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submitted 2 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Hackworth@lemmy.world 4 points 4 hours ago* (last edited 4 hours ago)

This goal is laid out in one of the job descriptions the publisher's just put out as it seeks to recruit folks to beef up the team working on the Cyberpunk sequel - codenamed Project Orion - at the CD Projekt's relatively new Boston studio.

It's not like they said that in a marketing context; they set it as a goal. Scraping job postings seems a little disingenuous. Job postings always sound like that.

[-] aciDC14@lemmy.world 16 points 1 day ago

Yeah, nah. Not falling for it.

[-] HollowNaught@lemmy.world 15 points 1 day ago

Look, cyberpunk ended up (after some years) being a good game, but that doesn't mean I'll ever trust them again

[-] Croquette@sh.itjust.works 4 points 1 day ago

I will wait to buy it a few years after release. Not getting burned this time around.

[-] CrowAirbrush@lemmy.world 17 points 1 day ago

Yeah i'll believe that claim when i see it.

Sorry but the 2077 release had it's consequences.

[-] Superheavy@lemmy.world 10 points 1 day ago

I'll believe it when I see it this time.

[-] Lootboblin@lemmy.world 7 points 1 day ago

It’s going to be fun to watch 20 same looking NPCs with same looking clothes living their daily lives with schedules, again.

[-] dutchkimble@lemy.lol 9 points 1 day ago

This announcement changes everything! I'm gonna send them my money right now

[-] bleistift2@sopuli.xyz 86 points 2 days ago
[-] k1ck455kc@sh.itjust.works 71 points 2 days ago

This is exactly what they said about the OG game and they even spoofed a gameplay trailer to lie about it.

[-] Elgenzay@lemmy.ml 41 points 1 day ago

Coming from the team behind the least realistic/reactive crowd system in any game to date

[-] filister@lemmy.world 12 points 1 day ago

Seriously, why so much hate for this game. The game at the moment is pretty good.

It looks gorgeous, has an awesome story and a fun and versatile combat system. I am not too much into first person shooting games, but I am playing it right now and I am hooked. I think this game is easily in my top 5 if not 3 games of all time.

[-] DarkMetatron@feddit.org 12 points 1 day ago

Cyberpunk is a fun game, but for me it is very shallow and I don't like Johnny Silverhand, every second where he is on screen is pure annoyance. And yes, I know that he is supposed to be like that, but for me it just killed the fun.

I finished maybe 25% and then just stopped playing.

[-] alphabethunter@lemmy.world 2 points 4 hours ago

I played the whole game a few days after the release. I like Johnny, and the other characters, but boy isn't that game shallow. The only reason I finished the game is because I really enjoyed the dialogues and VA, and that it was a game that didn't overstay its welcome. I think I finished the main story at max level and it took me less than 30h. But I couldn't be bothered with most side quests or exploring the world, as it just fell hollow, a pretty shell.

My biggest gripes with the game:

  • I felt that the starting portion of the game was majorly wasted. You pick a background, but it takes 1 hour to go over it and it doesn't matter at all for the whole rest of the game, basically. Also, they want you to empathize with your pal at the beginning but you have 10 minutes to get to know him before being thrust into a suicide mission where he dies and you get stuck with a dead lunatic in your head.
  • The skill system was as shallow and uninteresting and unimaginative as it could have been. A lot of perks were like "you get +1,6% to X". It was so boring... I heard they improved this, I haven't checked it yet, but my hopes are definitely not up.
  • The only decision you have to make in the game that can actually change the ending is literally at the end of the game, and the game even tells you it's time to make said decision, and it auto-saves for you. Talk about hand-holding and being afraid of letting the player make real choices. For a supposed RPG, that was a massive letdown.
  • No single side-quest in the game (at least the more important/interesting ones) have more than binary conclusions. Either succeed or fail, that's it. And they can't even be done in different ways, you have only a single way to complete them.
  • Modding yourself was also super shallow, and mostly unnecessary. You could just boost hacking and memory capacity and it was absolutely broken. The game itself was super easy and not at all challenging, again afraid of causing friction with the player.
[-] filister@lemmy.world 5 points 1 day ago

I don't agree about the shallowness of the game. The Devs put incredible attention to details and the game offers a lot of context through shards, quests little snippets, dialogues, that are just unraveling the whole story.

And I don't know for you but I can't shake the feeling that today's USA resembles more and more the dystopian reality of Night City. The whole corpo takeover of the government, the mass layoffs due to the rise of AI, the homelessness crisis, etc.

You will unravel more of Johnny's history which explains to some extent why he is such a douchebag. You know like in real life, even the biggest douchebags have something good in them and life has turned them into one.

[-] FooBarrington@lemmy.world 4 points 1 day ago

I don't agree about the shallowness of the game.

