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MORE PLEASE (lemmy.world)
submitted 9 months ago by Stamets@lemmy.world to c/gaming@lemmy.world
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[-] Kolanaki@yiffit.net 3 points 9 months ago* (last edited 9 months ago)

I actually dislike most adaptive game music because most games that use that term just use it for having combat music that swaps in dynamically when you're near a hostile mob.

The games where the music is just a combination of things based on what's going on, however, are fucking dope as hell. It's not something I see (er... Hear) all that often though which is disappointing.

It's awesome when you notice that you can affect the music that's playing by jumping or doing specific attacks/actions or based on how many/what kind of enemies are around, etc and not just "the music is this now because you're fighting."

this post was submitted on 14 Feb 2024
148 points (100.0% liked)

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