Pretty sure the user experience folk are screaming for a path to be built there but are getting ignored.
They aren't being ignored. The corner needs to be a right angle for compliance reasons.
But the actual corner isn't even a right angled corner.
They were forced to cut corners in implementation.
Everyone says, they are not bringing their best angles. Triangles. Quadrangles. And some I assume are acute angles.
All I want is an angle who's acute and not right.
What we should do is put chainlink fence around the corner, but make the part that the users loved the most accessible with a monthly pass that they can only walk on with shoes purchased at the university store.
- spez
You mod 16 subs, what do you get?
Another day blocking API requests.
Saint Peter don’t DM me cuz I can’t go.
I owe my soul to Spez’s asshole.
It's important we do it that way for our 🌟brand identity🌟.
How about a pond?
Management wants us to add more AI and Machine Learning so the user ends up in the parking lot.
A lot of universities with large campus grounds take the approach of observing the natural foot traffic wear patterns on grassy areas, and then build walkways where the most worn down parts are.
Its... pretty obvious.
If everyone is taking an alternate, non designed path... your design sucks, modify it to facilitate what people find more effective.
iirc it's what they did in central park. Don't create paths and later pave the desire paths that show up
Don’t underestimate youthful rebellion!
It is not design issue but not well behaved people. It is like saying that the trash can isn't a good design because people are throwing trash on the street. You don't path like that in countries with people that respect rules.
People throwing thrash on the way usually is a sign of not enough trash cans in an area.
Yes of course there are always a few assholes who just waste, but in general you can go by that rule.
It is not an excuse, you can always bring your trash with you. That is what Japanese people do as there no trash bins in Japan (they are really real rare).
I do take my trash with me but less functional design is a bad design.
People throwing thrash on the way usually is a sign of not enough trash cans in an area.
No. I regularly see trash on the ground with sometimes as much as 5 trash cans in sight that are less than 20m away.
I believe you, however statistics say that overall people tend to use trash cans if available.
This means your neighbours is special and a lot of assholes are there.
Might that trash have blown out of the can or maybe an animal took it out?
Who is protected by rules that keep you on the path? Who am I impressing by taking the ten seconds out of my day to stay on the pavement?
I don't have much respect for grass. Take the shortcut and relish the rare opportunity to be near nature in the city
Where do you see frequent trash cans and people regularly throwing trash out in the street?
Typically trash in the street means you don't have enough trash cans, or a bunch of youth or homeless people whom society is failing.
I have been in few countries in Europe and I see trash in the street. Japan doesn't have trash bins (not in the street, train, stations) and you won't see trash in the street.
Yeah but there's other contributing factors, such as the highly traditional society and a greater sense of honour and conformity
You are lying or not paying attention. Got to Tokyo and you'll have plenty (as per Japanese standard) of trash in the streets specially near Shinjuku and Shibuya
And yes they mostly take their trash with them as there are no trash bins. But is it a smart design though?
No,
Whenever that happens, the design is wrong.
Fixed. Added a wall with razor wire on top to prevent this.
Ah yes, the hostile architecture approach.
In IT, sometimes there's security reasons for the designed detour.
But then good design would completely obstruct the shortcut from the user's view.
change log: We've adjusted the 20 year old UI to better reflect modern aesthetic trends that our new hires learned in school.
Works as intended. kthxbye
I think it's from the time where things were done manually and round lines were a pain to draw. There wasn't AutoCAD and undo features in a neat software 🤣
Should include a concept to reduce impervious surfaces in modern times. User experience is not the only variable.
Designers need to wake up and realize their job is to understand what the user wants not what they saw in a wet dream.
Wake up Nee-Oh!
Not a universal rule, however. Theres the whole concept of "optimizing yourself out of the fun" and what not in video games. Or the hardships being part of what makes a game fulfilling. It depends on what your goal is
I, unfortunately, have to use GitHub at $DAYJOB and this is me. I navigate most of the webpage via the URL bar now.
Basically, let's say I'm working on a repo github.com/tomato/sauce/
and want to navigate to the Releases page.
Via the webpage:
- Type
github.com
into the URL bar. - Don't find
tomato/sauce/
in the list of recent repos, even though it's the only repo I work on. - Click on some other repo that's at least in the
tomato/
org. - Navigate up to the
tomato/
org. - Find the
sauce/
repo in the list. - Traverse half the fucking screen to hit the "Releases" heading in the middle of the About-section.
Via the Firefox URL bar:
- Type
gi→t→s→r→
. - Hit Enter.
I admit, it's hard to compete with the latter, but I wouldn't know how to navigate that way, if the former wasn't so terrible.
What kind of sicko try to find their repos from the recent list on the main page??
Hopefully somebody else $DAYJOBs at GitHub and will see this.
This is me, but with my work's Azure DevOps. Nice to meet a fellow auto-complete bro.
"What the user needed" / "What management demanded"
That’s right, it goes in the square hole.
Uhh, so looking carefully at the picture, it appears they shouldn't have bothered with the inner pathway at all, and should have just connected the bridge over the canal (?) in the background to whatever is under the camera.
Not only does the current design fail to provide a short path in demand, it leaves a goofy little boulevard behind the benches in what appears to be a dense, desirable urban area where you shouldn't waste space.
That's ancient.
Needs more plants.
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