Many mechanics have absolutely no depth to them. For example the apartments - no customization, not even a dialog line or animation from the clerk when you buy them.

They did put quite a bit of work into shards etc., but I'm not interested in those. I want the world to feel alive, like they promised, and it doesn't.

[-] filister@lemmy.world 1 points 11 hours ago

And this argument is petty. What if they have added the choice to buy your furniture and redecorate it, would that make the game perfect for you?

I play this game and think fuck someone put so much attention to details it is almost unreal. Because you can't deny there are a lot of details and someone there were thinking how to do certain things and creating such a game I can imagine is extremely challenging and time consuming.

Oh and by the way, can you point me to a single action rpg game that allows you to redecorate your place? You know you are able to buy different places and they all look different and unique.

[-] FooBarrington@lemmy.world 3 points 10 hours ago* (last edited 10 hours ago)

It's not petty to expect depth when depth is promised, but even shallow depth would have been enough. I'd have been happy with a voiceline by the clerk who sold me the apartment. I'd have expected an animation, but a voiceline would already make it feel alive. But there's not even that! You press the button and own the new apartment, and that's it.

That's not "alive", that's deader than the average game from 2005.

Oh and by the way, can you point me to a single action rpg game that allows you to redecorate your place?

Fallout 4? Fallout 76? Starfield?

You might notice I didn't say "Cyberpunk 2077 is shit because I can't redecorate my apartment", but it's ridiculous to act like NO GAME EVER has allowed you to do that. Bethesda games have allowed you to do that, even though they are shit.

[-] filister@lemmy.world 1 points 2 hours ago

Are you trying to tell me that Starfield feels more alive than Cyberpunk? Because that game is the epitome of shallow and hollow game.

Fallout 4 was feeling very grindy and I didn't like this aspect, yes, you can build stuff, but this grind was wearing me down. Isn't also Fallout 76 riddled with micro transactions? For me that's pretty scummy and I would rather avoid such games. You can hate Cyberpunk as much as you want, but they are still releasing meaningful updates to this game and it also has zero micro transactions.

[-] FooBarrington@lemmy.world 1 points 2 hours ago* (last edited 2 hours ago)

No, I'm not trying to tell you that. I thought I was pretty explicit?

You keep taking small parts of what I'm saying, and misconstrue them to be completely different arguments. Why don't you just listen to my actual words?

[-] DarkMetatron@feddit.org 3 points 1 day ago* (last edited 1 day ago)

You will unravel more of Johnny’s history which explains to some extent why he is such a douchebag. You know like in real life, even the biggest douchebags have something good in them and life has turned them into one.

Yeah, I had my fair share of douchebag interactions in real life, none of them were positive in any way, and I don't want to play a douchebag (thats why I stopped playing Witcher 3) nor want I help a douchebag. And for sure I have no intention of giving a douchebag some redemption arc. Nobody has to be a douchebag, it is always a choice someone willingly makes and sorry but I have the scars on my body and soul to show that nothing in them can ever by good, if they had good in them they would not be douchebags.

[-] filister@lemmy.world 1 points 11 hours ago

You know things are never black and white. There are always shades of gray.

Are you one of the good guys, were you always good and do you think you have never been acting like a douchebag even in your teenage years? Think about it.

Just because you don't like a certain game, doesn't make that game shallow. In Cyberpunk they show the human nature like an onion with lots of layers, some are good some not so much, exactly like human beings. And that creates depth of the characters. Then you have a huge city with lots of details, historical context, shards, etc.

I understand that you don't like the game, but objectively speaking that doesn't change the fact that this game is anything but shallow.

[-] DarkMetatron@feddit.org 2 points 10 hours ago* (last edited 10 hours ago)

No, I am not a perfect creature that is always good, I am human after all, but it is a huge difference between making errors or overreacting on stress situations and a egomaniac and narcissistic sociopath at the level of Johnny Silverhand. Oh, and he is a damn mind raping parasite, holding the player character hostage, but I am sure having that in your head gives depths to the character too.

[-] filister@lemmy.world 1 points 2 hours ago

And that's a game, you know piece of fiction and the fact that you don't like this game, doesn't mean that everyone else should share your opinion. The recent reviews of this game are overwhelmingly positive. 95% seems to like the game.

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[-] colderr@lemmy.world 2 points 1 day ago

He is annoying, but you do get used to it and he changes over the course of the story. At the end of the dlc, he is very different.

Also doing some gigs and side jobs makes you appreciate him more too.

[-] DarkMetatron@feddit.org 5 points 1 day ago

Oh, at the end of the DLC? No, sorry but I will not buy a DLC for a game that I don't even want to play the base version from.

[-] Elgenzay@lemmy.ml 4 points 1 day ago

I actually enjoyed the game too, I was just taking the piss because it was infamously underpolished at launch and the crowd system was part of it.

