36

Large dungeon complexes and even "megadungeons" have become a stable of fantasy RPGs. But they are difficult to map out, since they tend to be complex, three-dimensional structures. While mapping them in 5 ft. squares may be possible, that doesn't give a good view of how all the different locations connect with each other.

So I am curious: What are your favorite visualizations for megadungeons? How did they help you as a game master (or player) to understand how their whole environment is structured?

top 3 comments
sorted by: hot top controversial new old
[-] myrrh@ttrpg.network 21 points 3 days ago* (last edited 3 days ago)

...i adore this depiction of moria from the one ring, plan and section both set against surrounding terrain to give a sense of scale...

[-] Maestro@fedia.io 3 points 3 days ago

That looks beautiful!

[-] earphone843@sh.itjust.works 6 points 3 days ago

I'm disappointed there's no hidden Sadam

this post was submitted on 25 Jan 2025
36 points (100.0% liked)

rpg

3291 readers
28 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 2 years ago
MODERATORS