67
submitted 5 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] hal_5700X@sh.itjust.works 70 points 5 months ago

After Starfield, I don't know if 'increase our output' is a good thing.

[-] MentalEdge@sopuli.xyz 27 points 5 months ago

Depends.

If it means doing more deals like when Obsidian was allowed to make New Vegas, might finally mean that Bethesda franchises get some decent entries again.

[-] wccrawford@lemmy.world 9 points 5 months ago

I think you've hit the nail on the head. They clearly skimped on the content for all those planets and handwaved it away as perfectly normal and expected, when it clearly wasn't good. Why? To add breadth without adding time to the development. To "increase their output" without adding more input.

It clearly didn't work there, but it could have worked with some decent mechanics and a little more thought into the content. It worked for No Man's Sky.

Luckily for Bethesda, AI has suddenly gotten a lot better, and they'll be able to use it to generate a ton of content that feels better than standard old procedurally generated content. That is, of course, if they can manage to work it into their tooling for their ancient engine.

[-] amio@kbin.social 6 points 5 months ago

handwaved it away as perfectly normal and expected

"Yes, but space is boring and therefore it's realistic" is still one of my favorite excuses for a game.

[-] ICastFist@programming.dev 1 points 5 months ago

Space is also filled with planets and moons containing several isolated, human built facilities, which is very realistic

/s

[-] Evotech@lemmy.world 6 points 5 months ago

More Skyrim remakes!

[-] cooljacob204@kbin.social 3 points 5 months ago

They are making people crunch and we get an unfinished buggy game on release.

[-] ICastFist@programming.dev 1 points 5 months ago

That's just business as usual

[-] BruceTwarzen@kbin.social 2 points 5 months ago

People will fix it for free over time.

[-] hal_5700X@sh.itjust.works 6 points 5 months ago

Six months later and still no Creation Kit is saying something else.

[-] UntouchedWagons@lemmy.ca 44 points 5 months ago

They'd need better writers for one thing. I don't know about Starfield but skyrim and fallout 4's writing was dreadful.

[-] newthrowaway20@lemmy.world 27 points 5 months ago

Starfield is probably the worst of the bunch when it comes to writing.

[-] DeathbringerThoctar@lemmy.world 18 points 5 months ago

I want to agree with you, but Starfield would need to have writing in the first place. The whole main story boils down to "there is no story, why would you think there would be?" I honestly believe Todd Howard shot down every idea to cross his desk because he thought he knew better.

[-] ICastFist@programming.dev 2 points 5 months ago

Emil Pagliarulo is the actual head responsible for that piece of shit that tries to pass for a story way more than Todd. He's also the asshole responsible for the main story of FO4.

[-] Fluid@aussie.zone 17 points 5 months ago

They need a new engine actually...

[-] dumbass@leminal.space 10 points 5 months ago

What's wrong with a 27 year old game engine?

[-] amio@kbin.social 8 points 5 months ago

Nothing at all, if it's been maintained and "upkept" much better than theirs has. But, y'know.

Starfield is starting to seem pretty spackled together, and the engine was already sort of infamous for bugs. It's not just BSW being sloppy about content (although they are), it's also the engine and tooling. The CKs tend to look... grim.

[-] OttoVonNoob@lemmy.ca 9 points 5 months ago

Translation: Were going to rush out some games while the iron is hot from Fallout tv series. They won't be great but they'll sell!!!

[-] onlinepersona@programming.dev 4 points 5 months ago

Didn't they just fire a bunch of people?

Anti Commercial-AI license

this post was submitted on 02 May 2024
67 points (100.0% liked)

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