God of war?
I mean you fight all the Gods
God of war?
I mean you fight all the Gods
And it starts with you fighting a God!
To some extent the majority of JRPGs fit into this trope. It's a long running joke that it isn't a JRPG if you don't end up fighting a god with the power of friendship.
In fact, there are particular reasons behind this that are influenced by Japanese culture and history.
Morrowind
How can you kill a god? What a grand and intoxicating innocence.
I remember that the sound of his voice surprised me a lot, but I really like it. It honestly sounds a lot more normal than I would have expected - but I guess the voice is the difference between a god and a fake god!
And oblivion, and skyrim
There is an argument to be made that neither Dagoth Ur not the tribunal are strictly speaking "gods" by Elder Scrolls' definitions. They have godlike powers thanks to the heart, but they are referred to as false gods by all the Deadric gods you interact with.
Heck, the main quest is basically Azura using you as her vessel to expose the falsity of the Tribunal's claim to godhood.
Although, if you go one level deeper and you buy into Vivec actually achieving Chim, then it could be argued he is at least as godlike as Talos (who used his understanding of Chim to retcon the actual history of Tamriel). Which is another can of worms, because his godhood is also questioned and the whole reason his worship was outlawed in the white-gold concordant....
Oh Elder Scrolls lore, how I love your convoluted nature.
Bayonetta invents an entirely new god in the last 10 minutes of the game that was never explained or alluded to before, and then has you piledrive it into the sun.
sounds neat tbh
Kirby Superstar: Milky Way Wishes. Ohh you think it's a game about pink ball stopping the sun and moon from fighting? NOPE, here's a jester with power of god.
Pokemon. Technically you don't end with fighting god but somewhere you're fighting a pokemon that's basically god of something.
Also does Hades count lol.
You can always spot a Kirby fan based on how they react to a butterfly appearing late into the game.
Path of Exile has you clearing out the entire pantheon. Then the main campaign is over and you begin the post-game part, which is what actually matters.
I haven't seen it mentioned yet, but Hellblade: Senua's Sacrifice is a great game...
Another Crab's Treasure is a cute, fun, cartoony soulslike game where you play as a hermit crab whose shell has been stolen! He heads out on an adventure to get it back.
Hollow Knight is a game where you start out as a little bug discovering a bug's nest. Then you unlock some secrets, find the secret true final boss, and next thing you know, it ends with you fighting a god.
The original Baldur's Gate story (1 and 2 + expansions) begin with you being a barely trained orphan sent on an unexpected journey by your foster father...
The Talos Principle.
Elohim DESTROYED with Facts and Logic!
Pretty much any Final Fantasy game fits this to some extent.
Persona 5 is a JRPG where you role play as a high school student, who was transferred to a high school far from home in Tokyo due to being expelled...
Shin Megami Tensei 2 and it doesn't just end with you killing a god. You get to kill THE God, YHWH, aka the Abrahamic God!
Nier Automata gets really meta...
No one has mentioned Noita yet? In Noita, killing a god is part of exploring the game.
Pathfinder Wrath of the Righteous.
You start as a level 1 pf1e character and get thrown into a war against demons. This game is pretty hard if you don’t know 1e rules but completely viable, i played it before knowing any 1e. And you don’t end with a level 20 character, you end up much more powerful.
If you are good at making builds, you can have some wild combos, it’s great. It balances the power trip you can have with some brutal fights. Fuck those Bodaks.
I highly recommend it if you enjoy real time CRPGs. Turn based mode exists, but it makes some fights (cough cough tavern *cough cough) take multiple hours.
I would say anyone interested in the game a general rule of thumb would be trash mobs and easy fights = real time and bosses and difficult fights turn based.
One can luckily change that on the fly.
I mean if one is confident in their micro, then one can do most of the game in real time, but the game does have enemy encounters that just feel unfair when fighting real time while feeling better tuned in turn based.
Good game though as one journeys through one of initially 2 "ascension" paths that can eventually branch out into one of 10 different paths as one takes the fight against, technically, gods - but not in the heavenly sense.
Terraria.
And Calamity mod.
Breath of Fire 3. People find a dragon that had been dormant in a crystal for centuries. It wakes up later as a human child. That child travels the world trying to figure out who they are. And then you fight a god, or not it's your choice.
first game I thought of too, that Boss fight knocked My socks off.
I'm a notorious grinder in JRPGs. I love to power level, and that boss took me 45 minutes to beat. For reference the end boss in Tales of Symphonia took three hits from Presea when I got to them.
In the first Witcher game, you fight a god from the Cthulu mythos (Dagon) on like a side quest, and he's not even that tough.
"Doom" is a pretty good one.
"Advent Rising" you find out you are a god.
"Dread Delusion" prisoner to decider of gods fate.
A lot of Kirby games.
Fable
As a kid you get your village burned down but you're rescued at the last minute by a Hero.
You're raised in the Heroes Guild and become one yourself. You help people, kick some chickens, and learn magic.
And then you fight a god, twice.
Final Fantasy Legends!
Final Fantasy 5, 6, 7, 8, 9, 10, and 13
Haven't finished 1,2,3 but spoilers below:
spoiler
Ff4 - have to stop a vengeful manifestation of an advanced race
Ff5 - stopping a tree
Ff6 - stopping a clown's divinity
Ff7 - well, that is more an alien with support from the spirit of the planet protecting itself
Ff8 - sorceressess and time shenanigans
Ff9 - ends with an abrupt challenge from a death god to convince it not to delete the current universe
Ff10 - and be transported to a land where a dominant religion is enforced through the power of a wmd that is maintained by "faith"
Ff12 - prevent the folly of a man trying to become a god, through the power of a renegade of the universe godhood pantheon
Ff13 - become pawns of higher beings wanting to stop the nihilism of one of its brethen tired of the infinite cycle
FF8 spoiler
Was Ultimecia characterized as (a) god, or wanting to be one?
I think Ultimecia wanted a world that consists of only her, hence she could be considered a god in her own world. She succeeded until the power of friendship and love defeated her but ...
I don't think it counts under what I understood the prompt in the OP is all about. But then again, it's been a while since I last played that game, and I hardly paid much attention to the story (got too icked out by the love story). Cool game mechanics tho.
Kid Icarus Uprising. You play as a goddess's right hand man, and end up fighting several other gods.
Asura's Wrath, DMC1, Bayonetta
Most persona/smt games fit the bill
Depending on how you define all powerful God, Fallout New Vegas
Earth Defense Force 5 ends with you fighting a god. EDF 6 basically starts and ends with this.
The Age of Mythology campaign. It starts with you heading to the Trojan War because some pirates stole your statue's trident…
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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