The development time really shows with the map; the city is phenomenal and super detailed. I don't know if they had to rewrite the engine 7 times or what, because everything else was laughably buggy at launch. I played right when it launched but still had fun. I'm sure it's way better now - i still need to finish the DLC

[-] nutsack@lemmy.dbzer0.com 7 points 1 day ago

i need to buy a computer one day so i can play all these games everyone spends money on and hates

[-] Wolfram@lemmy.world 17 points 1 day ago

Tell me lies, tell me sweet little lies.

[-] Jumi@lemmy.world 8 points 1 day ago

Here we go again...

[-] doggle@lemmy.dbzer0.com 20 points 1 day ago

Yeah yeah

Fool me once

[-] satans_methpipe@lemmy.world 5 points 1 day ago

All I want to know is how I can secondarily profit on a bunch of rubes opening their wallets again.

[-] NigelFrobisher@aussie.zone 13 points 1 day ago

Did they hire Peter Molyneux?

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[-] MoogMuskie@lemmy.zip 8 points 1 day ago
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[-] NegativeLookBehind@lemmy.world 21 points 2 days ago

Where have a I heard this before? It sounds really familiar

[-] Kolanaki@pawb.social 6 points 1 day ago* (last edited 1 day ago)

I'm gonna just assume it won't be any different than the crowd system of Assassin's Creed; which wasn't even all that impressive back when that first came out.

They said CP2077 would do things no other game did. That was a lie. They are also claiming a new IP they are working on will do the same. I don't really trust them when they say they will be doing something that's never been done before because they can barely make things that have been done to death work properly. And honestly, even the best designers have made that promise and failed to deliver, so whenever I hear the phrase "never seen in a game before" I usually just check out because it's never been true.

They are amazing at the artistic side of things (the visuals, the audio, the story-telling); but when it comes to the technical side? They are pretty bad.

[-] secret300@lemmy.sdf.org 2 points 1 day ago

Ahahahaha. After their shit launch of cyberpunk 2077? Yeah okay... We're just gonna see another flop from a shit company like every AAA game

[-] dev_null@lemmy.ml 3 points 1 day ago

I mean, I can believe they can do it, but it will probably be totally missing on launch, then utterly broken, and after 2 years of patches will finally work correctly.

[-] MonkderVierte@lemmy.ml 1 points 1 day ago

Maybe with the experience they got from fixing it...

[-] secret300@lemmy.sdf.org 1 points 22 hours ago

Maybe, we'll see.

[-] b161 8 points 1 day ago

Yeah maybe just release your game without the hype this time.

[-] Belgdore@lemm.ee 14 points 2 days ago

I assumed we wouldn’t be getting a sequel. I hope they are able to get one out there eventually. 2077 is has the coolest aesthetics I’ve ever seen in a game.

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[-] VerilyFemme 7 points 1 day ago

Because we all know how well their promises played out for the first one...

It did get finished, eventually. Hope they stop hyping their games up like this. Just release a trailer like Witcher 4 and keep your heads down and work on it.

[-] _cryptagion@lemmy.dbzer0.com 4 points 1 day ago

They had a rough start for console players, or so I've been told, but I strictly play on PC and never had any issues whatsoever, so I'm looking forward to the next game for sure. There's no doubt that the game was a great one, and Phantom Liberty was the DLC that finally knocked the Shivering Isles out of the top spot for me.

[-] gusgalarnyk@lemmy.world 4 points 1 day ago* (last edited 1 day ago)

Cyberpunk was the last game I preordered preordered and it was because of the blatant lies they told about the game before the release and still have not (and will not) deliver on.

I loved the world they artistically manifested and expanded in some ways (thanks Pondsmith!), loved the music, loved the start of the game. I have yet to finish it because it's still a buggy mess at times.

I'll finish it one day, everyone says the DLC is great. But it will be several solid and honest game releases before I trust cdpr again with any sales pitch. Until third parties have their hands on it, we can't even trust the footage.

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[-] circuitfarmer@lemmy.sdf.org 3 points 1 day ago

Yes, there were big claims before and yes, everyone should be extremely cautious. Never preorder games. It will likely suck, and even then just from the general trend in AAA gaming.

BUT there is a big difference this time around, specifically: they're no longer using their own engine. That does change the equation.

[-] faythofdragons@slrpnk.net 5 points 1 day ago

I honestly don't understand why people buy games before the first few patches are released. It feels like paying to be a beta tester.

[-] Kolanaki@pawb.social 5 points 1 day ago

BUT there is a big difference this time around, specifically: they're no longer using their own engine. That does change the equation.

I feel like it would be a negative change though, as they haven't worked with any other engine since... Forever.

[-] circuitfarmer@lemmy.sdf.org 1 points 1 day ago

Could totally be a negative change. Could be a positive. Only time will tell.

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this post was submitted on 20 Feb 2025
195 points (100.0% liked)

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