not really: performance per watt of the high end stuff has been stagnating since Ampere generation. NVidia hides it by changing models in its benchmarks or advertising raw performance without power figures.

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[-] Auntievenim@lemmy.world 25 points 1 month ago

Is it Moores law failing or have we finally reached the point where capitalists are not even pretending to advance technology in order to charge higher prices? Like are we actually not able to make things faster and cheaper anymore or is the market controlled by a monopoly that sees no benefit in significantly improving their products? My opinion has been leaning more and more towards the latter since the pandemic.

[-] SaltySalamander@fedia.io 36 points 1 month ago

This has little to do with "capitalists" and everything to do with the fact that we've basically reached the limit of silicon.

[-] Diplomjodler3@lemmy.world 5 points 1 month ago

While blaming anything and everything on "capitalism" is disingenuous, it really does have to do with a lack of competition in the space. None of the incumbents have any incentive to really put much effort into improving the performance of gaming GPUs. PC CPUs face a similar issue. They're good enough for the vast majority of users. There is no sizable market that would justify spending huge amounts of money on developing new products. High end gaming PCs and media production workstations are niche products. The real money is made in data centre products.

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[-] ICastFist@programming.dev 14 points 1 month ago

Moore's law started failing in 2000, when single core speeds peaked, leading to multi core processors since. Memory and storage still had ways to go. Now, the current 5nm process is very close to the limits imposed by the laws of physics, both in how small a laser beam can be and how small a controlled chemical reaction can be done. Unless someone can figure a way to make the whole chip fabrication process in less steps, or with higher yield, or with cheaper machines or materials, even if at 50nm or larger, don't expect prices to drop.

Granted, if TSMC stopped working in Taiwan, we'd be looking at roughly 70% of all production going poof, so that can be considered a monopoly (it is also their main defense against China, the "Silicon Shield", so there's more than just capitalistic greed at play for them)

https://www.youtube.com/watch?v=po-nlRUQkbI - How are Microchips Made? 🖥️🛠️ CPU Manufacturing Process Steps | Branch Education

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[-] Jakeroxs@sh.itjust.works 18 points 1 month ago

Ironic the image is of a switch, like Nintendo has been on the cutting edge at all in the last 20+ years

[-] kalipixel@reddthat.com 18 points 1 month ago

The consoles unless you root or jailbreak them are too restrictive anyway. For older games you can just use an emulator on your PC or mobile.

[-] VerticaGG 13 points 1 month ago* (last edited 1 month ago)

game graphics and design peaked in 2008. N64 was more optimized than anything that came after. Im so over current gen, and last gen and the gen before that too. Let it all burn. :)

Edit: Furthermore,

https://lemmy.blahaj.zone/pictrs/image/222c26df-19d9-4fce-9ce3-2f3dcffefc60.webp

[-] Talonflame@lemmy.cafe 8 points 1 month ago

Was about to say this too. Can't tell a difference between most games made in 2013 vs 2023.

[-] Amir@lemmy.ml 7 points 1 month ago

Battlefield 1 still beats 99% of games releasing now

[-] _core@sh.itjust.works 10 points 1 month ago

Man they are going to ride the pandemic as a cause for high prices until it's a skeleton just skidding on the ground. It's been four years since pandemic supply issues, pretty sure those are over now. Unless they mean the price gouging that happened then that hasn't gone down.

[-] NigelFrobisher@aussie.zone 5 points 1 month ago

Also they’re not going to play Silksong any better than a ten year old console.

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this post was submitted on 04 May 2025
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